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I have not tried it, but if you plant pine and oak seeds in the Wasteland, do they at least come up as such? If so, at least you can have the greener trees. Not the same I know but...
As far as I know, yes. That's what I was doing in the burned forest biomes.
You know what the OP means.
At any rate, these days. It's just going to do whatever it wants to do within a biome. I think such blocks are now more adaptive vs. fixed.
Dirt block in vast amounts and farm plots are likely the best bets, but you won't get green with it. I think the gravel block used to stay more accurate to itself but dunno if that's changed.
I do but placing blocks is never going to work. The technology used for biome generation forces terrain blocks to match the assigned biome. Since I’m a solutions type guy I’m giving the only way to create a grassy plains biome which is to remove all the trees rather than try to transplant terrain blocks.
I'm guessing that adaptiveness is hard coded and couldn't even be mod-changed?
https://youtu.be/DfCfauvSXZk?list=PLPEK793w-3slbeP2f2qgdKCMsTadJ8QDI&t=36
I question it because I highly doubt this is an impossible task to achieve. Especially in a voxel based game. I could be wrong but it seems like something like this could easily be implemented but the devs choose not to and your just making excuses for it by adding that "it's just not possible".
I meant in the vanilla game it isn't possible for a player to do it. The terrain will always revert to the biome standard. I don't think it is easily modded as well but obviously it has been done according to one of the posts in this thread. But it wasn't simple edits to the config files as it is hard coded into the technology they are using for the biomes.
I am not assuming. I know the devs have said this and in point of fact it is exactly why farming was changed to boxes instead of directly tilling the ground. The biome tech no longer supported having a block of tilled terrain within the biome. The tilled terrain texture always reverted to the biome standard terrain. So they switched to planter boxes.
This isn't about making excuses for anything. It is simply explaining that whenever any technology is chosen there will be pros and cons. The cons that have been discussed in this thread (and perhaps farming if you hate the planter boxes) were not enough to deter the developers from using this technology because of the pros that it provided. in their minds using planter box farming and not being able to transplant terrain blocks from one biome to another are fine compared to benefits the tech gave them in generating the biomes. They aren't looking to be excused.
But I get what you're saying now. You're using the changing to farming as an example to why changed it and why they may have made the the decision. So it's kind both truth and assumption. And this isn't to call you out. I agree with your assumption here, if that's what your trying to go for, because it does make sense. I was only asking is all. That's it.