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https://www.youtube.com/watch?v=kivp8Fo8oAk
I might have to revert to an elevated tightrope design, that stops them piling up and shoving each other through solid objects into my face.
It's an old bug.
There are multiple ways to workaround, e.g. making a double block wall and use spears and distance weapons. Also make a double floor or a room below your actual horde base with an exit to prevent glitchi floor zombies.
Also try different half blocks for your free blocks. Centered half pillars work good, not perfect.
Zombies can go through 1x1 spaces now. It's not "cheating". And the game doesn't guarantee you can cheese your way through any horde. It would be boring (for most of us, anyway) if horde night was a guaranteed win.
If you can't handle it, then just wait out the horde on a rooftop and plink at them with some gun, or turn down horde settings, or turn down overall difficulty.
JaWoodle is a good source for learning about horde bases. He shows all types of bases, not just afk ones. I'm using a base good for melee and range, survived day 42 without issues. The harder part is planning ahead and giving yourself enough time to gather enough resources to build / update / repair your base.
afk bases are still a thing if you want to go down that path
Extremely effective, never had any bugs or issues with it, easy to assemble, low cost (180 dukes per fence post, 1500 for a generator). Just put the fences on either side of the corridor and run the wire across. I usually put 2 separate lines across the hallway when I am still using melee. Zombies may be pushed through the first wire by the ones behind them but the second line catches them. It works best with spears due to the range and penetrating multiple targets but it is fine with the rest, plus since they are stunned you get almost guaranteed head shots.
Once I switch over to ranged I add 2 more lines and they never make it to the end where my door is.
I also usually put my corridor inside a building so I can walk over and repair the posts without getting attacked.
it works well on blood moon 1 and still works against demolishers later. Actually it is one of the better defenses against demos. Stun, head shot till they die, no risk of explosion.
That being said, have you tried putting other shapes in the 1m hole? Something you can still melee through but that may close it up a bit to prevent them crawling through?
Yes, there are ways to cheese horde night. That's not what I meant. Heck you can just go in the settings and turn horde night off, lol. :)
I meant that it's not a feature of the game (nor a policy of the devs) to guarantee that the player always wins. (Imo, at least, that would be quite boring) And it's completely perfectly reasonable for game developers close the window on exploits they didn't anticipate. It's not because they hate you personally or are trying to punish you. That is a truly bizarre attitude.
This is the first base I built for this game. I'm planning on building another one (higher and longer) in the Wasteland or Snow. Materials are easy to come by for the first horde night, and by making them jump up the stairs they are easy (sort of, in the beginning) to pummel. Either I upgrade all the way to steel, or I simply build a new one when the time comes.
By leaving them a narrow approach, bunching up is mostly avoided. And if you pick them off fast enough, repairs are ridiculously fast and cheap.
https://steamuserimages-a.akamaihd.net/ugc/2490011881745298379/1C7FBF2D3394AEC0BF8D2170E9FE9B3AB9DD1DC2/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false