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As for basic roof, walls, floor, just use the standard basic square frame to build all of those if you want a square building... that's one shape to use, just one.
Sounds like you confused yourself. Maybe take a deep breath, go stream a movie and try again later after decompressing a little.
Also try googling snaps and vids of people's builds. The building system works fine for a lot of people, including me.
Wherever you want to put them, whatever shapes you want to make them out of. The building system in 7DTD is based on blocks, not on premade sections. That's the core misunderstanding that has led you to be so mistaken about the building in 7DTD.
Maybe in a future update the devs will simplify building into half a dozen premade buildings because simpler is always better don't ya know.
But for now the building system is complex enough to be versatile and simple enough to be convenient to use (once you realise it's based on blocks and not on premade sections).
If you just want a quick square building you can do it in a couple of minutes using only the default shape - a solid block. I do that in the early nights of most games, as a hiding place. Just pile some on top of each other to make the walls and in between the walls to make the roof. You don't even need a floor, though you can do that the same way, very easily and quickly. Just place default shape blocks on the ground and use those as the base for the walls.
The blocks even change colour to inform you of structural stability - green is fine, yellow is close to the limit, red will cause structural collapse if you place it.
I dunno. Building blocks work fine here. https://steamcommunity.com/profiles/76561197974488993/screenshot/770618318362131140/
6 year olds in Minecraft figured this out 15 years ago, and you claim the issue is the system and not you.
The block based building system and voxel based world is exactly what brings me back to this game time and time again.