7 Days to Die

7 Days to Die

查看统计:
HotdogMoisturiser 2023 年 7 月 23 日 上午 3:57
Electrical Cooking
It be nice to have a late game Functional Stove top Rather than a campfire. Be nice if it cook 2 or more items at a time it could use a 1.5x speed buff over the campfire. & an auto off when its done cooking for the stovetop
< >
正在显示第 1 - 15 条,共 16 条留言
KellyR 2023 年 7 月 23 日 上午 5:12 
Rather have one that connects to my base's electricity (Generator bank, solar bank, etc) and doesn't use fuel.
Tahnval 2023 年 7 月 23 日 上午 5:18 
There are mods for electrical cooking. Enough players want it for modders to add it.

As a rule, 7DTD players who want anything added or changed should look to modders first and the devs last or not at all. Especially not on these forums, which the devs don't read.
KellyR 2023 年 7 月 23 日 上午 5:37 
引用自 Tahnval
There are mods for electrical cooking. Enough players want it for modders to add it.

As a rule, 7DTD players who want anything added or changed should look to modders first and the devs last or not at all. Especially not on these forums, which the devs don't read.
There are not. There are mods for making the oven blocks in the world work, but they work like campfires (You have to fuel them with wood or whatever), they don't run off electricity.

As far as I know there are no mods for workstations that work by being wired up to your generators. If you actually know of some, please point them out.
Nimbull 2023 年 7 月 23 日 上午 5:46 
I used to slap a camp fire on top of a stove to simulate that. Though now that the camp fire has changed it's in a nice fireplace for cooking.
saice 2023 年 7 月 23 日 上午 5:51 
引用自 KellyR
引用自 Tahnval
There are mods for electrical cooking. Enough players want it for modders to add it.

As a rule, 7DTD players who want anything added or changed should look to modders first and the devs last or not at all. Especially not on these forums, which the devs don't read.
There are not. There are mods for making the oven blocks in the world work, but they work like campfires (You have to fuel them with wood or whatever), they don't run off electricity.

As far as I know there are no mods for workstations that work by being wired up to your generators. If you actually know of some, please point them out.

I also have not found any electric stoves. Best I've seen is Oakraven Cooking Stations which still use fuel but have large output storage nice for mass cooking.
Tahnval 2023 年 7 月 23 日 上午 6:09 
引用自 KellyR
引用自 Tahnval
There are mods for electrical cooking. Enough players want it for modders to add it.

As a rule, 7DTD players who want anything added or changed should look to modders first and the devs last or not at all. Especially not on these forums, which the devs don't read.
There are not. There are mods for making the oven blocks in the world work, but they work like campfires (You have to fuel them with wood or whatever), they don't run off electricity.

As far as I know there are no mods for workstations that work by being wired up to your generators. If you actually know of some, please point them out.

I remember having working electrically powered ovens and microwave ovens in a modded game, although that was probably part of an overhaul mod rather than a separate mod by itself. No idea which one. I've played every one I could find. Maybe my memory is at fault, Maybe I was using a fuelled oven in conjunction with the Stop Fuel Waste mod, which turns fuelled workstations off when they're not in use, and just loaded it up with a full stack of logs and then headcanoned it as being powered by my electrical system.

The "Unnecessarily Beautiful But Immersive" mod had a microwave oven that required a battery to power it. I don't know if the A21 version does. Not directly powered by your generators, but you needed to use some form of electricity generation to recharge the battery powering the microwave oven. So it was effectively powered by your electrical system.
Tahnval 2023 年 7 月 23 日 上午 6:13 
引用自 Nimbull
I used to slap a camp fire on top of a stove to simulate that. Though now that the camp fire has changed it's in a nice fireplace for cooking.

I have it in my garden. But now you've mentioned it. maybe I'll try to make a fireplace for it indoors. Although I'd have to demolish a fair bit of steel wall to put that in my current house. Maybe something for my next game.
HotdogMoisturiser 2023 年 7 月 23 日 上午 8:08 
引用自 KellyR
Rather have one that connects to my base's electricity (Generator bank, solar bank, etc) and doesn't use fuel.
the topic says electrical cooking its implyed that that would be the preffered option
HotdogMoisturiser 2023 年 7 月 23 日 上午 8:12 
sad thing is the tech for cooking feels really lacking compared to everything else could balance it by having it attract zombies like forges & cement mixers do. im hoping the devs add one but modfders may yet have to step in.
CatPerson 2023 年 7 月 23 日 上午 8:13 
Just to say, I would love an auto-off when a cooking "order" is finished, to campfires/cooking in general. The forge I can see not having such as a default, since one may want it to continue smelting all the time even after crafting something in it, but the cooking has no purpose to burning fuel after cooking is finished. >.>
HotdogMoisturiser 2023 年 7 月 23 日 上午 8:23 
引用自 CatPerson
iid be pissible to rig up a burnanble roap timer to throw sand on a campfire after a set amount of time but the devs could me like "its just wood" id be nice but seems more quality of life that would be after alpha testing witch seems like it willl never end.
Tahnval 2023 年 7 月 23 日 上午 9:04 
引用自 CatPerson
Just to say, I would love an auto-off when a cooking "order" is finished, to campfires/cooking in general. The forge I can see not having such as a default, since one may want it to continue smelting all the time even after crafting something in it, but the cooking has no purpose to burning fuel after cooking is finished. >.>

There definitely is a mod for that - OCB Stop Fuel Waste. Auto-off for all fueled workstations. The forge will only auto-off when there's nothing queued, so it will remain on if any smelting is left.
Krynnost 2023 年 7 月 23 日 上午 9:45 
引用自 CatPerson
Just to say, I would love an auto-off when a cooking "order" is finished, to campfires/cooking in general. The forge I can see not having such as a default, since one may want it to continue smelting all the time even after crafting something in it, but the cooking has no purpose to burning fuel after cooking is finished. >.>
Couldn't we add just a bit of fuel to start the cooking process, then add the necessary fuel to the second slot to complete the timer?

I know this wouldn't be true auto off, and may still have some waste but I think it would be close.
Tuvalu 2023 年 7 月 23 日 上午 10:03 
We evolve so much in technology in the game but cooking stays in the stone age. Feels very weird to me.

In Darkness Falls Mod you have electric stoves which work with a battery. There are also different tiers of forges.
Seftak 2023 年 7 月 23 日 上午 10:22 
引用自 Tuvalu
We evolve so much in technology in the game but cooking stays in the stone age. Feels very weird to me.

In Darkness Falls Mod you have electric stoves which work with a battery. There are also different tiers of forges.
And if i'm not wrong the stove is required for some recipe who would make no sense to be made on a firepit.
最后由 Seftak 编辑于; 2023 年 7 月 23 日 上午 10:22
< >
正在显示第 1 - 15 条,共 16 条留言
每页显示数: 1530 50

发帖日期: 2023 年 7 月 23 日 上午 3:57
回复数: 16