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Unofficially, you can usually get away with up to 12 players on a server without issue and depending on your server specs (high CPU priority, strong SSD and connection etc) you can go higher to 16 -20 but that requires a fairly reliable server with a good admin who knows how to manages the server well with daily restarts to ensure stability.
As for 128 players at once, that is never going to happen for 7d2d. It's a voxel based game, as in everything is a block that can be destroyed, a block that has to be loaded by the server and everyone's PC when someone is near it. That makes the game a lot more strenuous on a server and makes it more or less impossible for the game to go above 50 players, let alone 100 even with the best optimization possible.