7 Days to Die

7 Days to Die

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Dew Collectors and reducing the amount needed in the game world
So instead of requiring 10-50 dew collectors (depending on how many people you are playing with) how about making them upgrade-able like the furnace? You could have 'modules' when inserted into the collector add storage and speed up processing of water. This update improved FPS, but when you have to have 10-50 dew collectors in the world in one spot that can be the reverse of positive FPS that this update provided.

Or just remove the water component from duct tape and reduce it in food - non drink - recipes.

Just an idea.
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Beiträge 3144 von 44
Nerevar 16. Juli 2024 um 12:35 
people who argue like "far away place to loot" so they cannot babysit thier dew collectors clearly havent understood how the game works or what EFFECTIVE play is.

you dont travel 5.0 km from your base unless you have a ♥♥♥♥♥♥♥ gyro already. in which case distance just doesnt ♥♥♥♥♥♥♥ matter as the gyro gets anywhere within minutes even on 10k maps.

and early game you wont travel that far EVER. there is just no good reason to.

the new dew collector is more than fine now. its way better than before.

collect water in the morning before accepting a new quest. go do quest and some side looting. came back once night falls and bam. water for no effort.

i dont get why this person keeps claiming water is an issue or trys to explain others that duct tape is what its most used for. it isnt. you also find water and duct tape or glue when looting. you dont craft all of it.

and WHO the hell makes REPAIR kits of all things? like what? you swim in repair kits if you just keep looting you always have enough of them on default loot settings.

this person clearly does not know how to play effectively. like who sits there and waits for thier dew collectors? nobody. they work passively. and not getting optimal time to water ratio on them is just ♥♥♥♥♥♥♥ irrelevant. its a non issue.

water is so easy in 1.0 now. day 2 you have a collector setup. once you find the book you drink pure mineral water anyway and not normal water. there is a helmet that reduces food and water drain by like 50%.

this sounds like this guy wants even more free water to be handed to him without building just another collector which is now piss easy to make. thats just asking for free handouts.
Jethro 16. Juli 2024 um 12:48 
4 dew collectors, all upgraded 2/3. So each one has gatherer and tarp but no purifier in any of them. 2 players playing. We have more water than we know what to do with.

Super easy.
Pyrodyne 16. Juli 2024 um 12:51 
Ursprünglich geschrieben von zombygunner:
I have never even used a dew collector lol. You get at least 2 dirty waters from every toilet find a pot and cook it now your good to go. I have about 2 hrs left for my 30 or or more bottles of water to be cooked still. i have tons of water i just dont understand it. Dont people know that once you start find a house not anything else and look for pots. I know once i have a pot for water and a bike all the hard stuff is done. You will have water , and transportation good to go.

I am curious about your game settings, I find maybe 1-2 dirty waters after searching everything for a good hour or two. Is RNJesus against me that bad, or do you have more players...? Early game I literally avoid doing anything unnecessary because I run out of water incredibly fast, and that hasn't changed since they took the jars away. And 1-2 dirty waters per hour or so of searching is after bumping loot to 150%.
I don't know if OP tried 1.0 exp but they mostly implemented something like those ideas with the collectors mods.
Zuletzt bearbeitet von Mithrandir; 16. Juli 2024 um 14:06
Ursprünglich geschrieben von minho8012:
Repair kits are a water bottleneck (This is me paraphrasing for sake of reducing post length)
I only use 2 dew collectors. One with all 3 mods and one with just a tarp. I never have water issues and I am out looting/mining throughout the day and the night. I am hardly ever at the base unless I am building it while crafting things at the workbench, or during horde night. Repair kits being a bottleneck for water is not accurate in the slightest. You will loot more than the amount you need, even at 50% loot abundance (which I play at). You simply do not use repair kits nearly enough for them to be labeled a water sink. You can go days without needing to repair your main weapons, you can go weeks without needing to repair your armor, and you only need 1 (maybe 2) repair kits per full night mining session (with default player block damage and 120 minute days. Using T6 mining gloves/helmet/chest - no boots so no bonus, full Miner 69er, and T5 Steel Pickaxe). The dew collector setup I mentioned is more than enough to have an infinite supply of water, hobo stew, and duct tape while having a very active playstyle. I use duct tape a LOT because I play with explosive bolts.
Jay Ren 16. Juli 2024 um 14:21 
Ursprünglich geschrieben von Pyrodyne:
Ursprünglich geschrieben von zombygunner:
I have never even used a dew collector lol. You get at least 2 dirty waters from every toilet find a pot and cook it now your good to go. I have about 2 hrs left for my 30 or or more bottles of water to be cooked still. i have tons of water i just dont understand it. Dont people know that once you start find a house not anything else and look for pots. I know once i have a pot for water and a bike all the hard stuff is done. You will have water , and transportation good to go.

