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The one set I'm most likely to utilise as a full set is the farmer set, when harvesting my crops; aside from that I'm more than likely going to forego full-set-bonuses for a mixed outfit for general combat/questing/bloodmoons.
There is ABSOLUTLY no way i'm switching once i have the "best". I hate changing clothes every minutes.
But chances are, Will get all of them together at some point to try out but will probably end up using a mixed set depending on what i am doing lol...
The lumberjack .. welp, if i get the right parts for the extra wood early on, will us it, But once I have established the base, chopped down a ton of trees and gotten my hands on a metal Axe of some sort, I probably wont use it much, IF at all
.. Think they did well with them since they all have Pros and Cons for using the either the full set for the bonus, of just bits and pieces
armors still seem to be limited to 4 slots. NOT GOOD. especially on helmet 4 slots isnt enough.
But it also depends on the conditions.
I will likely try to have the Ressource Armor Sets Ready in a Box so I can use them for their Repsective Ressources.
So if I am Harvesting I will take the Farming Armor. If I am Cutting Wood the Lumberjack and when Mining the Miners Armor etc.
And then there is the Question of what to Wear in General.
Which depends on what the Conditions for the Extra Skillpoint of the Nerd Armor are and if its just a onetime thing or can be Farmed etc.
Because additional Skillpoints is Generally a VEERY Big Reason to use this Armor.
For example. If You have a Random Chance to gain a Skillpoint each Time You Read a Book while having the Nerd Armor Set. I will almost never Wear this out. But will have it in a Box next to my Lootcrates and then put it on to read all the Books I got gathered during a Run.
If its a One Time Extra Skillpoint You can Earn I am just gonna earn that and then drop the Armor for something Better.
If its an Extra Skillpoint for each Levelup then Yeah I.ll try to Wear it whenever I level up etc.
Outside of that.
I will likely Wear the Commando Armor because I usually use whatever Gun I have available. And the Commando seems to be the only one that just Buffs Ranged Damage in General.
Depends on what this Bonus actually means and how it works.
Its hard to Say anything on this until we know the actual Mechanic behind it.
We might actually be completely misunderstanding this. And in the End its basicly just a chance to get 2 Points from a Book instead of 1.
Or it might be a Time Limited +1 to Different Attributes.
It could also be a Onetime or Limited Number Bonus. So You get 1 or maybe 5 Skillpoints once and then the Chance can no longer Trigger etc.
If its really as some People now Expect. And it basicly just has a Random Chance to Give You a Free Permanent Skillpoint each time You gain Experience or do a certain Action.
Then Yeah that would absolutely OP.
Could also be Insanely Frustrating. If for example it gives an Additonal Skillpoint each Time You level up. Its gonna be a Situation where everyone will be Annoyed if they dont find it early. Because it means You are losing Permanent Skillpoints etc xD
We will See next Week I Suppose xD
...
What in tarnation....
You STILL don't have horses in the game?? How am I going to ride off into the sunset without my trusty steed, TFP?
There's a mod for that. At least one. The Wild West mod is a full overhaul on a custom map moving the setting to ~1870. Horses are the most common form of transport.
Thank goodness for modders.
As for the armour in A22, I doubt if I'll be bothering with a set. Not in vanilla, anyway. The magic on the armour pieces works individually and the synergy magic for having the same fashion on each piece isn't very strong magic. It probably isn't enough to offset the less useful enchantments on some pieces. So I'll probably wear the pieces that have the enchantments I think are most useful to me and ignore the much weaker matching fashion enchantment.