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It would give Living Off The Land another potential use, having it benefit a new fishing skill as well as farming. That way, it'd have more utility as a perk. The benefits could range from increased catch chance to the ability to get yourself possibly larger, rarer fish used in more complex cooking recipes.
the zombies already swim last i knew, unless it was taken out. i haven't built a water base in some time now, but i have been thinking about it.
fishing boats (boats where you can fish more effectively) fishing mods (better baits, better line, better hook) new food recipes. for fishes: zombie fish (poisonous but can be scrapped for rotting flesh), salmon, trout, cod, squid, crab..., you can fish also scrap and why not small boxes. fishing traps as well
but i think fishes should be very scarce (even if meat is very easy to get), it can take a while till you fish something. but adding points in a skill should increase the fish rate. maybe the fishes should be rendered like animals in water. and some fishes are agressive. maybe an ocean biome might be added
Oh no, don't get me wrong I never thought you were against it or anything like that. Iirc the devs said animal husbandry is out of the question as well, which is... strange.
They probably make water bases the same way I make bridges; dive to the bottom of the river / lake and put in blocks from the bottom to the top of the water to make support pillars and build from there.