I am curious about your game settings, I find maybe 1-2 dirty waters after searching everything for a good hour or two. Is RNJesus against me that bad, or do you have more players...? Early game I literally avoid doing anything unnecessary because I run out of water incredibly fast, and that hasn't changed since they took the jars away. And 1-2 dirty waters per hour or so of searching is after bumping loot to 150%.

So long as your looting like, tier 1-2 stuff, you should always be looting (dirty) water at a rate that outpaces your thirst (once purified).

I did need dew collectors to keep up with glue/ductape though. Until I hit the cloth bottleneck. That was more a mid game thing though, trying to upgrade to t5/6 armour and make bikes and such.
Nimbull 16. Juli 2024 um 14:26 
I'm running 4 collectors with the 2x mod and it's way more then I need.
Macdallan 16. Juli 2024 um 14:37 
Ursprünglich geschrieben von Giliador:
Just bring jars back. Make some adjustments and call it a day, they introduced dew collectors and then made them easy to craft so we are back to when we started of having access to water 24h by sitting in a base, but yet magazines were introduced so peope don't sit in the base.

There was no reason to remove jars, or the ability to collect water in cans that you used to find here and, there, and that you would also gain when eating food from a can just like you would get a glass jar back when you drank water from one.

Man, this game used to be so good, had so many sensible game mechanics like these. It's very sad that it has become so dumbed down and over-simplified.

Ursprünglich geschrieben von OmegaJasam _ DGD _:
So long as your looting like, tier 1-2 stuff, you should always be looting (dirty) water at a rate that outpaces your thirst (once purified).

I did need dew collectors to keep up with glue/ductape though. Until I hit the cloth bottleneck. That was more a mid game thing though, trying to upgrade to t5/6 armour and make bikes and such.

I agree, it's not much of a problem until you need a lot of glue and duct tape. This is where being able to collect murky water more easily was a big benefit. It's incredibly silly that we can't do that anymore, especially since the game lets you drink directly from lakes, ponds, etc. now... I really have no idea how TFP comes up with all these nonsense changes.

Anyway... in a fairly new 1.X experimental game I usually come out of most low tier POIs with 4 to 6 murky water. If I don't then I can earn enough dukes from a single mission to buy at least one drink at the trader or a vending machine, and if I'm desperate for food or drinks then I can sell a few things to buy what I need. It's not hard to earn enough Dukes to buy a pot if you can't find one to turn that murky water into something you can safely consume.
Zuletzt bearbeitet von Macdallan; 16. Juli 2024 um 14:46
Ursprünglich geschrieben von The Undead Watcher:
Ursprünglich geschrieben von minho8012:
Are you a person who only sticks to the base built on the dew collector?
There won't be a problem as long as you stay at home.
Just keep draining the water every 30 minutes.
So people like you who are stuck at the base will have plenty of water.
However, solo play is very lacking.
No it isn't, i play solo and have plenty of water/red tea and i don't just wait around for the dew collectors to fill.

You people clearly have some skill issue if you think the game has a water/food problem.
In the beginning of the game IT IS hard to FILL your bars, so don't! Simply drink/eat something once the debuff starts and be done with it.

In the beginning food and drink items are only there to remove the "Hungry" and "Thirsty" debuff (or whatever they're called).

LIke this is what i got food/drink wise on Day 10
https://steamcommunity.com/sharedfiles/filedetails/?id=3290692861

Again i really don't know what you guys are crying about.

Also this thread is old and you can upgrade the Dew collector now since the original Post was made.


