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Just have someone start a game with EAC off and have everyone else join from steam.
You can check the ping for yourself and everyone on the server...so you can get an accurate understanding of who is lagging and by how much.
Running released AAA game X well means about nothing when it comes to running EA Alpha games.
If you find ping is the issue, then there are tests you can run to find out in more detail the problem...
Shouldnt have to if you join off steam.
May depend on equipment / firewalls though.
And as Mytheos mentioned turn off the EAC, that has bee screwing people more often than not in A13 from what I have read.
You dont have enough info to make that determination for certain, and you can forward the port, so there is always a solution to that issue.
You need to port forward if you start a dedicated server, but if you guy's all play at the same time, only one of you can start a peer to peer server directly in game. Start a new game, then set the option to be a public game, then add a password if you want, as long as the host is online. the server stay online.
If the issue is because you guy's want to play not at the same time, then yeah you will need a dedicated server for that.
Also this game is hard on ram when you host and can be hard on your gpu too, because the engine render everything in a certain radius, even if you don't see it on your screen, so you can get lag spike when you enter a town or when there is a cavern underneath. mostly because the game is not optimised yet since it's still in devellopment. The pimps know about this and it's supposed to get fixed on the next update.
I'm playing with anticheat off and I've ditched Hamachi. So far, the problem seems to be solved. No more weird lag!