7 Days to Die

7 Days to Die

Statistiken ansehen:
Nerd Poling OP
So it just come to me in another thread that the Nerd poling is very unrealistic if not near impossible IRL (milk crate challenge anyone?)

Although there are many things in the game that are unrealistic (zombies for 1) how effected you game would be if nerd poling was removed for the game?

Other than for construction.... how often are you nerd poling?
Constantly?
Just to get out of danger..?
Just to go off path on a POI?
just to go up 30 blocks for a better view? ( I done this once (A18) when I lost my motorbike in the long grass )
all of the above?

I for one probably couldn't live without it as its nearly the only defence against wolves / bears in early to mid game.
But I also prefer to use ladders to help me stick to walls in an emergency so I could possible could go without nerdpoling on blocks.

But we also have to thank the Devs for removing the desire to nerdpole to the top of a tier 5 factory for the loot by adding the Game stage system.
So that should be at less one positive for less nerdpoling ingame or what could have been considered cheating the game. (**THANK YOU**)

But does anyone actually play a... nerdpole-less game?

Silly question I know... if everyone's doing it. lol.
But it does not exist in some other games or IRL
Zuletzt bearbeitet von [-=O=-]^FightinCock; 29. Mai 2022 um 20:03
< >
Beiträge 4660 von 85
Let people play their way.

If a nerf should happen it should just be some sort of "frames only have the intergrity to hold 9 blocks on top of it."

I mean, there are some POIs that have crates and stuff hidden among the cieling that you can't reach without nerdpoling.
Rio 1. Juni 2022 um 12:07 
Ursprünglich geschrieben von prpl_mage:
Let people play their way.

If a nerf should happen it should just be some sort of "frames only have the intergrity to hold 9 blocks on top of it."

I mean, there are some POIs that have crates and stuff hidden among the cieling that you can't reach without nerdpoling.

Then players will craft wood blocks (Or cobble blocks), and after they pole up, they'd leave the pole rather than break it down.

And it'll make building much more annoying.

When I played ravenhearst what I did (It doesn't allow nerd poling) is I placed frames on the side and made a stair way up. Or carried a stack of ladders. Even with nerd poling blocked, I still framed to the top of the shotgun/sham factories and stole the main loot.
Zuletzt bearbeitet von Rio; 1. Juni 2022 um 12:09
It's the nature of voxel based games. If you played minecraft - what do you use yo go high up to spots .... blocks. And even if you make it impossible to nerd pole, you'll just aggravate the builders that want to build efficiently. And there's ladders to use instead etc etc ...
Ursprünglich geschrieben von Ripflex:
It's the nature of voxel based games. If you played minecraft - what do you use yo go high up to spots .... blocks. And even if you make it impossible to nerd pole, you'll just aggravate the builders that want to build efficiently. And there's ladders to use instead etc etc ...

This is where 7dtd's biggest identity crisis stems from. It's a Voxel game whose developers try their hardest to get their players to play as if it's not a voxel game.
plenty of ways to content everyone, also, if you don't like having poling removed/nerfed by server admin, "tough luck, find another server" is the only answer.
Given there is a land claim block already existing in game, you could make it so building "poles" in it's radius or outer radius doesnt slow down builders with stability concern...

But honestly, who goes building that much with wooden frames ?
you lay a few down to mark the size/position, you build with real materials next, be it wood/stone/concrete or steel... if you need to remove hundreds of wooden frames, there is something you did wrong.
And while I'd perfectly support having a "security harness" piece of equipment that let you jump down with a rope to harmlessly slow your descent, as long as you afixed it to some solid block, I wouldn't want the "creative fly mode" to become a thing on normal servers, even if limited to your own claimed zone. And if I mention this, it's because what I read here from some people make it look like it's going to be their next revendications...

You're going to make a 10 blocks high * 10 blocks wide wall ?
Nice, stability won't be a problem then, because it clearly is building, and as soon as you start putting horizontal neighbouring frames, stability is multiplied... Don't forget it's your OWN construction and the game knows it, and even having a a few column or the 1st row in stone would make it near impossible for it to crumble, and after a certain value, game/server wouldn't even calculate it anymore since the chance of you coming in a side jump, high enough, with a horizontal speed of MACH 12 to topple it off is NON-EXISTANT.

If someone in heavy armor wants to keep doing "poling", then he'll have to lay a square of 4 for a few blocks high, then start the real nerd-poling "1x1xheight", all the more blocks to pick back up after... basically making a pyramid to increase stability.

Also, detect Soil/rock/etc and don't bother Miners in their mining shafts... we all agree there is enough material around to hold into/onto, you're going down, not up...
Zuletzt bearbeitet von RayTcharlze | #FreeTheWorkshop!; 1. Juni 2022 um 14:40
I dont nerdpole, modded servers make looking the tarp cubes and stuff necessary for stuff like paper or other loot required to build modded items. Nerdpoling only exists for ez mode vanilla really.
Ursprünglich geschrieben von Dufflebags:
It exists in minecraft and most voxel based games.

Not everything has to be perfectly realistic to be immersive. In fact on the contrary to much realism can make a game a choir or drag.

