7 Days to Die

7 Days to Die

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ClownyBoo Jul 22, 2024 @ 6:21pm
Scavanger set is amazing lol...
No trader points invested no intel just questing with scavenger set.... usually make like 60k dukes a day just scrapping my quest house down lol
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Showing 1-15 of 24 comments
ClownyBoo Jul 22, 2024 @ 6:23pm 
honestly they should nerf traders again still pretty op strats
H4xX Jul 22, 2024 @ 6:25pm 
If you can craft a set with relevant stats, you pretty much cleared the game already anyway and don't need money ^^
If you raise the difficulty, you also need another proper armor for fighting first.
Last edited by H4xX; Jul 22, 2024 @ 6:29pm
ClownyBoo Jul 22, 2024 @ 6:29pm 
Originally posted by H4xX:
If you can craft a set with relevant stats, you pretty much cleared the game already anyway ^^
If you raise the difficulty, you also need another proper armor for fighting first.
we're on day 12 its a pretty strong early game thing has nothing to do with the stage yet...
ClownyBoo Jul 22, 2024 @ 6:29pm 
pretty much used it as a money maker to buy the way through the game since people think trader is useless after nerf
H4xX Jul 22, 2024 @ 6:31pm 
How do +10% scavenging bonus and 8% loot stage make you rich?
At that point I had my first iron tools.
Last edited by H4xX; Jul 22, 2024 @ 6:32pm
Armitage Shanks Jul 22, 2024 @ 6:41pm 
Even just the gloves, yeah. I do more wrenching than quests and make a fortune selling brass and electrical parts.
ClownyBoo Jul 22, 2024 @ 6:56pm 
Originally posted by H4xX:
How do +10% scavenging bonus and 8% loot stage make you rich?
At that point I had my first iron tools.
mechanical parts out the ass plus all the brass and what not...legit makes more money than questing ever has since they added questing lol
Graphic-J Jul 22, 2024 @ 7:23pm 
What level? Fully leveled set?
Last edited by Graphic-J; Jul 22, 2024 @ 7:23pm
ClownyBoo Jul 22, 2024 @ 7:26pm 
Originally posted by Graphic-J:
What level? Fully leveled set?
both. Around level 2 was getting roughly 15-20k a day but now that its 6 its legit like easily 25-45k per quest depending on building lol
DarkFaceGlow Jul 22, 2024 @ 7:28pm 
Assassin set is crazy good too. You can literally sneak right up to a zed and smash him in the face, and the zed standing next to him won’t wake up.
Macdallan Jul 22, 2024 @ 7:29pm 
More evidence that they completely botched the new system. Not shocked.
thestile Jul 22, 2024 @ 7:36pm 
60k doesn't sound right🤔

Brass and plastics do sell pretty good though. They are a pretty effective way to help pay for a crucible, chemistry station etc.
Nerevar Jul 22, 2024 @ 7:42pm 
Originally posted by H4xX:
If you can craft a set with relevant stats, you pretty much cleared the game already anyway and don't need money ^^
If you raise the difficulty, you also need another proper armor for fighting first.

its very easy to get armor mags to 100 rather fast since thier dropchance is boosted by just raiseing your attribute which anyone must do in order to get better weapons afterall.

its not unnormal to have max armor books in week 2 in 1.0. this is assumeing standard loot settings of course. if you lower or raise loot values from default you will either be faster or take longer.

you dont use the scav set for fighting at all. and the funny fact if you can just wrech yourself some exp you dont really need to do many quests to begin with. that is what the tc is on about. and you only really do fighting during poi clear quests. otherwise you can avoid fighting in most cases or only have to deal with a few zombies here and there. and all you need for fighting is preacher gloves anyway. rest doesnt really boost your dmg to begin with.

and since wrechning cars and ♥♥♥♥ gives so much exp on top of all the sellable ♥♥♥♥ you also level quite quickly doing this. you dont lose out on exp at all doing this. you get MORE dukes than trough questing.

now of course this doesnt work until you find or craft a wrench.

as a funny side fact : if you manage to find a wrench day 1-2 or are able to craft one you can get the materials for a biycle faster than you can complete 10 tier quests assumeing default quest settings. sadly the acid and the 10 forge ahead books can prevent this. so the quests are probaly still a good choice to be done atleast for tier 1 to have a vehicle day 4.

now buying from traders is still pretty nerfed aside crucible.

this is stupid effective if youre a perception spear guy like me since you can use salvage ops to get this going faster even sooner to great effect.

but if you put just 1 point into daring adventurer (does not require any int investment) you will be able to buy cemet mixers and crucibles from bob within the frist 7 days. and thanks to the tons of money you have made scrapping you will actually be able to buy these. with some armor pieces they become even cheaper than ever before. you will still take awhile to get a chem station probaly tough. if you get lucky you dont even need the perk. its just helpful if you want it.

as speed collecting forge ahead books now requires a specific approach by the player to work like before they nerfed the lockpicking book bonus for it in 1 of the experiemental updates the above might now be a faster method to getting workstations done. aside chem station that one is a bit of a pain still. but its also not needed early game to begin with.

also salvage ops and scav set combined will make you swim in steel by just scrapping aswell overtime.

just ♥♥♥♥♥♥♥ beware of DOG HORDES on insane while scrapping.....had one nearly end my run 2 weeks ago while i was testing this.

note : you only need the head and the gloves from scav set for this. the rest is not worth going for. the head is for a silly exp boost and the gloves is effectively 1.5 extra levels of salvage ops at tier 6. 1 level at tier 5.

then wear ranger/enforcer head with xp mod (if you have it) when selling and buying. plus candy and potion if you got any. last 2 are only useful when buying like a crucible.
Last edited by Nerevar; Jul 22, 2024 @ 7:49pm
Blue Hasia Jul 22, 2024 @ 9:05pm 
I think to fix this, like skyrim how shops had limited coin. a trader should have limited dukes per trade cycle.
Nerevar Jul 22, 2024 @ 9:23pm 
Originally posted by Blue Hasia:
I think to fix this, like skyrim how shops had limited coin. a trader should have limited dukes per trade cycle.

go to next trader and sell there. same as ♥♥♥♥♥♥♥. doesnt prevent anything.

traders already have the restriction that they will only buy 3 stacks of 1 item type per reset in case you didnt know.

you can also just mine stone and sell that. but only 3 stacks.

but scrapping gives you a bunch of items. and brass radiators and engines and batteries sell for quiete alot. and since they dumbed vehicle batteries down you only need a bad one for them.

its just clever use of game mechanics basically. nothing new. due to the trader nerf overall this doesnt break the game. its just another method to play.

its not like you can buy everything from the trader even with 50k. ♥♥♥♥♥ too expensive. and what they offer is limited aswell.

i tested this myself during experimental earlier. its quiete a interresting approach to game progression with the new set it just got better.

still gotta loot. cars are not infinite in a town. so gotta do quests to reset pois.

when i did my no quests allowed run in a21 i scrapped street lights for steel with salvage ops until i got a crucible. was supriseingly effective.
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Date Posted: Jul 22, 2024 @ 6:21pm
Posts: 24