7 Days to Die

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Jolly May 5, 2016 @ 4:08am
Treasure Map Icon Moving?
I cut out 1 layer deep around the area that shows the flashing treasure chest of a Treasure Map Quest. After I finished digging up 1 whole layer where it is marked it was late, so I decided the next day I'll do another layer to see if that's the problem. Today i went back to dig the next layer and it's showing my Red Flashing Treasure Chest (in compass) shifted about 6 or 8 blocks North. So I'm confused... does it set itself random everytime I log on? It was already frusting that I have to do another layer but now I have to finish my first layer :-(

Also... Is the treasure deeper than 1 layer? The only ones I found were only 1 layer deep to expose it.
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Showing 1-15 of 22 comments
The Fool May 5, 2016 @ 4:10am 
I have never heard of them being only a layer deep. It's always 2-3. Not sure about the icon, that's an odd problem. Are you sure you were watching it the whole time you were digging the first time?
Jolly May 5, 2016 @ 4:20am 
Originally posted by Myro:
I have never heard of them being only a layer deep. It's always 2-3. Not sure about the icon, that's an odd problem. Are you sure you were watching it the whole time you were digging the first time?
the two I dug up were on hills.. perhaps that's why they were 1 layer deep and it's really annoying to respond to "are you sure" especially on a forum. It makes sense while talking to someone in person but I had all the time in the world to know. I know for a fact that my 1 layer deep was designed based solely on the flashing red chest on my compass.
Sirtech May 5, 2016 @ 4:36am 
treasure on flat ground has 3 blocks above it. I narrow the search the same way as finding a land claim block by placing a wood frame on the limits of the flashing icon area.
Jolly May 5, 2016 @ 4:38am 
Originally posted by Sirtech:
treasure on flat ground has 3 blocks above it. I narrow the search the same way as finding a land claim block by placing a wood frame on the limits of the flashing icon area.
-.-
Originally posted by Myro:
I have never heard of them being only a layer deep. It's always 2-3. Not sure about the icon, that's an odd problem. Are you sure you were watching it the whole time you were digging the first time?
I made a mod that adds custom treasure quests to the game I can assure you after hours and hours of testing, both with vanilla or any of my own (Just renamed copies of existing treasure chests) +95% of the time they are 1 block below the surface. Sometimes they are 2 layers if the top layer is particularly thin or there is some unusual terrain gen (EG: Chest spawned on a steep hill). I have never seen a chest 3 blocks deep and I've spawned 100+ chests into the world both at distance from the player or right Under their feet. Almost always 1 block under, rarely 2 blocks under. Never (though theoretically possible) 3 blocks deep.
YamaKami (Banned) May 5, 2016 @ 5:40am 
Originally posted by l-smith:
Originally posted by Myro:
I have never heard of them being only a layer deep. It's always 2-3. Not sure about the icon, that's an odd problem. Are you sure you were watching it the whole time you were digging the first time?
I made a mod that adds custom treasure quests to the game I can assure you after hours and hours of testing, both with vanilla or any of my own (Just renamed copies of existing treasure chests) +95% of the time they are 1 block below the surface. Sometimes they are 2 layers if the top layer is particularly thin or there is some unusual terrain gen (EG: Chest spawned on a steep hill). I have never seen a chest 3 blocks deep and I've spawned 100+ chests into the world both at distance from the player or right Under their feet. Almost always 1 block under, rarely 2 blocks under. Never (though theoretically possible) 3 blocks deep.

I do not do much treasure hunting as I find it to be an exercise in futility early on, and I haven't gotten any game into the late game yet this build. Something I will play with when I have skills relating to it up higher. The chests I have found though were all 3 blocks down. We're talking under 6 total more than likely, so this is not meant as a guide for what is standard. Simply that 3 blocks down is certainly not a never thing.

For clarity sake,3 blocks includes the surface. Using that as a guideline all chests would be minimum 2 blocks down as they have to have a layer covering them. So 2 and 3 blocks down, is exactly where to look.
Last edited by YamaKami; May 5, 2016 @ 5:40am
CatPerson May 5, 2016 @ 6:01am 
Originally posted by (42o)Jolly:
I'm confused... does it set itself random everytime I log on?
To answer this part of the question - it does reset, yes. I never tested to see exactly when/why it resets - but I do know it is not (just/only) when you exit the game, since it reset on me without me ever leaving the same play session.

I suspect it's probably land-travel distance related (eg, trudging back to your base is too far away). But I'm not 100% sure, since I didn't test that by standing within the area all night vs. going back to base. Could also just be a timer - eg, "resets at 3am" or something similar.
Last edited by CatPerson; May 5, 2016 @ 6:04am
Originally posted by CatPerson:
Originally posted by (42o)Jolly:
I'm confused... does it set itself random everytime I log on?
To answer this part of the question - it does reset, yes. I never tested to see exactly when/why it resets - but I do know it is not (just/only) when you exit the game, since it reset on me without me ever leaving the same play session.

I suspect it's probably land-travel distance related (eg, trudging back to your base is too far away). But I'm not 100% sure, since I didn't test that by standing within the area all night vs. going back to base. Could also just be a timer - eg, "resets at 3am" or something similar.
If it generates a new circle within a random range of the chest you could simply mark the NSEW border with frames and then just relog. Then move any frames that are outside the border to the inside. Do that a few times and Boom you got a much narrower area to look in. Theoretically you could get it spot on if you were patient enough.