If you don't like it, just don't don't do it. I fail to see why other people can't nerd pole.

well said and i fully agree
Ursprünglich geschrieben von RayTcharlze | #FreeTheWorkshop!:
But honestly, who goes building that much with wooden frames ?
you lay a few down to mark the size/position, you build with real materials next, be it wood/stone/concrete or steel... if you need to remove hundreds of wooden frames, there is something you did wrong.

It´s rather about getting up to fix, remove, change, paint or upgrade something. Or add a block you forgot.

If you do big buildings, like our last wich was about 100x200 blocks you need nerdpoling. Making the roof would have been impossible without or even more annoying then it already was if you need to build actual structures to get up there.
Rio 1. Juni 2022 um 16:05 
Starbound had/has a system where if an enemy is near you can't place blocks. It was really awful.

Later it added poi's that had "shield generators" at the very end of them to prevent any blocks being placed or removed until you "beat" the poi.

Were either of these systems fun? no, not really. Maybe the first time or two, after that it was tedious and meant you went through the same way every single time.

Its more examples of trying too hard to control the players
Midas 1. Juni 2022 um 16:10 
Ursprünglich geschrieben von ⛧Coeur du diable⛧:
Starbound had/has a system where if an enemy is near you can't place blocks. It was really awful.

Later it added poi's that had "shield generators" at the very end of them to prevent any blocks being placed or removed until you "beat" the poi.

Were either of these systems fun? no, not really. Maybe the first time or two, after that it was tedious and meant you went through the same way every single time.

Its more examples of trying too hard to control the players

That's how empyrion works and it's largely fine. You can't modify a POI until you reach the core, typically at the 'end' of the 'dungeon' where in 7days all the best loot would be.

Empyrion also discourages rushing to the end to find all the loot by also having most of the good loot boxes distributed throughout the POI instead of only at the very end.
Bo0Mz 1. Juni 2022 um 17:13 
"whats that? a game mechanic unique to voxxel games? its unrealistic and has to go!"
considering the changes that are coming in A21 i wouldnt be surprised to see nerdpolling removed
i just hope the pimps at least remove the word "fun" from their name if they end up doing it
That's why it should not be removed, but have options for server admins to control it.
but for that, it need a somewhat working system underneath, like that "stability" thing I mentionned earlier.
they said pages ago they werent going to remove it, why is everyone still rambling on about a dead issue
BORG (Ausgeschlossen) 1. Juni 2022 um 20:10 
Some good suggestions, RayTcharlze. There are lots of options to devise a solution.
Ursprünglich geschrieben von Dies Fourth:
they said pages ago they werent going to remove it, why is everyone still rambling on about a dead issue
Why? Because it's a problem. Let me explain.

There are ladders in the game that pretty much have no purpose anymore. People got too used to nerd poling and can't be bothered with ladders. Nerd poling pretty well makes ladders useless other than for mining and even mining, I see a lot of people nerd pole in and out of their mine instead of using ladders.

So, my question is, what's the point of there being ladders in the game if people can nerd pole everywhere?

The answer is simple. Ladders serve no substantial purpose in the game because nerd poling mitigates the usefulness of ladders.

TFP always say they want everything to have a unique purpose in the game without creating replication. Well, nerd poling has replicated what people can do with ladders thus making ladders a useless construction block. Ladders serve little to no purpose anymore.

Why?

Nerd poling.
Ursprünglich geschrieben von BORG:
Some good suggestions, RayTcharlze. There are lots of options to devise a solution.
Ursprünglich geschrieben von Dies Fourth:
they said pages ago they werent going to remove it, why is everyone still rambling on about a dead issue
Why? Because it's a problem. Let me explain.

There are ladders in the game that pretty much have no purpose anymore. People got too used to nerd poling and can't be bothered with ladders. Nerd poling pretty well makes ladders useless other than for mining and even mining, I see a lot of people nerd pole in and out of their mine instead of using ladders.

So, my question is, what's the point of there being ladders in the game if people can nerd pole everywhere?

The answer is simple. Ladders serve no substantial purpose in the game because nerd poling mitigates the usefulness of ladders.

TFP always say they want everything to have a unique purpose in the game without creating replication. Well, nerd poling has replicated what people can do with ladders thus making ladders a useless construction block. Ladders serve little to no purpose anymore.

Why?

Nerd poling.
" solutions " to what ???? You can go 10x faster on any ladder anywhere than you can stacking frames.
no
ive got 3000 mp hours in this game with hundreds of bases of all designs.

NP takes 4everrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr compared to ladders.

Make a straight down mine shat to w/e the bottom of the map is. I havent played in 2 years so i forgot the name 4 it.

You can go up/down that ladder 10x faster than setting a frame, jumping up and setting another 1.

Ppl use ladder all the time all over 4 100 different reasons, If your not using them please dont say no1 else is cuz everyone i know does.

AGAIN, who gives a ♥♥♥♥ about about NP'ing since it wont be changed. The devs already sais so. Your wasting everyones time trying to debate a DEAD issue !

You might as well go outside at night ans scream you want daylight NOW !!!

Not gonna happen accept it and move the ♥♥♥♥ on.

edit.............. i know your gonna come back over and over even though the devs said NO. so just know i wont. Ive got to much going on to discuss a dead issue, goodbye
Zuletzt bearbeitet von Dies Fourth; 1. Juni 2022 um 21:02
< >
Beiträge 4660 von 85
Pro Seite: 1530 50

Geschrieben am: 29. Mai 2022 um 20:00
Beiträge: 85