7 Days to Die

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Throwing Knives as a weapon?
What do you think of throwing knives as a possible weapon in the game?

Personally, I'd really like to see these put into practise at some point.
I've only seen throwing knives as a primary weapon in one other survival game, Icarus, and I have to say that they are a lot of fun.
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Showing 1-9 of 9 comments
James Jun 20, 2023 @ 5:24pm 
They took away the throw option for spears so I highly doubt they would add it for knives.
Crashtian Jun 20, 2023 @ 5:25pm 
It would make an interesting substitute for pistols in agility, which could get moved to..uh, Int I guess, since it's kind of dying for a ranged weapon. (Turrets don't count.)

OR, they could introduce a set of "hybrid" talents. Like, Agility + perception, unlocks throwing Knives. Str + Fort unlocks ballistic hammers, Perception + Int unlocks Magnetic rail guns ect ect
thestile Jun 20, 2023 @ 5:28pm 
Originally posted by James:
They took away the throw option for spears so I highly doubt they would add it for knives.

Hah, that's a good point.

With spears you only have one, or maybe just a couple, but with knives you could have a stack of 50 or 100. So knives could actually be a little bit different than Spears since they're just for throwing and you don't have to worry about them having separate durabilities, if that's the way they chose to implement them.

I don't see that ever happening but I'm always down for a new weapon type. It could be part of the archery/agility line. Sounds cool to me.
Crashtian Jun 20, 2023 @ 5:35pm 
Originally posted by thestile:
Originally posted by James:
They took away the throw option for spears so I highly doubt they would add it for knives.

Hah, that's a good point.

With spears you only have one, or maybe just a couple, but with knives you could have a stack of 50 or 100. So knives could actually be a little bit different than Spears since they're just for throwing and you don't have to worry about them having separate durabilities, if that's the way they chose to implement them.

I don't see that ever happening but I'm always down for a new weapon type. It could be part of the archery/agility line. Sounds cool to me.

I don't think throwing knives would even have a melee if they were added right. They would work basically like bows, click to "build power" as your character pulls their arm back for a throw, release to throw. Right click to zoom a little bit or "aim down sights." Character could hold the knife up in front of their eyes like a crosshair until you start to wind up.

They could differentiate from bows by either being far more expensive than arrows to craft, but doing way more damage, or way less expensive than arrows to craft but do way less damage at a super high attack rate. (the throwing knife double throw!)
Last edited by Crashtian; Jun 20, 2023 @ 5:36pm
MagmaF451 Jun 20, 2023 @ 5:38pm 
I thought they were a lot of fun in Dead Island. I remember when I through my best most modded machete at a z and missed. I hadn't noticed he was standing on a cliff ledge. Goodbye Beloved machete:).
Kai Jun 20, 2023 @ 5:53pm 
I can see it having lower velocity but higher mass than arrows.

And throws like a grenade in a arc, meaning you have to aim carefully to gauge the trajectory.

Throwing skill
This can be a 5 rank skill you upgrade on it's own, in the fortitude attribute.

And a untrained thrower will have wider cone of aim than a good thrower. (Crosshair is bigger, and the size adjusts itself randomly as you hold the aim down)

A trained thrower will have a better crosshair to gauge throwing effectiveness. (more accurate crosshair, will gain better accuracy and stay consistent while aiming)

You can probably throw other things you make, and there is a limit to the stack.

Throwing Knives = Smaller than hunting knives, almost like a slim bone knife, stacks up to 15. Left click to do a weak stab, but gain no benefits from knife skills. Hold Right click to aim and release to throw, press R to cancel.

Throwing Axes = About the size of your stone axes, maybe smaller, stacks up to 5. Left click to slash like a stone axe, right click to aim and throw, R to cancel.

Leather Sling = Uses rocks/stone as projectiles, left click swings the sling with rock in it like a melee weapon, holding right click aims while you twirl the sling, the crosshair actually expands and shrinks rapidly back and forth meaning you have to get the timing right to release it.

Throwing Spears = small short spears that are slim and narrow with a weighted tip, throws using the same previous spear throwing system, but counts as a 'throwable' weapon not a spear. You can left click to do a weak stab with it when in a pinch. Stacks up to 10 in a slot.

Staff Sling = A long range sling mounted to a long pole, requires a well trained user to make use of it, has the best range and attack damage, but the hardest to utilize in close range. Can be used to swing and hit enemies with left click in a pinch. Uses stone as ammo.

In fact there's far far more numerous types of 'throwing' weapons to the point where if you'd even want a skill tree for it or not.

But the cheapest sort of 'throwing' weapon would be the slingshot.

https://www.youtube.com/watch?v=CUE0hJhD9ec
Last edited by Kai; Jun 20, 2023 @ 6:05pm
Kai Jun 20, 2023 @ 6:10pm 
Actually if they wanna revamp the skill leveling system, I'd like to see it generalized into Perception being the focus for 'aiming' guns, but Agility would be for 'handling' the gun.
Strength would be a measure of 'equipping' different classes of guns without a debuff.
Fortitude would be 'maintenance' of gun parts, and Intelligence would be 'ammo crafting'.
Last edited by Kai; Jun 20, 2023 @ 6:10pm
Mardoin69 Jun 21, 2023 @ 10:20am 
You could mod that--throwing knives. Maybe alter the games 'hunting knife' to be a throwing weapon for it's secondary attack... similar to how spear is coded in A20 or maybe using a similar coding to the grenades for throwing as the second attack instead of a power attack. Seems theoretically possible. I mean I haven't tried modding it myself but, I'm betting some super savvy modder could do it. Hit one of them up... like maybe the Undead Legacy modder maybe.
thestile Jun 21, 2023 @ 1:15pm 
Originally posted by Mardoin69:
You could mod that--throwing knives. Maybe alter the games 'hunting knife' to be a throwing weapon for it's secondary attack... similar to how spear is coded in A20 or maybe using a similar coding to the grenades for throwing as the second attack instead of a power attack. Seems theoretically possible. I mean I haven't tried modding it myself but, I'm betting some super savvy modder could do it. Hit one of them up... like maybe the Undead Legacy modder maybe.

Yeah, Undead Legacy has all sorts of cool stuff. I would love if Subquake (The modder) added that skill.
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Date Posted: Jun 20, 2023 @ 5:19pm
Posts: 9