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Each click/action uses a fraction of your thirst. Lots of fighting/mining will use it up
Some foods, charred meat, grilled corn, bake potatoes make you thirsty.
Most of the teas give a bigger water boost, and some meals as well
I avoid those foods. I can't make teas because of no water, or most foods. I can't even boil and egg lol I have iron gut level 1, I have been avoiding jumping or fighting or sprinting any sort of resource gathering. He will still be complaining of thirst an hour or so after he drinks. If it was not an apocalypse I would be recommending he sees a doctor.
Boil the murky water at a campfire with the iron pot. That turns it into clean water. Then for an even bigger boost, make tea from it instead of drinking plain boiled water.
also, I'm not sure if that was just an expression but...don't smash sinks and other things. Just search them. I find quite a lot of water on default loot settings. I generally have more than I need by end of day 3 or so, if I am making teas out of them to make them last longer.
You filter lake (or any other water feature on the map) water using the water filter helmet mod. It looks like a blue round object. Traders sell it quite often, or you can find it often as loot. Once you put that mod in your helmet you can drink from any lake/canal/pool.
There is no solar still, it is called a dew collector. You need a special filter to make one. It is rare as found loot, but very extremely common (almost guaranteed?) in trader inventory. They cost about 2000 dukes from the trader (don't remember the exact price offhand). By selling stuff you loot, that amount is easy to get by day 5 or so. The dew collector produces 3 clean water roughly per day. Make as many as you want/need, and poof, all water problems gone by week 2.
Any dirty water you have, boil it into fresh water and then make it into a tea.
I have two of those I thought they would solve my problems I even made a special shed for them to keep zombies from damaging them, I spent all my money on those filters. I read about the helmet mod but did not know where to find it - I think between that and boiling the murky stuff I will manage O.K I am short about 2-3 per day. I will try Jen that sounds like something she might sell.
Thank you for your help everybody.
You'll still want to boil your water for making Glue with, though.
I think the Pilot do this on purpose.
At least that´s my experience.
Raw sewage (murky water) from the toilet gives you the least hydration for a "non jar" of water.
Oddly enough when you boil it, which would logically evaporate some of the liquid, instead it gives you more hydration.
If you take that "non jar" of boiled sewage and add some flowers to it and boil it again, you get even more hydration as well as a boost (red tea is, in my opinion, the better option as red flowers are easy to find and it actually reduces your food burn rate.)
Unfortunately the only way you know this information is to have played for a couple of Alphas. Which makes a problematic system even harder on new players.
Last note for future - cooking pot is more essential than that first water filter. If you can't find a cooking pot the trader will overcharge you for one (500-600 dukes) but just being able to boil a few bottles of raw sewage from the toilet pays for itself. Your water filter for dew collector cost 2250 dukes, but also needs a few other basic materials you may not have right away. Buying water, etc. from the trader or vending machines is the "suckers bet", unless you have already bought a cooking pot / 1-2 filters and don't need the dukes for anything else. At which point you may want to consider buying a "high end" drink (yucca juice or better) to carry as emergency hydration. (Check the exact numbers on vending machine, but roughly 3 "non-jars" of raw sewage = 1 yucca juice, and then you can boil the sewage.)
You need to put a "cooking pot" into one of the tool slots of the campfire.
You often find them in kitchen of houses you loot.
Cant cook water without a pot.
You can also just drink from a pond or other natural water source if you select an empty slot on your tool belt so you are not holding anything and tap E to drink from it. Just it would be at your own risk until you find a water filter Mod for your helmet slot.
putting just 1 rank in cook helps you cook faster and find more food I think. (I have to recheck that)
The red tea tip is useful I will try that thank you, I wondered what the chrysanthemums were for I keep finding them I have been throwing them away.
The system does not follow real world logic or normal computer game logic. I was playing Rust and Project Zomboid before this I found those systems intuitive and easy to understand. What is wrong with a jerry can or something to carry water? Where do these tiny jars come from? Where do they go? Why do they holds so little water? Not even enough to satisfy thirst. I should be able to create barrels of it in a day with relatively little effort. I can make a forge or machine gun in my pockets without any tools in a few minutes. I would strap barrels to the bicycle and push it, or make a little trailer, or use a wheelie bin they are great for transporting water I have found several but I can only smash them up for materials. It is not explained why the world is like this.. Is it radiation or a virus? That should contaminate everything I should not be able to grow food outside if the rain is poisoned. I tried following animals to find what they drink but they seem to move randomly, they don't as far as I can tell. I want to fight zombie hordes not slowly walk around huffing and puffing and searching for murky toilet water. It really surprises me that this is a deliberate, recent change I thought everybody else had just not noticed or got used to it.
It makes it very hard to immerse myself in the world. When it rains at night I gather no more than when it is bright sunshine in midday. 'Bad' weather should have some benefits. If it can soak me in 10 seconds it will fill a water butt in a few hours I know this from experience! Even water I use to boil eggs vanishes, I would not throw that away.
I like to play through games vanilla to the end before I use any mods but this is a real pain, I can see the very first things I would like to change with this, I hope something like this exists:
1) Have a system where I can collect rain and transport water from lakes and rivers in a variety of containers, and catch rain. Ideally would like to be able to pump it through pipes, to create a reservoir or even moat. I could build a sealed concrete reservoir underground or a tank on my roof, with filters attached to the pumps. That is what they are for.. If the developers want to enforce long term scarcity of water in a temperate/ cold climate make washing yourself and clothes essential every day or you get sick (perhaps with a buff to stamina if you use warm water and soap) this could use 50 litres a day+ easy, and make rainfall infrequent, replace with ash, dirty black snow or sand storms. Apparently my character never showers, uses a toilet or washes dishes.
2) Either get rid of the infection mechanic at least in the first couple of weeks, or make antibiotics more readily available in the early game, perhaps a quest rewards. It is just a death sentence and it happens too easily even when I wear full armour, goggles and leather trench coat and have no exposed skin. It feels very random finding honey is very hit or miss it takes a long time. Perhaps this could be tied into washing - If you don't wash you are more likely to pick up infection. I would like to turn it off completely it adds nothing there are enough ways to die already for new players.
Apart from that it is great, the combat is smooth and riding the bike would be fun if he did not get so tired it is like a weird cross between Fallout and Paperboy (you probably have to be old to remember that one! This time it is reversed, I am stealing papers from mailboxes). I enjoy the building system. The game needs optimising it runs badly, but hopefully that will come when they release properly. I would like more backstory though - what happened? How long ago? Who am I? Why am I alive? Why are the traders immune? Who is flying the aeroplane? Why do they drop such random weird stuff? Who released all the chickens? Perhaps I find out later.