7 Days to Die

7 Days to Die

View Stats:
Anvil Jun 12, 2022 @ 7:27pm
What's with the comically large front iron sight post on most guns?
I'm not sure if anyone else has brought this issue up before so i'm going to gripe about it now, but the more I find myself using the guns in this game, I just can't help but notice the giant telephone pole I find on the end of some of these barrels. I'm not sure what the devs were thinking of when they decided to model the irons sights like this, or what look they were trying to achieve, but I sincerely hope they change it and make it look more 'normal' for Alpha 21 because even with the new gun models, it makes them look ridiculous...
< >
Showing 1-15 of 16 comments
BoogalooGunner Jun 12, 2022 @ 8:13pm 
I think it's to help with aiming without the use of cross hairs, IRL iron sights depending on the gun are difficult to see based on a variety of factors such as light, sight type, sight style, etc. For example a 1911 GI sight is very difficult to use proficiently for most people because the sights are rather small and are generally have the same finish as the slide (making them blend in). I agree the sights like silly but I generally use red dots to simply avoid them as much as possible.

Edit: to add onto this 1911 GI sights do not do well if there is anything other than decent light conditions they're worthless in the dark and low light levels.
Last edited by BoogalooGunner; Jun 12, 2022 @ 8:14pm
Humpenstilzchen Jun 13, 2022 @ 12:19pm 
They are there for patriotism, you can attach your countries flag onto it.
william_es Jun 13, 2022 @ 1:08pm 
Oh boy, another thread about how "unrealistic" gun sights are in this game.

Perfectly realistic sights would be pretty useless by the way, they'd actually block your vision of what you're trying to shoot at it (and they actually do, in this game and many many many other games).

Look up "stereoscopic vision" to find details. Short story, when you focus your eyes on a target at distant, the foreground will go out of focus... ie, the sights. They will appear in totally different places in the view from your left and right eyes, with almost no overlap, and effectively, the sights become sort of transluscent. The image from your left eye will show the sights in one location, but in the view from your right eye that same location will be empty and the sights are in a different location.

Your brain tries to overlap both wildly different images, and combine them. The results is the sights being out of focus, and they become sort of "see through" when you are focusing at targets past the sights.

This is something your brain does automatically, in the real world. Only seen two games where they tried to simulate that, and everyone complained about why the sights became see through when you aimed. Serious facepalm moment. just boils down to a lot of people complaining about guns when they've most likely never really handled real ones in the real world.
Crashtian Jun 13, 2022 @ 2:17pm 
Welcome to another thread of "I dislike/Like this unrealism/realism" where we make exceptions for some things but not other things, and don't make exceptions for other things but do for some things.
Anvil Jun 13, 2022 @ 2:28pm 
Originally posted by Crashtian:
Welcome to another thread of "I dislike/Like this unrealism/realism" where we make exceptions for some things but not other things, and don't make exceptions for other things but do for some things.
I never mentioned anything about "Realism"
JimmyIowa Jun 13, 2022 @ 2:43pm 
A tall front sight provides a less obstructed view by moving the sight away from the barrel and the frame of the gun. So the frame of the gun fills up less of your view around the target.

Tall front sights are actually premium aftermarket equipment for long guns. But it depends on your intended use for the gun, whether they make sense. At close range they don't matter, but they are better for aiming at moving targets 50 yards away. For example an aftermarket tall front ramp sight on a shotgun is better for clays (or birds) at 25 yards, than the stock bead sight. But for home defense, they don't do anything on the shotgun but look funny. For slow accurate fire at non-moving targets, an aperture sight is probably your best bet (aside from a scope of course) such as deer hunting a deer standing still at 100 yards. Tall ramp sights are better for fast fire (like leading birds in flight at 25 yards)

Handguns, btw, generally have short sights mainly because they have to fit in and be easily drawn from holsters. Long guns that are slung don't have that limitation and so can use big sights.

(I'm NOT saying the guns/sights/targets/ballistics/damage in the game make any sense at all. I am just talking about the use of a tall front sight on a long gun IRL)
Last edited by JimmyIowa; Jun 13, 2022 @ 2:55pm
Anvil Jun 13, 2022 @ 2:51pm 
Originally posted by william_es:
Oh boy, another thread about how "unrealistic" gun sights are in this game.

Perfectly realistic sights would be pretty useless by the way, they'd actually block your vision of what you're trying to shoot at it (and they actually do, in this game and many many many other games).

Look up "stereoscopic vision" to find details. Short story, when you focus your eyes on a target at distant, the foreground will go out of focus... ie, the sights. They will appear in totally different places in the view from your left and right eyes, with almost no overlap, and effectively, the sights become sort of transluscent. The image from your left eye will show the sights in one location, but in the view from your right eye that same location will be empty and the sights are in a different location.

Your brain tries to overlap both wildly different images, and combine them. The results is the sights being out of focus, and they become sort of "see through" when you are focusing at targets past the sights.

