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100 000 XP = Level 10
200 000 XP = Level 18
300 000 XP = Level 26
400 000 XP = Level 33
500 000 XP = Level 39
600 000 XP = Level 44
700 000 XP = Level 49
800 000 XP = Level 54
900 000 XP = Level 59
1 000 000 XP = Level 63
1 200 000 XP = Level 71
1 400 000 XP = Level 77
1 600 000 XP = Level 84
1 800 000 XP = Level 89
2 000 000 XP = Level 95
2 500 000 XP = Level 106
3 000 000 XP = Level 116
4 000 000 XP = Level 133
5 000 000 XP = Level 146
6 000 000 XP = Level 157
7 000 000 XP = Level 166
8 000 000 XP = Level 175
9 000 000 XP = Level 182
10 000 000 XP = Level 189
12 000 000 XP = Level 200
14 000 000 XP = Level 210
16 000 000 XP = Level 219
18 000 000 XP = Level 226
20 000 000 XP = Level 233
25 000 000 XP = Level 248
30 000 000 XP = Level 260
35 000 000 XP = Level 270
40 000 000 XP = Level 279
45 000 000 XP = Level 287
50 000 000 XP = Level 294
55 000 000 XP = Level 300
If you feel that level 300 is to much of a grind you're right! But if you feel that you need more skillpoints just edit it yourself, it's not like the devs are gonna change it untill atleast a week or so.
for me i need (in the B221 Skilltree (didnt checked for changes in B331))170-180 SKillpoints
Means 9 mio xp = 9 ingame weeks i need
But the final level needs for me arround 55 ingame weeks
My old levelplan from B208
https://steamcommunity.com/sharedfiles/filedetails/?id=1585008744
I bet you will need roughly maybe 25 to 35 more points perhaps? For that same plan.
<configs>
<!-- Experience amount per level, increment multiplier increase per level, skill points per level-->
<set xpath="/progression/level/@skill_points_per_level">2</set>
<configs>
the torch works for friendly fire, explosives obviously do too (i didnt test it, i am not going to test it, but my gut is hardly ever wrong) and i have not tested weapons yet. we're on Insane with 25% loot so medkits are precious.