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I do have good amount yes but im going to need them all for the horde night
Honestly im glad i don’t need to rush workbench to be able to craft bullets
I don't know how you'd balance it for single-player/less difficult settings vs. MP/group and higher difficulties, tho. I personally don't mind if there's a lot of ammo - but I'd guess on harder difficulties/Wasteland, eventually the z's would be spongey enough to go through a lot depending on playstyle
Doesn't really bother me to have a lot of ammo in a chest tho.
I loot a lot and also kill a lot of zeds with melee and only use guns for the "oh crap moments" though sometimes I shoot just for fun since I keep finding such ridiculous amounts of ammo in stashes and especially on zombies I don´t even know what do with it all. Two days ago I got a stack of 260 rounds for the 9mm from a single zombie which is insane for someone who only uses very little of his ammo and only goes for headshots.
And don´t get me started on hordenights, I have chests at my hordebase just to put all the ammo and stuff in which I loot from the lootbags since I can´t even carry that much. I get much more back than I invest in hordenights.
Food and ammo are not implemented now in any category of SURVIVAL. They are implemented like going to the grocery store or ammo store, the difference here is there is no store but crates or drops from horde nights to get the bullets.
It is not about playstyles or whatsoever. Its about NOT using the workbench ANYMORE to craft a bullet. That's it. I put nearly 100 hours in this Alpha 20 and i don't feel the need to craft a single bullet.
That doesn't happened to me in previous alphas and i played this game in ALL styles and i was in the NEED to craft ammo. Now i'm not.
Same with food. I remember Alpha 16 were you can literally die in the first week due the lack of food. Well, i'm not asking for that maybe, but something more balanced.
Same with ammo.
Remember mining nitrate powder or coal??? How much nitrate powder or coal do you mined????? How much??? If you are not in to pipe bombs or bombs etc.. I will tell you how much... nearly cero. Because you don't need gun powder to use then in the workbench.
I actually changed my playstyle to some kind of "bomb expert" in order to pass the horde and make useful the workbench to craft pipe bombs.
I think it is unbalanced and need to drop down the amount of ammo, so we relay more in to crafting. Not 100% crafting. Not every day crafting bullets at every minute, not that, but not relegating the workbench to nearly 0 for crafting bullets.
Now? I find myself spraying bullets because my boxes are full, my inventory is full, and I either use bullets or toss them. I do quests for loot and exp, and even though I use bullets with abandon I still end up with more going out than going in.
It creates two rather large problems that I can see.
One is that it eliminates the need for crafting ammo. Entirely eliminates the need to collect and smelt brass, and most need to mine nitrate or coal. Which is all bad. It greatly dumbs down the game.
Secondly, and this one is even larger for us melee players, it's making melee builds feel pointless. I can you you this as melee player in this game, since A15. A20 is the first time in 6 years I have ever felt like melee is pointless. There used to be a payoff in playing melee that you didn't need to craft ammo or mine for gunpowder and had more time between hordes. For this convenience you pay the price of slower killing, and taking more damage and crits in combat on a day to day basis, and needing high reflexes on horde night to get kills without getting stomped.
Now, when you walk out of every single poi with far more ammo than it took to clear I have been seriously questioning what is even the point of playing melee in A20. When ammo is super-overabundant and literally overflowing in crate after crate by day 25, there's no point to melee anymore.
When I walk in a POI normally I would sprint around each zombie hitting it with melee while dodging it's attacks, and keeping an eye on my stamina so I don't get in trouble. But it's much much faster and easier to just stand in one spot by the door and casually shoot everything one after another while not being at any risk. Previously I had the knowledge that the point of doing it the hard way was not needing to mine and craft ammo. Now that point is gone.
To put this in perspective for non-melee players who don't realize how large a problem this is, half of all weapons and combat skills in the game are feeling left behind and pointless. That's not a small issue.
Is the game unbalanced by measure of ammunition? I don't know. Since I am a creature of habit, I have already started crafting bullets because I have the materials. Since I try not to waste materials, Those materials are going to be crafted.
Maybe it seems unbalanced in lower difficulties, I can assure that on insanity, I don't have chests of bullets.
It doesnt just dumb it down, it ends it. I mean, outside of horde night I guess (for me). Once your guns are T6 or good enough, and youve got the aug and all the ammo - its over really. So completey agree, major dumb down to the point of non relevancy
You do reach a point where your toating a full auto shotgun or other top tier weapon around with a 4/5 or even 5/5 weapons skill and it becomes too much again but by that point your saveing it for either horde nights or are in a place where ammo would not have been a concern before.
There was a time when I would shoot my way through everything, and ammo felt more scarce then - but in reality it was easiest for us to get than it is now.
And not using turrets, which are now useful as they don't set off Demos anymore, but why sacrifice the XP.
No silencer on the Sniper without waking the world up push me to use more bolts. And even those I can't see to run out of and never need to make any. The game is no longer a survival and just a first person shooter. Lame.
This. And (even tho it makes some sense) repairing pipe guns with one piece of pipe is way to easy, since pipe is abundant. At least repair kits are rare and/or require crafting. At lower level I'm leaving my proper fire arm at home and using pipe gun because it's cheap and easy to repair and good enough to get me out of those rare situations where I need it (similar to as stated a couple of posts up) and most the time I'm using a stone sledgie (killed a radioactive cop with it on day 1) because like the pipe gun it costs one simple easily obtainable thing to repair it. Cheap low maintainence, easy to repair, no big deal if I lose or need to drop it and in the hands of an experienced player will deal with most situations on normal settings.