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It's a shame really, that not a single street sign survived the zombie apocalypse..
20 road names duplicated across 3 towns...nah that won't happen in reallife...
Wait, where I live theres 3 towns next to eachother, (like 20miles from one side to the other side.
4 courtland roads (and various close/drive etc)
3 Foxhole roads
6 Hayes roads (This roads been cut up a LOT over the years XD)
I live in an urban sprawl that's half a dozen towns that grew into each other. Lots of duplicate naming there. I was caught out by it once. I was on the other side of town, which I didn't know, and decided to walk home for some exercise. Maybe 5 miles. It was a nice day and I had a good audiobook. There was a large road with the same name as a large road a mile or so from my home. Must be the other end of the road. Get my audiobook on, start walking. A while later I realised I'd got it completely wrong and was now a couple of miles further away from my home. Two different roads. They had the same name because they were both heading towards the same place, which they were named after.
I saw a stranger one today. The building numbering on the very short road was 4,6,2,4,6,8,10,12. Must be fun for anyone delivering to that road. Number 4 or the other number 4?
I initially misread "3 Foxhole roads" as "3 Pothole roads". Where I live, "Pothole road" could describe at least half of the roads :)
But when you get down to some...bland style houses, "Tudor_03" or "Modular_07" is going to be hard. Limited textures available, how are you going to differentiate. I mean "Sinkhole House" will work, but then you have surprises pop in that, when described, may ruin it for your first time run like "House_Tudor_01"