7 Days to Die

7 Days to Die

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Kayleigh Jun 20, 2023 @ 6:18am
1
Please give us a way to turn off the dynamic lighting while indoors
It's pretty jarring when a room turns pitch black or bright as day in an instant and it actually hurts my eyes. It's really putting me off continuing to play because I can't find a way to disable this. I have asked this in Discord and numerous people have also asked the same thing.

Please consider add this feature as an option. Thanks.
Originally posted by FT:
Just gonna copy/paste this here so anyone interested doesn't need to go to a link within a link:


Rightclick 7Days in your Steam Library and select Properties, Installed Files..then select "Browse" near the top/right. In the folder you'll doubleclick "Data"(not 7DaysToDie_Data, the one beneath that one), then doubleclick Config, then scroll down to "worldglobal.XML" and right-click and Open With "NotePad".
About 3/4 of the way down you'll see:

<property name="ambientInsideSkyScale" value=".2, .4"/>

You can just change the .2 to a .8 (or something higher like 1.1) then close and save.
(so it becomes: <property name="ambientInsideSkyScale" value=".8, .4"/> )

The next time you open the game, your building insides shouldn't get noticeably darker anymore. If you use 1.1 or higher, building insides will get a little brighter (like your eyes adjusting to the dark).
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Showing 1-15 of 30 comments
Nocternaldaze Jun 20, 2023 @ 6:27am 
Have you tried turning dynamic reflections off which is a feature to enhance real lighting.
Glue Jun 20, 2023 @ 9:54am 
I entered a small watchtower, which was entirely open to the daylight on all sides, just some metal beams holding it up. Yet everything in the tower turned pitch black since there was a platform above me.
The only game I have played where I struggled to see in the dark... In the middle of the day. While outside... You know your lighting is bad when Minecraft does it better.
Kayleigh Jun 20, 2023 @ 10:50am 
Originally posted by NocternalDaze:
Have you tried turning dynamic reflections off which is a feature to enhance real lighting.

I have tried bloody everything mate
Ogami Jun 20, 2023 @ 10:52am 
Originally posted by Kayleigh:
Originally posted by NocternalDaze:
Have you tried turning dynamic reflections off which is a feature to enhance real lighting.

I have tried bloody everything mate


Try the solution marked as the answer in this thread:
https://steamcommunity.com/app/251570/discussions/0/3819662889075024762/


I did that and since then the lighting was completely normal in all buildings for me.
Last edited by Ogami; Jun 20, 2023 @ 10:53am
Nocternaldaze Jun 20, 2023 @ 11:38am 
Originally posted by Kayleigh:
Originally posted by NocternalDaze:
Have you tried turning dynamic reflections off which is a feature to enhance real lighting.

I have tried bloody everything mate

sorry i couldn`t be much help with helping you to solve it, and to be honest i haven`t changed the setting for dynamic reflections and was hoping that it might have helped fix it :(
Kayleigh Jun 21, 2023 @ 8:32am 
Originally posted by Ogami:
Originally posted by Kayleigh:

I have tried bloody everything mate


Try the solution marked as the answer in this thread:
https://steamcommunity.com/app/251570/discussions/0/3819662889075024762/


I did that and since then the lighting was completely normal in all buildings for me.

This didn't work for me sadly :(
Outhous Jun 21, 2023 @ 9:25am 
Pretty sure that this issue is a known bug, but from what I read it may take some work to fix.
https://community.7daystodie.com/topic/32236-the-lighting-is-vomit-inducing/?do=findComment&comment=524768
Kayleigh Jun 21, 2023 @ 12:37pm 
Originally posted by Outhous:
Pretty sure that this issue is a known bug, but from what I read it may take some work to fix.
https://community.7daystodie.com/topic/32236-the-lighting-is-vomit-inducing/?do=findComment&comment=524768

Ah that is a shame :(
thestile Jun 21, 2023 @ 12:50pm 
I love that lighting but the option sounds like a good thing.
I like having a nessesity for torches and lighting.
FT Jun 21, 2023 @ 2:11pm 
Originally posted by Kayleigh:
Originally posted by Ogami:


Try the solution marked as the answer in this thread:
https://steamcommunity.com/app/251570/discussions/0/3819662889075024762/


I did that and since then the lighting was completely normal in all buildings for me.

This didn't work for me sadly :(
The update from A21-b313 to A21-b317 will probably overwrite this, so you'll need to do it again if you've tried changing it and later updated.

Can you check that file you changed to see if it's still changed or if it's back at the default setting?
Last edited by FT; Jun 21, 2023 @ 2:21pm
A moderator of this forum has indicated that this post answers the original topic.
FT Jun 21, 2023 @ 2:18pm 
Just gonna copy/paste this here so anyone interested doesn't need to go to a link within a link:


Rightclick 7Days in your Steam Library and select Properties, Installed Files..then select "Browse" near the top/right. In the folder you'll doubleclick "Data"(not 7DaysToDie_Data, the one beneath that one), then doubleclick Config, then scroll down to "worldglobal.XML" and right-click and Open With "NotePad".
About 3/4 of the way down you'll see:

<property name="ambientInsideSkyScale" value=".2, .4"/>

You can just change the .2 to a .8 (or something higher like 1.1) then close and save.
(so it becomes: <property name="ambientInsideSkyScale" value=".8, .4"/> )

The next time you open the game, your building insides shouldn't get noticeably darker anymore. If you use 1.1 or higher, building insides will get a little brighter (like your eyes adjusting to the dark).
Last edited by FT; Jun 21, 2023 @ 2:19pm
Kayleigh Jun 21, 2023 @ 3:00pm 
Originally posted by FT:
Originally posted by Kayleigh:

This didn't work for me sadly :(
The update from A21-b313 to A21-b317 will probably overwrite this, so you'll need to do it again if you've tried changing it and later updated.

Can you check that file you changed to see if it's still changed or if it's back at the default setting?

It's still at .8, but nothing seems to have changed, unfortunately. I'm glad it's working for others though.
Tahnval Jun 21, 2023 @ 3:18pm 
I was thinking of trying experimental A21, but having watched some gameplay videos and read some posts about the lighting issue I don't think I will.

I know some people find it fun to try to play a game that makes it impossible for them to see the gameworld, but I don't. The jarring nature of going from bright sunlight to pitch black in a step because there's a ceiling when there are also windows, an open door and gaping holes in the walls just makes it worse.
thestile Jun 21, 2023 @ 4:16pm 
Originally posted by Tahnval:
I was thinking of trying experimental A21, but having watched some gameplay videos and read some posts about the lighting issue I don't think I will.

I know some people find it fun to try to play a game that makes it impossible for them to see the gameworld, but I don't. The jarring nature of going from bright sunlight to pitch black in a step because there's a ceiling when there are also windows, an open door and gaping holes in the walls just makes it worse.

It's been really easy to get the burning shaft mod though. That kind of nullifies the issue indoors.

I understand the hesitation though.
Dreadstone Jun 21, 2023 @ 4:18pm 
I've said this before but I was in the bottom floor of the jail. Glass doors everywhere.

I CAN SEE INSIDE.

Take three steps past the door? Pitch black.

I thought for a second my monitor had gone to crap.
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Date Posted: Jun 20, 2023 @ 6:18am
Posts: 30