CatPerson May 5, 2016 @ 6:35am 
Originally posted by l-smith:
If it generates a new circle within a random range of the chest
No, the entire "red flashing icon" border can change, so it's "moving" the RNG chest location as well. If the area you initially actually dug was small, the new reset may overlap some of the previous original boundry perhaps, but if, like the OP, you dug out 1 block covering the entire original "area", it won't overlap. At least, it didn't when I discovered it pre-14.6. From that I conclude the chest is also RNG reset along with the area-reset.

I think it basically can't "reset" on non-virgin terrain, so to speak.

Last edited by CatPerson; May 5, 2016 @ 6:36am
Dragorin May 5, 2016 @ 6:37am 
Originally posted by CatPerson:
Originally posted by (42o)Jolly:
I'm confused... does it set itself random everytime I log on?
To answer this part of the question - it does reset, yes. I never tested to see exactly when/why it resets - but I do know it is not (just/only) when you exit the game, since it reset on me without me ever leaving the same play session.

I suspect it's probably land-travel distance related (eg, trudging back to your base is too far away). But I'm not 100% sure, since I didn't test that by standing within the area all night vs. going back to base. Could also just be a timer - eg, "resets at 3am" or something similar.

It shouldn't move ever. The flashing icon on your compass is an indicator of being close to the treasure chest. So it depends on what direction you approach the box from as to when that will start flashing.


Ruff Example: If the loot box is located at coords 0,0

You approach from the North your indicator will start to flash at 7N,0
You approach from the West your indicator will start to flash around 0,7W
You approach form the East your indicator will start to flash around 0,7E
You approach from the South your indicator will start to flash around 7S,0

See the pattern. The box doesn't move once spawned but you can get different coords for the flashing icon depending on what direction you approach the box.


A BETTER method is to approach the box until the icon is flashing. Then open your map and zoom in and move your character until it's standing directly over the treasure icon. Then start digging down two blocks in a circle around you. I rarely have to move from my starting location using this method and find the box relatively quickly. Sometime I have to dig a bigger circle than others but with just 1 point in treasure hunting that's rare.
Dragorin May 5, 2016 @ 6:39am 
Originally posted by CatPerson:
Originally posted by l-smith:
If it generates a new circle within a random range of the chest
No, the entire "red flashing icon" border can change, so it's "moving" the RNG chest location as well. If the area you initially actually dug was small, the new reset may overlap some of the previous original boundry perhaps, but if, like the OP, you dug out 1 block covering the entire original "area", it won't overlap. At least, it didn't when I discovered it pre-14.6. From that I conclude the chest is also RNG reset along with the area-reset.

I think it basically can't "reset" on non-virgin terrain, so to speak.

hrrmmm I have not seen this happen but I have not done any hunting in A14.6 so maybe a new bug/feature.

Edit: Come to think of it I haven't ever gone to a chest area and then come back later so maybe it's been this way all along. The chest itself can't move once spawned but I suppose the icon could shift.
Last edited by Dragorin; May 5, 2016 @ 6:43am
CatPerson May 5, 2016 @ 6:39am 
Originally posted by Dragorin:

It shouldn't move ever. The flashing icon on your compass is an indicator of being close to the treasure chest.
It does. Or did pre-14.6. I haven't tested it there, since at this point I never treasure hunt until I have 3 points in the Treasure skill and it doesn't me long to dig it up.

Edit: lol, posting timing. I suppose what I experienced pre 14.6 could be the actual bug. Now I'll have to test to see. But tomorrow. Bedtime.

Last edited by CatPerson; May 5, 2016 @ 6:40am
Jolly May 5, 2016 @ 7:17am 
Originally posted by l-smith:
Originally posted by CatPerson:
To answer this part of the question - it does reset, yes. I never tested to see exactly when/why it resets - but I do know it is not (just/only) when you exit the game, since it reset on me without me ever leaving the same play session.

I suspect it's probably land-travel distance related (eg, trudging back to your base is too far away). But I'm not 100% sure, since I didn't test that by standing within the area all night vs. going back to base. Could also just be a timer - eg, "resets at 3am" or something similar.
If it generates a new circle within a random range of the chest you could simply mark the NSEW border with frames and then just relog. Then move any frames that are outside the border to the inside. Do that a few times and Boom you got a much narrower area to look in. Theoretically you could get it spot on if you were patient enough.
That's exactly what I was thinking before I posted my question on that. If it constantly refreshes then each overlap would be where it's at.
jacob4408 May 5, 2016 @ 9:22am 
Originally posted by (42o)Jolly:
Originally posted by Myro:
Are you sure you were watching it the whole time you were digging the first time?
...and it's really annoying to respond to "are you sure" especially on a forum. It makes sense while talking to someone in person but I had all the time in the world to know....

Really? Because I've seen multiple cases where a poster has gone back to recheck their facts and discovered they were mistaken in some aspect. Be glad he was trying to help you instead of getting defensive because he suggested double checking.
Jolly May 5, 2016 @ 10:04am 
Originally posted by jacob4408:
Originally posted by (42o)Jolly:
...and it's really annoying to respond to "are you sure" especially on a forum. It makes sense while talking to someone in person but I had all the time in the world to know....

Really? Because I've seen multiple cases where a poster has gone back to recheck their facts and discovered they were mistaken in some aspect. Be glad he was trying to help you instead of getting defensive because he suggested double checking.
I told the truth, it's annoying to hear the words "are you sure". If you wanna make it something more than me simply saying it's annoying then by all means...
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Date Posted: May 5, 2016 @ 4:08am
Posts: 22