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Throw a mess of unlit pipe bombs in the room then bolt the most threating guy in the head with an explosive bolt
They can't detect you if they are all dead
I'm being checky. I've done late game bow/stealth. It is doable but very rough. Doing what I suggested is not actually a good idea. But that was the point of the post.
Late game stealth is about having a lot of back up plans. That being normally some sort of auto weapon. Stealth in as much as you can until it goes sideways then fall back on your big guns.
You can actually do a lot of T4 and a few T5s fully or at least mostly in stealth if you enjoy that style of play. You will want stealth mods for your armor, high skill, and a load of perk books unlocked to make it effective. And it is slow going. And even after all that ninja zombie spawns triggered form the nether realm teleporting in on some POIs will still get you.
So just keep doing stealth if you like it go slow and always have a very loud backup plan.
It's not as quick as going in there blasting your guns but you can clear many rooms single shotting one zombie after another.
Crossbow never seems to wake up other zombies in the room.
The only time it doesn't work is when the POI has a rigged trigger point and the zombies aggro from that, so you'll need a fallback option for such times. A shotgun or auto shotgun is a good one.
The Great Heist 5 and 6. these give you some protection from falls and lets to sprint in stealth. While you don't really want to sprint in stealth because it makes you more detectable it does have its uses so these are more nice to haves the most haves. If your on a server and plan on PvP stuff 7 is also useful as it makes you invisible to motion sensors
The Night Stalker all of them are going to be nice if your sneaking around at night.
The rangers guide to archery. if your doing bows you want all of these anyways but 7 is handy for stealth as it gives bows a knockdown chance.
Sniper if your doing rifles you want all of them. But for stealth unlock all of these books gives you the guilie suit which is very handy for late game stealth
Urban Combat 3 sneak over trash 4 sneak falling 5 walk over land mines and if you complete the book set slincers no longer lower weapon damage
For mods Mufflers for armor and silencers for guns
However as soon as I have a stack of silencers, (depending on RNG...) I ditch the bow for a silenced pistol because I can easily double tap headshots and can "oh s***!" spam the trigger.
i dont play on max hard setting and archer and stealth is fine for the most part.
my steel arrows can still one shot most zombies and im not wasting precious brass
Thanks for your responses, I'm finally going to focus on engineering and look to upload sniper rifles. In early Game I felt that stealth was very op, but clearly the tier 1 missions are in very small points of interest.
Would you say the electric club is ok?
It got some buffs so its kind of OP right now if you max it skill and physician it pops limbs and heads
But it is also currently bugged were is sometimes stops charging if that happens stop power attacking and go back to normal attacks to get it to charge up again
Also the repusler mod is wonderful for it. But can sometimes send things to the moon.
Only if you spec into intelligence all the way up to 10.
If you are full int, it's a murder machine. A stun baton with the stun repulsor mod can stop whole groups of zombies in their tracks. The dismemberment become insane. Especially since another skill in the int tree (physician) can add up to another 20% dismemberment chance when that skill is maxed.
That combine with turrets means an int player can solo huge waves easy. But it's a completely different playstyle. You have to plan out encounters ahead of time, like setting up traps. To save ammo, I'll set up a turret facing a doorway (so it can shoot inside the room), and then set another turret shooting perpendicular to the first one. It has no line of sight into the room and will only fire if the zombies make it out of the room. Cuts down on needless shots where both turrets shoot the same zombie right as it dies.
If I expect a lot, like in the treasure room of a high tier POI, I aim both at the doorway, and forget ammo costs.