This is something your brain does automatically, in the real world. Only seen two games where they tried to simulate that, and everyone complained about why the sights became see through when you aimed. Serious facepalm moment. just boils down to a lot of people complaining about guns when they've most likely never really handled real ones in the real world.
I think there is some confusion on what i'm trying to talk about... Again I never mentioned anything about realism, nor how the guns perform in-game. (This game is far from being realistic) I'm only talking about the recent cosmetic choice of the iron sights in the game. In previous alpha's the guns had shorter iron sights and it was much more appealing to look at when you are aiming.
Crashtian Jun 13, 2022 @ 3:29pm 
Originally posted by TheSpook07:
Originally posted by Crashtian:
Welcome to another thread of "I dislike/Like this unrealism/realism" where we make exceptions for some things but not other things, and don't make exceptions for other things but do for some things.
I never mentioned anything about "Realism"


Not a personal attack but threads about cosmetic choices an how they reflect the real world happen quite often and the resulting conversations about what should be realistic in 7dtd and what shouldn't are hilarious.

As you can see by the thread and people instantly jumping to a conversation about realism. ;)
Humpenstilzchen Jun 14, 2022 @ 12:39pm 
While those sights do indeed block less of your vision they still look absolutely silly and I assume this was the point of the op. By the logic of some we could also make the weapons transparent and the zombies pink for better visibility, right? ;)
Crashtian Jun 14, 2022 @ 12:41pm 
Originally posted by Chilli con Carno:
While those sights do indeed block less of your vision they still look absolutely silly and I assume this was the point of the op. By the logic of some we could also make the weapons transparent and the zombies pink for better visibility, right? ;)


And by the logic of others we could just black out the whole screen and make the zombies invisible, right? (example extremes so helpful.)
RandalMcdaniel Jun 14, 2022 @ 12:46pm 
what i wanna know is why i can still see the games crosshairs when im aiming down sights or using red dot sights

The machine gun has a triangle wireframe housing, an iron sight, and a crosshair. Its like you cant see anything!
ULTRA Jun 14, 2022 @ 1:10pm 
Originally posted by william_es:
Oh boy, another thread about how "unrealistic" gun sights are in this game.

Perfectly realistic sights would be pretty useless by the way, they'd actually block your vision of what you're trying to shoot at it (and they actually do, in this game and many many many other games).

Look up "stereoscopic vision" to find details. Short story, when you focus your eyes on a target at distant, the foreground will go out of focus... ie, the sights. They will appear in totally different places in the view from your left and right eyes, with almost no overlap, and effectively, the sights become sort of transluscent. The image from your left eye will show the sights in one location, but in the view from your right eye that same location will be empty and the sights are in a different location.

Your brain tries to overlap both wildly different images, and combine them. The results is the sights being out of focus, and they become sort of "see through" when you are focusing at targets past the sights.

This is something your brain does automatically, in the real world. Only seen two games where they tried to simulate that, and everyone complained about why the sights became see through when you aimed. Serious facepalm moment. just boils down to a lot of people complaining about guns when they've most likely never really handled real ones in the real world.

Very amusing "well ackshually" essay to eventually just work around to saying what the OP said (that the front sightpost is unnecessarily large and obstructive)
ice_freezer Jun 14, 2022 @ 1:20pm 
They do look bad indeed, alas
Frizzle Jun 14, 2022 @ 3:17pm 
Originally posted by TheSpook07:
n on what i'm trying to talk about... Again I never mentioned anything about realism, nor how the guns perform in-game. (This game is far from being realistic) I'm only talking about the recent cosmetic choice of the iron sights in the game. In previous alpha's the guns had shorter iron sights and it was much more appealing to look at when you are aiming.

Ah no you're good fam, you just had an opinion about the game and they absolutely hate those here. This game is actually totally perfect and any criticism is met with disgust. Don't worry though, you can explain yourself all you want, they'll keep gas lighting you.
BORG (Banned) Jun 14, 2022 @ 8:34pm 
Originally posted by Crashtian:
Welcome to another thread of "I dislike/Like this unrealism/realism" where we make exceptions for some things but not other things, and don't make exceptions for other things but do for some things.
Well, hate to say it, but if TFP were doing a lot of things right, there would be way less complaints as of these past four years. The iron sights have always had a botched appearance in this game, but as of late it's worse. I don't think anyone at TFP really has any kind of firearms knowledge or experience to know how these things should really look.

Originally posted by Static:
Originally posted by TheSpook07:
n on what i'm trying to talk about... Again I never mentioned anything about realism, nor how the guns perform in-game. (This game is far from being realistic) I'm only talking about the recent cosmetic choice of the iron sights in the game. In previous alpha's the guns had shorter iron sights and it was much more appealing to look at when you are aiming.

Ah no you're good fam, you just had an opinion about the game and they absolutely hate those here. This game is actually totally perfect and any criticism is met with disgust. Don't worry though, you can explain yourself all you want, they'll keep gas lighting you.
I couldn't have rocked the truth any harder than you did. You nailed it. The gas lighting is insane. That's exactly how it is in this community. Negative criticism even if it's constructive, is shunned. Positive criticism and praise is more than welcomed, even if they know there's a problem, it should be praised because the game is perfect!
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Jun 12, 2022 @ 7:27pm
Posts: 16