7 Days to Die

7 Days to Die

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Honorable_D Sep 25, 2023 @ 4:21pm
Do people still not know you can drink from water blocks now?
Go to any lake/river/pond and run up close to the water and look at it when you have nothing in your hand. After a second or two you will be able to drink the water as much as you want.
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Showing 1-13 of 13 comments
Serious Sep 25, 2023 @ 4:33pm 
It's murky water without filtermod so "as much as you want" is not the best way to drink from open water ;-)
Brevan Sep 25, 2023 @ 4:51pm 
Has anyone noticed any serious side effects from Dysentery?

I know it decreases food by 3 and water by 8 occasionally (happens about once every 10% Dysentery recovery), but it doesn't seem to do anything else at all (it definitely doesn't affect Stamina). I even tried to get Dysentery above 100%, but it stops at 100 and doesn't do anything special (just takes longer to cure itself).
Honorable_D Sep 25, 2023 @ 5:11pm 
Yeah, the ♥♥♥♥♥ really doesn't seem to be much of a concern. I still turn my early waters into Goldenrod Teas though, cause I'll take all the help I can get when the only foods I have is charred meat.
dopugsnotdrugs Sep 26, 2023 @ 11:35am 
in my plays, dysentery is super bad cuz it makes my toon drain down to way weaker than he was before.. i reserve my murky drinking for when im "dying of dehydration" and i need to keep swinging melee.. but as soon as i find or make a cooking pot then my water troubles are over forever :) even with nomad play i carry a pot with me and boil what i need, and i always make sure to use yucca juice which has 34 hydrate to offset all that dry meat and snaccs :)

i guess its kinda realistic, in real survival its more important to be hydrated than it is to avoid dysentery.. water you can figure out eventually in survival but a human can only last 1 day without water, last a few hours if its humid and you're working hard breathing heavy
Amanoob105 Sep 26, 2023 @ 3:35pm 
It's been in the game for more Alphas of the game than I care to try and remember, but you know what else has been in the game for just as long?
Dysentery. Which you typically get from drinking from such sources and is not a debuff you want on you if it can be avoided.
TheJebblue Sep 26, 2023 @ 6:50pm 
Originally posted by Brevan:
Has anyone noticed any serious side effects from Dysentery?

I know it decreases food by 3 and water by 8 occasionally (happens about once every 10% Dysentery recovery), but it doesn't seem to do anything else at all (it definitely doesn't affect Stamina). I even tried to get Dysentery above 100%, but it stops at 100 and doesn't do anything special (just takes longer to cure itself).

If you do a playthrough without using the traders, water is difficult to come by so Dysentery is close to lethal. So I went back to using traders, following the TFP required play requirements.
william_es Sep 26, 2023 @ 11:40pm 
Originally posted by Honorable_D:
Go to any lake/river/pond and run up close to the water and look at it when you have nothing in your hand. After a second or two you will be able to drink the water as much as you want.

-5 health for each gulp. Plus as others have pointed out, dysentery will dehydrate you even more.

Not the best idea.
Them people are too busy complaining about glass jars to figure that out, some people want to be fed like a baby.. even in a survival game..
Brevan Sep 27, 2023 @ 5:07am 
Originally posted by jebblue:
If you do a playthrough without using the traders, water is difficult to come by so Dysentery is close to lethal. So I went back to using traders, following the TFP required play requirements.
I've done a few runs without Traders in A21, and in a couple of those runs I never drank from anything other than murky water just for role-play fun. That's why I know Dysentery doesn't do much anymore. I'm assuming in previous alphas it was lethal, but it's just so ignorable now I was confused if anyone had found something I might have missed.
Originally posted by william_es:
-5 health for each gulp. Plus as others have pointed out, dysentery will dehydrate you even more.
The -5 health effect of murky water can be overcome with Meds, food, or natural healing. Now that Charismatic Nature affects the entire map, you don't need to worry about losing a lot of Food to the Healing Factor perk, so it's a decent idea. It's true that Dysentery can remove 8 water from you, it's rare though, but it can happen. You should drink some water (any source) if that brought you to zero water (you can not regenerate stamina or naturally heal with zero water or zero food, but there's still plenty of no-stamina actions you can do to survive (like stealth, ranged weapons, looting)). There seems to be a 12% chance of Dysentery (assuming the Murky Water jar is the same as drinking open water), it is applied as "30% Dysentery" each event. Nothing special happens at 100%, it's just a number you can't go over. It takes about a real-life hour to heal all 100%, and you can expect to lose 3 Food and 8 Water as you recover every 10%. If you'd like to amortize things, then every drink of Murky water costs about 3 Water (8 * .12 * 3 = 2.9), but it starts to cost less the more you drink (since you can't go over 100% Dysentery. You can use Golden Rod Tea or Pure Mineral Water to ignore one or maybe two of the events that takes 3 Food and 8 Water.
dopugsnotdrugs Sep 27, 2023 @ 5:48am 
Originally posted by Brevan:
Originally posted by jebblue:
If you do a playthrough without using the traders, water is difficult to come by so Dysentery is close to lethal. So I went back to using traders, following the TFP required play requirements.
I've done a few runs without Traders in A21, and in a couple of those runs I never drank from anything other than murky water just for role-play fun. That's why I know Dysentery doesn't do much anymore. I'm assuming in previous alphas it was lethal, but it's just so ignorable now I was confused if anyone had found something I might have missed.
Originally posted by william_es:
-5 health for each gulp. Plus as others have pointed out, dysentery will dehydrate you even more.
The -5 health effect of murky water can be overcome with Meds, food, or natural healing. Now that Charismatic Nature affects the entire map, you don't need to worry about losing a lot of Food to the Healing Factor perk, so it's a decent idea. It's true that Dysentery can remove 8 water from you, it's rare though, but it can happen. You should drink some water (any source) if that brought you to zero water (you can not regenerate stamina or naturally heal with zero water or zero food, but there's still plenty of no-stamina actions you can do to survive (like stealth, ranged weapons, looting)). There seems to be a 12% chance of Dysentery (assuming the Murky Water jar is the same as drinking open water), it is applied as "30% Dysentery" each event. Nothing special happens at 100%, it's just a number you can't go over. It takes about a real-life hour to heal all 100%, and you can expect to lose 3 Food and 8 Water as you recover every 10%. If you'd like to amortize things, then every drink of Murky water costs about 3 Water (8 * .12 * 3 = 2.9), but it starts to cost less the more you drink (since you can't go over 100% Dysentery. You can use Golden Rod Tea or Pure Mineral Water to ignore one or maybe two of the events that takes 3 Food and 8 Water.


this mans just wrote a defense of a thesis for his phd in zambees hahaha nice work..
if you eat a vitamin you can drink as many murkies as you want and yes i agree, the health thing can be fixed with the food or bandages since i find so many healing bandages everywhere :) i prefer to boil a pot i keep with me while i loot the poi then i come out and take my pot wood and water elsewhere :)
Honorable_D Sep 27, 2023 @ 6:59am 
5 health is peanuts even in the very early, game, which is when you'd use this. Once you get 3-4 dew collectors water becomes a non-issue but very early on it beats the massive stamina debuff from dying of thirst.
ROBINO Sep 29, 2023 @ 2:57pm 
How do i collect murky water?
[Ono] Bonedout Sep 29, 2023 @ 2:58pm 
helmet water filter mod is all you need
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Date Posted: Sep 25, 2023 @ 4:21pm
Posts: 13