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The current mod system is very limited just like the linear book/magazine based learning system, the perk and stat system, the new armour system, trader mission tier and new trader quest systems, and nearly everything else. It's how TFP have chosen to make the game - everything is over simplified, uninspired, and kind of boring...
It's okay if you don't get it. Some of us do. We'll keep speaking out against this disaster until TFP listen to us or until a modder steps up to do what TFP should have done.
Prove it.
This is rich coming from you.
https://7daystodie.fandom.com/wiki/Version_history#cite_note-28
https://7daystodie.com/a17-early-streaming-release-notes/ This is when mods were added, as far as i can tell.
Another deflection via one-liner. Shocking.
And if you really wanted to be heard by TFP instead of arguing with other players who disagree with you, you'd post in the official forum where TFP can read what you have to say.
Until then, all you're doing here is arguing with any player who dare like what you dislike.
I'm absolutely convinced they won't change the skill system at this point. But if they do, I would have no problem whatsoever to adapt to a new one. So, I'm indifferent to this crusade. What I'm saying is talk to TFP, you'll see if it works. Here, it certainly won't.
The equipment sets feel like a good thing for a new player but still need some fine tuning. Some full set bonuses are too weak to require a set as such.
Armor and weapon mods need to be revised. Some I'm allowed to use, some I'm not allowed to use. Some are boring and pointless, others are too good. Fine tuning necessary.
But the skill system and the stupid search for magazines for crafts and vehicles don't fit at all into a system where resource farming and crafting are an important part.
Especially since in 99% of cases I will buy or find a better product before I can make a weaker version. The best example is a nail gun or screwdriver. I was never able to build a 1-series nail gun, but I already had a 3-series one available from loot or dealers. This is not acceptable.
I just want a good combination of loot in Poi or purchasable books and the possibility of farming cars or devices to make the craft more rounded. As well as an adjustment to the skill trees
I guess we'll take your word for it.
This exchange is important to see if you are the only one who has such a stomach ache and to listen to ideas from others.
Unfortunately, the fact that there are players who answer with three words “everything is fine” or “I’ve never seen anything better” is also part of it. I would also prefer that new ideas come here and the exchange would be a little more pleasant because actually we all just want to have a good time while gaming.
Exactly. If you aren't willing to be wrong or see anything from a different perspective, then this isn't a discussion. It's a glorified diary entry. If you want to make claims, then at the very least present ANY supporting information we can discuss. Opinion vs opinion will lead nowhere.
Gamers make heavy claims like "these systems are bad/broken/flawed and should be fixed/changed" and when you ask why all you get is "because i said so". It's gross.
It's like walking up to a bunch of dudes building a house, elbowing the wood beams and going "Gee look how bad this is, yall are using wood? You should build this out of marble, it'd be better if you did that." You'd get a hammer flung at you.
Enough examples have been shown why something feels wrong or out of place. The answer to this “everything is fine” or “do it this way and that so that it will be fine” are not arguments. Either you have real arguments to support the system as the best or you leave the discussion and play your "everything is fine world" - why blow up a discussion if you are happy with everyone?
Nothing wrong with magazine progression, armor can use some tweaks but isnt the end of the world. Game could use more weapon mods.
The magazine system can't be good if I get most of the items through loot or dealers before I can even craft them in the weakest version