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Tip; your first horde night you can find a rooftop with a hatching leading up you can create a block over that hatch leaving a one block gap and upgrade it to cobble for a quick horde base. Restaurants and stores will have these.
Dysentery does nearly nothing (uses food/water slightly faster for a few game-hours).
You can't go over 100% Dysentery (100% doesn't kill you).
Having zero food does nearly nothing (-1HP occasionally, lower max-stamina).
Having zero water does something (-1HP occasionally, no stamina regen at all (but you can still walk, jump up, sneak, use ranged weapons, and open containers)).
BOO THIS MAN!!
I liked the article. I wouldn't agree with every part of it, but the gist is good/useful for newcomers, or people returning to A21.
What gets my goat (nothing to do with anyone in this thread) is that people pretend like an average player, following these rules will get stacks and stacks of water and tea. False and Disinformation. It may be harder for some, still super easy for others, but there are definitely tricks I haven't grasped yet to make sure clean water is an afterthought before day 10 or 11, it's usually right up there with beefing up the base and having a decent weapon. I'd prefer it if consistent food was that high a priority, not water. Breaks my suspension of disbelief, but that's just me.
If you're getting bored late-game, you could always try different strategies for Horde Nights. Like, not using a base, fighting in a random POI, etc.
I find this to be all wrong. Dysentery will cause you to have low hp and NO ENERGY which is already taxed like hell in this update. You won't be able to mine, chop trees, forget attempting to fight something...It's a death sentence.
All the tips from the OP could be condensed into "be careful"
The first trader should be a quest after you complete the tutorial quests... ie build the bedroll, axe, pants, club, bow, arrow, block, upgrade block, campfire... then it will tell you where the closest trader is located.
note: you dont need to leave the bedroll there, place it and then pick it up and scrap it... dont bother breaking down the block and campfire, it takes more time than its worth, just take your skills and then hit some rocks and trees to get some wood and rock, then loot nest to get feathers and eggs as you follow the marker to the trader.
Try find a POI near the traders doors, and make that a temp base to store stuff and your campfire until you do 7 trader missions, then when you get the Bicycle you will get a mission to open up new trading routes, this will take you to a new trader and make T2 missions available.
You can elect to make the new trader your new area to base in, or go back to the first trader and carry on there, up to you.
If you "hear" a dog, my friend, its too late to run - it has already seen you and attacks. Back off not to get hit and kill it, and say "Thank you doggy for meat for my garden and leather for my armor". Craft self-made weapons ASAP and take ammo as trader quest reward.
Never get cornered and dont fight a group of zombies - LOL How? Never enter a POI? Because its how the new POIs work - Zs spawning all around you out of nowhere.
And if day 7 horde is a problem for you - you definitely do something basically wrong. It takes 10 minutes and not much res to build absolutely safe base which needs almost no repairs, at least untill cops, vultures and demolisher appear in mass.
In short, try fight them on flat surfaces... even stairs will make them do something odd.