내가 말하고자하는것은 캐릭터가 마실수있는 물이 부족한게아닙니다.
캐릭터가 마실물은 파밍해서 커피 또는 홍차를 마시면됩니다.
물이부족한건 캐릭터가 마실물이아니라 음식이나 항셍제 및 접착제를 만들기위해 물이 많이소모됩니다.
뼈는 5000개 이상 엄청많지만 물이없어서 접착제를 만들수가없습니다.
또한 기타 무기와 방어구 시설물을 만들때도 덕테이프가 많이들어갑니다.

What I'm talking about is not that the character doesn't have enough water to drink.
To drink water, your character can farm and drink coffee or tea.
The reason there is a lack of water is not for the characters to drink, but rather for making food, antibiotics, and adhesives.
There are a lot of bones, over 5,000, but there is no water, so glue cannot be made.
Also, a lot of duct tape is used when making other weapons and armor structures.
Ursprünglich geschrieben von ladyeternity:
So instead of requiring 10-50 dew collectors (depending on how many people you are playing with) how about making them upgrade-able like the furnace? You could have 'modules' when inserted into the collector add storage and speed up processing of water. This update improved FPS, but when you have to have 10-50 dew collectors in the world in one spot that can be the reverse of positive FPS that this update provided.

Or just remove the water component from duct tape and reduce it in food - non drink - recipes.

Just an idea.


How many people are you playing with.

Two of use, 5 dew collectors, all the water we need, and making plenty of glue
BIT Bear 18. Juli 2024 um 15:29 
Ursprünglich geschrieben von Lexor:
50 dew collectors? How many people are you playing with? I have 3 collectors and more than 150 water stacked on day 25. So 1 or 2 collectors per person are enough if you loot POIs mainly (plenty of murky water). Some guys even do without collectors at all. Doesn't sound to hard to me either. It is a matter of water management. Don't cook boiled food for example but grilled or fried.

If the most co op players are sitting in the base like bacon maggots, you will need more collectors, though. xD
This game is build around POI looting - even more with each new alpha. This focus is not welcomed by everyone. But it seems to be the vision, the Fun Pimps are heading to.

Nevertheless, your upgrade idea is worth to think about, I guess. ^^
I like upgrades and it's a matter of accessibility and providing as many play-style options as possible.

Not sure why you got a Jester. You made a good suggestion and comments imo.
Nerevar 18. Juli 2024 um 18:32 
Ursprünglich geschrieben von The Civillian:
Ursprünglich geschrieben von ladyeternity:
So instead of requiring 10-50 dew collectors (depending on how many people you are playing with) how about making them upgrade-able like the furnace? You could have 'modules' when inserted into the collector add storage and speed up processing of water. This update improved FPS, but when you have to have 10-50 dew collectors in the world in one spot that can be the reverse of positive FPS that this update provided.

Or just remove the water component from duct tape and reduce it in food - non drink - recipes.

Just an idea.


How many people are you playing with.

Two of use, 5 dew collectors, all the water we need, and making plenty of glue

the tcs post is from before 1.0 dude. someone revived this thread for no good reason a few days ago and made some silly claims that there isnt enough water made by the new 1.0 collectors which is purely made up nonsense.
Zuletzt bearbeitet von Nerevar; 18. Juli 2024 um 18:32
Me 18. Juli 2024 um 19:31 
Some mods that work great for the vanilla dew collector:

Dewtas Better Dew Collector (we changed the default values for water collection rate as we felt it accumulated too quickly but otherwise a great mod)

https://www.nexusmods.com/7daystodie/mods/4791


GNS 2x2 Dew collector - reduces the space footprint down from 3x3 to 2x2
https://www.nexusmods.com/7daystodie/mods/3424


Dew No Heat - removes the heat map generation and / or you can edit this value to your preference. If you're using Dewtas Better Dew Collector you might not even opt to use this mod since the storage on those is a 16 slot and therefor you won't need as many individual collectors. Totally up to you.

https://7daystodiemods.com/dew-no-heat/
Ursprünglich geschrieben von Mithrandir:
I don't know if OP tried 1.0 exp but they mostly implemented something like those ideas with the collectors mods.

LMAO, because the post is from 2023....
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