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The slug is more for killing big enemies, because very powerful.
If you only want the shotgun and no other gun, than use both. Standard should be shells, because they are better against dogs (easier to hit until running).
My favorite:
If you are using additionally a sniper rifle, than only shells. This is very comfortable, because you can use brass and paper for ammunition = you will have more of them.
Also possible is additional a .44
And I did test out the entity damage thing with the different ammo. It -does- directly effect the damage values on the gun. With shells, I had like a 40 or so entity damage, and like 120 for the slugs.
Pro tip: The brass light fixtures (walls and ceilings) on buildings yield scrap brass when you use a pick axe on them. If the exterior lights are brass then the entire building has brass fixtures. You will probably never run out of brass again.
btw the slugs also have more range if i remember correctly, but up close it always seemed easier to hit zombies with the shells
And that, my friend, is very good to know!! Cause I've been having a hell of a time finding brass to make ammo... Why shells are so much cheaper to make. lol. Anyway you could post a screenshot to show me what these fixtures look like??
http://steamcommunity.com/sharedfiles/filedetails/?id=575537281
Shotgun Shells can deliver, without factoring in any potential perk boosts or bonus, 3.6-9 entity damage.
Slugs deal 100-150 entity damage.
Also factor in that a shotgun blast hits more than once. So that "9" max damage with a shell isn't as low as it sounds when factoring in that, to the best of my knowledge.
Still the damage difference between shells and slugs is significant. They're more than x16 as powerful as a normal shell.