7 Days to Die

7 Days to Die

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intellect build is overpowered
i mean literally you can have gyrocopter on day 12 like its nothing... fp plz nerff
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Showing 1-15 of 31 comments
Pizzarugi Aug 5, 2023 @ 8:28am 
Are you watching the IzPrebuilt episode series?

Because if you are, it's only OP if you play specifically like he does: Optimizing the fun out of the game.

I'm on day 11 and still using a bicycle. Never got robotic turrets and not getting enough water to mass produce the duct tape for them. Also, speccing into intelligence means robbing yourself of other useful perks like miner 69er and motherlode.
Last edited by Pizzarugi; Aug 5, 2023 @ 8:30am
Daffy Aug 5, 2023 @ 8:31am 
I see you OP i see the topics you make, i think i understand why you do so.

but you can literly do/get anything on day X just a matter of how you setup the game.
Last edited by Daffy; Aug 5, 2023 @ 8:32am
MoneyShaker Aug 5, 2023 @ 9:25am 
Originally posted by salesman123:
i mean literally you can have gyrocopter on day 12 like its nothing... fp plz nerff
You don't have to play an intellect build if it's not giving you what you want, or giving you more than you'd like.
rincewind Aug 5, 2023 @ 10:00am 
Originally posted by salesman123:
i mean literally you can have gyrocopter on day 12 like its nothing... fp plz nerff
I'm playing intellect and I'm on day 41 and I don't have a gyrocopter. Not even a 4x4.

YOU LIAR OP!! WHERE. IS. MY. GYROCOPTER!?!?
LokitheWeaver Aug 5, 2023 @ 10:35am 
Originally posted by rincewind:
Originally posted by salesman123:
i mean literally you can have gyrocopter on day 12 like its nothing... fp plz nerff
I'm playing intellect and I'm on day 41 and I don't have a gyrocopter. Not even a 4x4.

YOU LIAR OP!! WHERE. IS. MY. GYROCOPTER!?!?
RNG gave it to them on day 12, ergo the game is perfectly balanced since there is a 50% chance of having a gryocopter on day 26.5 : )
lexgeo Aug 5, 2023 @ 10:44am 
i grab the skills that i use. 3 or so from perception, 3 str., 3 endurance, 1 int., the rest in agility. anything else is just extra.
i have even played for a few game days not spending any skill points and had no problems. you find a wide range of mags./books/gear even then but just 1 point into engineering and i had all the mags within 14 days (that's with my slow patient plodding style of game play).
Raiku Aug 5, 2023 @ 11:00am 
just put one point on vehicle and crafting stations, it's enough to start getting more vehicle and forge books, i personally like perception build then focus on agility.
cromwell2468 Aug 5, 2023 @ 11:04am 
Originally posted by Pizzarugi:
Are you watching the IzPrebuilt episode series?

Yes, because it is amazing to watch. Do I play like that? not even close. Do I understand the game better every time I watch? Absolutely. Do I accept such an extremely limited definition of "fun"? probably not.

FWIW, with the gas shortage, I just tweaked the bike xml to have a large inventory, that is my "endgame" vehicle. I don't find scrounging for gas to be all that fun having done it many times. I usu have built it by day 2 or 3, with an intellect focus (lockpicking/greasmonkey).
Last edited by cromwell2468; Aug 5, 2023 @ 11:14am
Plagen Aug 5, 2023 @ 1:36pm 
You build a Gyrocopter on Day 12 on A21? When you need 100 skill magazines in Vehicles to do so? I don't believe you unless your loot level is set to 200%, and even then, idk.
cromwell2468 Aug 5, 2023 @ 2:26pm 
I have neither the drive nor desire to do so. He knows the game pretty damn well and knows how to find what he is looking for and how to optimize his searching, and his time. Nothing would surprise me on the web, but I don't know how to compare what you are doing to what he is doing either. On screen loot doesn't look like 200% though. How hard are you optimizing your searches? Do you understand the loot dilation issues? Do you target the right POI (have you been making a study of the houses and etc with the most books in them)? Do you know when to use a steel pickaxe vs an auger for that matter? He does double loot occasionally, but who cares about that?
OZFugazi Aug 5, 2023 @ 3:13pm 
Originally posted by salesman123:
i mean....


