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Vanilla game bores me nowadays, so have tried a few mods - Darkness Falls & Rebirth specifically. Try these & you may find your interest is reignited - It did for me!
You can't sell a game to the same audience twice. Once you have sold it to the completel target audience, you have to alter it, so it can be sold to the other audiences, as well.
I dont really care for this new magazine system, reading hundreds of books/mags as the sole skill system doenst make sense, especially in the apocalypse setting. They want to make water harder to come by because the world is ended, but you can horde a Barnes and Noble worth of reading material and learn it all without putting anything to practice. Im not saying it needs to be a hardcore sim, but the old system did just fine and fit the setting.
Granted I do miss being able to upgrade weapons and find separate weapon parts for the weapons, but I prefer where the way they have gone that allows less of a grind for specific weapons, and more of a grind in terms of getting the resources required.
In the end, it's the developers game and we are here for the ride.
They could also do a proper job, release it early and charge for addons or cosmetics.
I wonder how they make their money at the moment. Because no one is buying it, it's just the old players 99% of the time.
Well, maybe it’s necessary to improve the graphics, introduce new mechanics, and work on optimizing the game? But no, they are just doing a Ubisoft-style downgrade.
i highly doubt this update when it comes out is going to have any good impact on "overall optimization" i feel like the devs are nvidia fangirls that optimize their games for nvidia cards. streamers, well.... they mainly use nvidia.... so many issues that will come potentially with the fixes for the 1.0 streamer weekend nonsense will all mainly be nvidia based issues if there was to be an issue directed towards "hardware," then the AMD people going to get a negative experience because the developers are simply "nvidia fangirls."
@ the skill/ crafting system.
for a online based game lets say server based, a dumbed down system is more balanced and easier for players joining servers that has been up for 25 days without getting griefed dramatically. the new(er) system is to prevent things like that.
however they should of added a solo mode with more realistic based systems similar to the older versions mentioned. (i didn't play this game till last alpha.. the one right before this "singleplayer") i thought some of the systems were whack for single play, but really good for multiplayer/ server play.
i'm beyond skeptical on whether the game will actually be optimized, or will i be playing in ps2/3 graphics again. if i have to play in dog water graphics (again) because of poor optimization again, i'll simply just say no. but the game was alright (early, mid, late) end game was... wait.... there wasn't.
exactly. Early crafting was terrible. The game is way better now imo.
And lets face it, for those complaining about loss of difficulty, if you thought this was some souls like to begin with, you're mistaken. this game has always been easy.