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So many of them disappear before the night is over.
(Seriously though, for long nights, slam multiple consumables like you're Johnny Depp at a party, and do a loot bag run about 1 am. Then the rest of the bags will keep until morning.)
The bloodmoon will produce a fixed amount of spawns. If you kill them all, then you can go out and loot, even though it's not dawn yet.
Lootbags are very easily destroyed so if they spawn in the middle of a horde of zombies chances are my bullets will make the bags go bye bye long before I have a chance to reach them.
So nobody has thought of a smart way to collect those bags?
It's all worth it to grab that Goldenrod tea and three T2 spears because I didn't use Eye Kandy again.
That's not a bad idea!
Closing their acces point and opening it up again when I'm done looting.
Pah, where's the fun in that?
it's in entityclasses.xml in Config folder under:
<entity_class name="EntityLootContainerRegular"> (Regular is for yellow, Strong for blue and Boss for red)
TimeStayAfterDeath=
time is in second - normal is 1200 so 20 minutes. Anyone who plays 60m games have absolutely no problem looting them because BM lasts 15 minutes.
You can also check YT for loot bags horde bases - but it takes time to build such a base.
Something like this:
https://youtu.be/wfOdSs15F2Y
Can you shoot through both?