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Most blocks, currently, can't go more than 3-6 with no supporting columns.
Like if you have a 7x7 square of outer concrete wall and fill the 5x5 center with iron bars as the roof, it'll be ok because there are walls all around the bars attach to, but a 20x20 square would not be ok because the center won't have enough support. You'd need some extra inner columns to help all those center iron bar sections up stay "sticky."
There are tricksy ways to outsmart the SI at times (glitches I'd guess) but that would be unreliable and then any future upgrading could break it and make it all fall anyway. :)
I tried it in a single player in creative to check whats possible and when blocks are falling down.
Then i built it on our server, segment for segment. and nothing happens.
For example I have a entrance for my zombies with less concrete blocks and its still stable.
https://steamcommunity.com/sharedfiles/filedetails/?id=632743634
https://steamcommunity.com/sharedfiles/filedetails/?id=632743608
Only in this area
https://steamcommunity.com/sharedfiles/filedetails/?id=632743659
my bars are falling down.
So if its a structural integrity problem, all must fall down, and prefered the corners with less wall attached points.
So I dont understand, whats the problem in the "falling down" area.
usually when i need smth to stay in place and it collapses i add alyar of wooden poles along side the wall -> this sorta strenghtens si a bit more and makes things stay in the spot -> i usually use this technique on my acces ramps if i want to avoid falloing bits from them when bears come up
There are, because that explains the issue completely.
You always want to build off stone for the best results with SI. If you have cavities under your structure though, then you can expect crazy things to happen with the games SI.