7 Days to Die

7 Days to Die

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New Nightmare setting
Anyone know what these speeds are compared tot he old one? Tried looking in the files and forums but Im not very good at finding where some info like that is really. Thought about cranking the difficutly up to max on everything just to see how far Ill make it and how ridiculous it might be.
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Showing 1-3 of 3 comments
...👑 JOST AMMAN 👑... (Banned) Dec 13, 2018 @ 8:08am 
I don't know if I got your question right... but this reply from fataal (a dev) could be helpful:
Originally posted by fataal:
Zombie speeds have nothing to do with player speeds. A crippled zombie is not going to move at the same speed as say an athletic zombie.

There are 7 different walk type anims, which blend into run anims. Zombie movement is driven by the root motion of those animations as defined by artists. XML then has a MoveSpeedAggro per zombie which is a min/max range used adjust the blend values of those anims. The Walk, Jog, Run, Sprint settings just determine what percent of the MoveSpeedAggro min/max is used.

The default is Sprint, which is about the same as the old running speed.

Walk is the old walk speed. Jog is faster.
And...
Originally posted by fataal:
All zombies now have a min and max aggro speed. The five settings use these blend values to determine what speed between min and max is used.

0, .35, .65, 1, 1.2

Walk (0) is using the min aggro speed.
Sprint (1) is using the max aggro speed.
Nightmare (1.2) is using the max aggro speed times 1.2.
Last edited by ...👑 JOST AMMAN 👑...; Dec 13, 2018 @ 8:12am
Arcticwolf2425 Dec 13, 2018 @ 8:53am 
Originally posted by Jost Amman:
I don't know if I got your question right... but this reply from fataal (a dev) could be helpful:
Originally posted by fataal:
Zombie speeds have nothing to do with player speeds. A crippled zombie is not going to move at the same speed as say an athletic zombie.

There are 7 different walk type anims, which blend into run anims. Zombie movement is driven by the root motion of those animations as defined by artists. XML then has a MoveSpeedAggro per zombie which is a min/max range used adjust the blend values of those anims. The Walk, Jog, Run, Sprint settings just determine what percent of the MoveSpeedAggro min/max is used.

The default is Sprint, which is about the same as the old running speed.

Walk is the old walk speed. Jog is faster.
And...
Originally posted by fataal:
All zombies now have a min and max aggro speed. The five settings use these blend values to determine what speed between min and max is used.

0, .35, .65, 1, 1.2

Walk (0) is using the min aggro speed.
Sprint (1) is using the max aggro speed.
Nightmare (1.2) is using the max aggro speed times 1.2.

Ah okay. Ya I couldnt find that info at all. I tried going in game to see but theres no way to directly compare different speeds to the same zombie. Thankyou :3
...👑 JOST AMMAN 👑... (Banned) Dec 13, 2018 @ 9:46am 
NP, have fun! :-]
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Date Posted: Dec 13, 2018 @ 7:42am
Posts: 3