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You have 7 days until the horde, And the game is balanced around utilizing both day and night to be prepared for it. You should be making use of the night time hours to craft and build or mine for resources if you're not interested in going out and doing a quest you saved for night time or otherwise looting/fighting through POIs at night.
Making good use of your time is how the game is designed to be played out- So it's pretty unlikely that they'll provide a method of sleeping through the night any time soon.
The healing part could work in multiplayer as a healing speed buff and metabolism debuff.
Nighttime danger? You mean crouching in a corner bored waiting for day time? It's a dumb concept and there is nothing wrong with sleeping through the night, could add some fun horror elements to it as well. Also if you sleep through the night you do spend something TIME which you need to prepare for that 7th day horde. Very sad all you guys do is shoot down any ideas anyone has immediately, very sick of it, been trying to be understanding but it's just annoying at this point. You guys always act like anyone who plays any different is wrong immediately and must be stopped. There are times I wish there was a way to skip time because there just isn't anything to do and sleeping through the night would be a nice option with the cost of time and a lack of awareness for your base/surroundings and food/water would still go down equal to the amount of time if you stayed awake. Like you want to take a trip to another town during the daytime and you have night left but don't feel like mining anymore and all the POI's in the area are looted, sleeping would be amazing.
Try listening to what people say on here, I know you guys are jaded as hell now after dealing with people for so long but it's just amazing how ♥♥♥♥♥♥ your attitudes are, if you hate moderating this community so much quit and do something else. You could pass interesting things along to the Dev's from here so they could at least mull it over in their heads might be something they never thought of come up from someone here.
Like some survival / survival-like games have.
That way you would need to plan ahead to not be sluggish / sleepy during horde night for example.
On top of that there should be penalty for sleeping too much / too often when not needed to prevent abuse of the mechanic. Like in Boiling Point for example when you sleep too much you become groggy/slow.
Good point, Yes, in 'THE LONG DARK,' it won't let you sleep too much. It is tied to your energy level. If you are not tired, it won't let you sleep again. Instead, you can choose to use 'PASS TIME,' which will reduce the calories of your body and won't have the body healing/rest effect.
And in single play, I wouldn't want this to be a way to evade the night dangers. You should be at risk of a random attack/detection while you sleep.
I think everyone understands where you are coming from but 90% of the players will just hide and afk during the first nights what is worse (from a game design point of view) than just skiping nights.
The devs have never at any time that I know of shown any interest in suggestions about a sleep mechanic on the official forums. So no, I would not have thought they would have done it by now. In fact, I suggest not holding your breath. :)
If you are keeping still and up in a building somewhere at night, I think you're pretty safe. So I don't think you're skipping much danger by sleeping, only skipping the time spent waiting.
With a sleeping mechanic, you could still be caught out at night if you got cocky, weren't watching the time, etc. So having a sleeping mechanic doesn't totally eliminate night danger. Other games allow you to sleep, so this is not an unheard of system. Dying Light is pretty much named and designed after the whole night-is-dangerous theme, and yet you are still allowed to sleep through the night (or through the day, if you like nighttime!).
I haven't played a whole lot of MP except in Valheim, and the multiplayer sleep there is done very simply: if everyone is in bed, everyone sleeps. If anyone is out of bed, no one sleeps. Pretty simple system. Certainly doable.
Sure, that's what I do, as needed. If not needed, if I have enough food, ammo, etc it would be nice to just skip to morning and get on with the next activity.
Maybe it could be one of the game difficulty settings?