IzPreBuilt is overpowered.

not to take anything away from the content (it's good and informative), but having as much play time and experience, for as long as he has played. ANY base perk build is "overpowered" there is no need to "nerff" based on one persons ability to use their experience better or more optimized than the regular anybody else that isn't there yet. also.. he looted that turret second day. luck does have a little to do with it as well.

i suggest we "nerff" IzPreBuilt instead.. :steamhappy: his version of the game needs a game pass and an mtx shop.

all the best.
gemdidit Aug 5, 2023 @ 3:33pm 
I remember not long ago everyone wanted Strength builds nerfed.

But TFPs played strength and wanted it that way. Well it looks like one of them at least wanted to play something different, so I wouldn't hold my breath waiting for the nerf.

You all might just have to pick up that stun baton and go for it. EWW, YUCK. :)P
plugwater Aug 5, 2023 @ 3:52pm 
Yeah, stun baton is extremely strong. Being able to put anything out of commission for valuable seconds - while also dealing DOT I believe- is very powerful, especially considering how clubs seem to perform worse against ferals when it comes to stopping them in their tracks earlygame (at least, for baseball bats and such. Steel clubs seem to fare better)
LokitheWeaver Aug 5, 2023 @ 7:51pm 
Originally posted by giggler:
Yeah, stun baton is extremely strong. Being able to put anything out of commission for valuable seconds - while also dealing DOT I believe- is very powerful, especially considering how clubs seem to perform worse against ferals when it comes to stopping them in their tracks earlygame (at least, for baseball bats and such. Steel clubs seem to fare better)
Of course stun baton is a T2 weapon. With no T1 melee weapon, unless you get lucky / spam trader stage, it is a long time to be using a pipe baton. So your basic brute gets a wooden club at start of game, no duct tape / pipes needed, then with 10 magazines can make a T1 baseball bat, which has dedicated set of books as well as a good selection of optional mods at early levels.

All of that time the Int player is still using the pipe baton, which can't use most mods (flaming shaft, which actually does not look like a flaming shaft, since a weapon that burns the hand that uses it is just . . . uh never mind, it is perfectly balanced Pimp logic : )
estancio Aug 5, 2023 @ 9:15pm 
Originally posted by LokitheWeaver:
Of course stun baton is a T2 weapon. With no T1 melee weapon, unless you get lucky / spam trader stage, it is a long time to be using a pipe baton. So your basic brute gets a wooden club at start of game, no duct tape / pipes needed, then with 10 magazines can make a T1 baseball bat, which has dedicated set of books as well as a good selection of optional mods at early levels.

All of that time the Int player is still using the pipe baton, which can't use most mods (flaming shaft, which actually does not look like a flaming shaft, since a weapon that burns the hand that uses it is just . . . uh never mind, it is perfectly balanced Pimp logic : )

pipe baton is only pipe and leather, no duck tape needed. a couple rabbits or deer, office chair even and a kitchen sink or toilet. very manageable on day one.
also, 1 point in lucky looter and i've been averaging a stun baton on day 3. no joke. just target the mo powers,trucks and poi's, the RNG seems to want to give them away. heck last game i got 2 junk turrets on day 1. standard loot settings. been restarting alot so this is about 12 games now and i never go but a couple days without a stun baton.

that said, watch izprebuilt absollutely wail on a starving tourist for 20 minutes and still not kill the thing because its damage output is so low. The stun effect is great, but given how long it can take to kill anything you need that crowd control and low stamina usage to keep from getting over run.

Originally posted by Plagen:
You build a Gyrocopter on Day 12 on A21? When you need 100 skill magazines in Vehicles to do so? I don't believe you unless your loot level is set to 200%, and even then, idk.

watch izprebuilt. that said, he got lucky in that there were a couple of bookstore POI's and he abused the quest system. but still, it wasn't that hard. the book system is extremely abuseable, especially in the intellect tree. Its stupid, but spend your points not on the skills you want, but the books you are going to need, which is how you have to play the game anymore anyway, and you can, with a little luck, rocket to the end game gear.
keep in mind, that means its not the intellect tree that needs reworking, but the magazine garbage.
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Date Posted: Aug 5, 2023 @ 7:35am
Posts: 31