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I did a playthrough where I could only eat fruits and vegetables. So, that meant only canned peas and pears from the vending machine and everything else I had to forage or grow. It was a struggle for maybe the first in-game week or so and I spent a lot of time with food near 0. I ate a lot of yucca fruit. As soon as I had the recipe for vegetable stew the food problems were over. That's the only playthrough where food was really a challenge. That was in A19 though when farming was worth doing. I may give it another try in A21.
I go master chef on my first 4. Never had that issue.
For the rest of us its mostly a point of tedium at this point. 25% loot doesnt really solve the endless meat problem either. That's okay though. The survival aspects of the game have trended downward in terms of difficulty for several alphas but its not the biggest deal. I just end up focusing on other things.
I still like the food mechanic though, even though it's not really a mortal threat. I like the immersion of the small maintenance for survival.
Kind of miss the desperation of having to go loot a house without good equipment.
Not since A13/14 where I once spent too much time in a snow biome at night where I ran through calories quickly trying not to freeze to death. (back then, when weather mechanics actually did something noticeable)
And even then it was just a close call, and I managed to get to food just in time.