7 Days to Die

7 Days to Die

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Zombie Sep 3, 2022 @ 5:35pm
screenshots on storepage
HEEEEEEEEEEEEY i was wonder how do i get my game to look like the screenshots? i got all my settings on ultra...game dont look like that....it a mod?
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Showing 1-13 of 13 comments
JimmyIowa Sep 3, 2022 @ 6:35pm 
The screens on the store page are several versions old. The game looks better now. The lighting is better, and many of the weapon and zombie models have been updated. See the community pages for examples of screens from average players with average hardware.

https://steamcommunity.com/sharedfiles/filedetails/?id=2857746535

https://steamcommunity.com/sharedfiles/filedetails/?id=2856976345

https://steamcommunity.com/sharedfiles/filedetails/?id=2857824283

https://steamcommunity.com/sharedfiles/filedetails/?id=2856453435

https://steamcommunity.com/sharedfiles/filedetails/?id=2857143137
Last edited by JimmyIowa; Sep 3, 2022 @ 6:38pm
SylenThunder Sep 3, 2022 @ 7:23pm 
A recent thread on the subject.
Store page game screenshots edited?
Gavener Sep 4, 2022 @ 3:12am 
gotta run it on a better toaster
Zombie Sep 4, 2022 @ 9:02am 
:p idk man the screenshots on the page look better than those you posted :P like i said im runnin everything on ultra..!!!!! got it! im not runnin it on 4k im on 1080p thats gotta be it!!
JimmyIowa Sep 4, 2022 @ 9:14am 
Originally posted by Zombiewessix:
:p idk man the screenshots on the page look better than those you posted :P like i said im runnin everything on ultra..!!!!! got it! im not runnin it on 4k im on 1080p thats gotta be it!!

You probably want to install A18 then, from when the store page screens were done. :p
Tastes vary. To each his own, I guess. :p

Keep in mind this game is in EA though, so things WILL change. They've been working on volumetric lighting, shadows, occlusion, dynamic resolution, and other things. Running on ultra means having everything on, which means things they are still working on. If you expect the game to stay identical to how it was a few years ago, I can already tell you the problem is your expectations. :p Read about early access on the store page if you are still very confused.

Also, btw, I didn't post those screens. They are in the community page posted by random people.
Last edited by JimmyIowa; Sep 4, 2022 @ 9:28am
Zombie Sep 4, 2022 @ 10:08am 
lol man ive owned this game back when it acutally looked like minecraft. there were no slopes in the game...the game looks more soft in the store screenshots it does look good im just liking the lighting they got in the store screens i have yet to see the sky look like it does in those screens....maybe i havnt encountered the right weather conditions?
JimmyIowa Sep 4, 2022 @ 10:45am 
Just to make sure you understand this clearly - the game graphics are changing, version after version. That's not a question. They are. They've released 8 new versions in the past year. And those screens on the store page are considerably more than a year old.

These are just a few snippets from recent release notes from A20 on (basically this year so far 2022), and there's more, I only did a brief glance to pick a few.

Changed SkyManager to explicitly set shadowCustomResolution for the moon and sun lights based on the ingame “Shadow Distance” setting: 1k for Low/Medium, 2k for High, and 4k for Ultra/Ultra+. This gives more consistent results in terms of performance and fidelity when changing the setting, regardless of the user’s output screen resolution.

Optimised SpeedTree shaders by multicompiling a version without FadeOut behaviour and automatically swapping to it whenever the FadeOut value is set to 1 (fully opaque).

Video Options for Anti-Aliasing – Temporal (TAA) and AA Sharpening have been added along with an auto detection system that will set your game settings to better match your hardwares capabilities.

The Environment Art and Shader Team have been improving much of the rendering tech and creating hundreds of new PBR environment models to enhance the world, POI’s and overall game immersion. Improvements include:

Terrain Shader – Updated for better quality and performance including improved roughness and specular shading modifications
Foliage Shader – Updated for improved rendering effects like subsurface scattering in addition to physically based rendering and packed textures for performance
Entity Tint Shader – This shader provides support for tinted color variations on models in addition to improving performance due to packed textures
New Terrain Textures
New Block Textures
Lighting and Sky Improvements

We have added a brand new Dynamic Imposter System to the game which renders changes to Distant chunk POI meshes caused by players or zombies.


And I only checked a few patches. If you compared screens from 1 year ago to Alpha 20.6 now they would look different, even on the exact same system. btw - There's a another thread a few posts down on more graphics changes coming in A21.

Look, all you have told us so far is that your game "dont look like that" compared old screens. To put it bluntly...my reply is "yep, the graphics are changing version after version. durrrrr. See recent user screenshots for screens that look better than what's on the store page." xD If you expect something more helpful maybe start with the basics. What version are you running. Complete detailed hardware and driver specs. Screens of the game on your system that look different to you. Etc.
Last edited by JimmyIowa; Sep 4, 2022 @ 11:27am
warcatt00 Sep 4, 2022 @ 10:53am 
Originally posted by Zombiewessix:
lol man ive owned this game back when it acutally looked like minecraft. there were no slopes in the game...the game looks more soft in the store screenshots it does look good im just liking the lighting they got in the store screens i have yet to see the sky look like it does in those screens....maybe i havnt encountered the right weather conditions?
I wouldn't say mine craft. Mine craft looks just like a typical early 1990's DOS before the WIN95 OS. Everything about that game screamed DOS game for newer OS's.
I would say it looked more like a advanced Nova Logic TFD Delta Force game graphics. That was a Unity running engine too. That game came out of 98. I had the game since the 15 version. js
warcatt00 Sep 4, 2022 @ 10:55am 
If it is a mod for the graphics, it is not much of a change. It doesn't look that much different that the current version.
Zombie Sep 4, 2022 @ 12:51pm 
gettin the vibe yall are thinkin im puttin the game down...im not. game is badass! Anyway I damn near acheived the same look thats in the screenshots to turning the anti aliasing to NONE and its softer like the screens. I honestly believe the game looks more vibrant in the screenshots than i the running game. so i was just seein if i could acheive that :P
JimmyIowa Sep 4, 2022 @ 1:56pm 
And a screenshot from A10. Mods, I think we can safely conclude this was a troll thread now.
Zombie Sep 4, 2022 @ 1:57pm 
no mister JIMMYIOWA. it wasnt. i just shared that screenshot i took from the first early years of the game...dude you are.....it
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Date Posted: Sep 3, 2022 @ 5:35pm
Posts: 13