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You seem to have lost sight that we aren't being paid to test the game, we don't exist purely to test their product for them. We are customers first and foremost and it's the developers' job to make sure it's as playable as possible for new and old players
Seeing people stubbornly defend early access as if a game in an incredibly rough state is something that's perfectly okay is absolutely baffling to me, because DISTANCE and DUSK were early access and they were superbly well made and considered experiences from start to finish that ran very acceptably all throughout. You bought the game to play and enjoy - have some quality standards for goodness sake. Of course I'm going to get infuriated. because as soon as it's on sale it has launched and it launched nearly a decade ago so yes it is fair to believe this performance is unacceptable. No ifs or buts about it.
Yes, you very much can. No Man's Sky released buggy and broken because Sony pushed it out a year or two before it was finished, it was very fair to criticise it then because the game launched and ended up making one of the most amazing comebacks ever and is now one of my dream games. That game is bigger in just about every way compared to 7 Days to Die with similar goals and not too dissimilarly sized teams. They bounced the game back in just a few shorts years entirely out of their own pocket.
7 Days to Die has launched nearly a decade ago in a similarly rough state and progress has been steady but the performance has ranged from nothing short of abysmal to just okay the entire time, early access isn't an excuse to deflect criticism be it from fans or developers. I believe it's fair to expect to game to run okayish to decent, settling for absolutely terrible is something I am not going to do. We might be testing the game but we are customers first and foremost and foremost and it's only fair to expect better - that's a stance I refuse to budge on.
Rationalize it all you want, the devs aren't going to go against common sense and do what you want because you THINK it should be done without having any clue how it works....
Gambling would be throwing your money at a ♥♥♥♥♥♥ asset flip shovelware game expecting to get a few cheap laughs out of it. 7 Days to Die is an amazing game but an amazingly talented team that are capable of great things and you should expect great things. Early access isn't an excuse to defend anything less from something that's already launched rough and still is rough. It's capable of great things so you should expect that from the devs.
Nope again your logic is extraordinarly faulty. 7 days to die hasn't launched, it's still in development. If you want to compare it to NMS it would be like comparing the current version of 7dtd to the version of no man's sky that existed about a year and a half before release....
Just because your involved in the software development cycle before launch doesn't mean the game is launched when you get access to it.
Development doesn't magically shrink when it's an EA title, it still has to go thru all the development phases, and that includes the optimization phase after it leaves alpha and enters beta.
95% of development time occurs during the alpha, your misconception doesn't change that.
Also don´t asume that it runs terrible for everyone. You may have issues with the game right now but there are many people who have seen a great performance gain. It really depends on your pc as well as the settings of course.
I don´t think it is headscratching at all that people defend this, the reason is simple they enjoy the game despite of its flaws, the long development ect. Just as you can´t understand people defending this those very people might not understand you criticizing it, because many of your points boil down to you not wanting to accept that this game is still not finished.
I know it sucks that development for this game takes so long but it is what it is and lets be honest, there is no other game like this. They are really putting something unique together and also don´t forget they didn´t start as triple aaa devs with insane amounts of funds. They started small and relatively unexperienced, tried many things, noticed that they didn´t work, changed them again and again until they found out what they really want this game to become.
It was a learning process for the devs and I think it is great that they didn´t give up like so many other early access devs and that they are still giving their very best.
Oh and sorry for any spelling or grammar mistakes, I´m not a native english speaker.
Again you would be wrong, it hasn't launched. Your playing a pre launch development version that you have access to aka an alpha build.
It's the same cycle every game goes thru only you have access to play internal development copies while it's being developed. It will not be a finished nor optimized game until launch.
Common sense would be to make sure each release is in a state that isn't a complete ♥♥♥♥♥♥♥ mess but you do you buddy, clearly it's cool to settle for mediocrity in this little kingdom.
I feel you on that one. My jaw has been on the floor as the sheer amount of damage control they paid to do. Early access isn't an excuse to deflect criticism you know?
I must stress I love 7 Days to Die but I feel with this community it's no wonder progress is glacial and this particular alpha is in a state of disrepair. Makes me glad I never got involved with the people around this game.
No worries, I understood just fine. Honestly you're one of the more pleasant folks here so I'm more than happy to extend that courtesy back to you - I'm a hot head but I'm not unreasonable. I still disagree strongly with what you say, being unfinished isn't my issue here but simply that progress is so glacial that it shouldn't have these glaring faults so many years after the fact considering how much time they take to make each update. I'd expect smaller and more reasonable faults for sure, that's fine but rather I see massive gaping holes which each release that should have been plugged up already.
My argument simply comes down to that early access is not a shield for criticism because at the end of the day you're a customer buying a game you hope to enjoy, if it was any other game I wouldn't care but it's because I LOVE 7 Days to Die to death is why I'm so vehemently critical towards it, the devs and the community. I'm not expecting finished, I'm expecting playable - that's not an unreasonable thing to ask for.
People who buy and play alpha games are part of the testing strategy, if you didnt know this before thats a may be an issue.
You bought an alpha game, you knew what you were buying or should have. You are in no position to make demands - none of us are.
What does this even mean? You bought an Alpha game, whats only fair is that that you realise that you will get alpha updates until release. Customers yes, customers that bought an Alpha game.
It feels like you dont want you arguments to fall to nothing because its Alpha so you start arguing about whether it should be alpha or not according to you. Because only if we say its not in alpha do your arguments make sense.
Regardless, you seem to have drawn a lot of attention so hopefully you get what you want from this post.
Cheers
Fix your broken PC then, it's very playable and nearly 50k playing it right now, so if you can't play it then it's a problem on your end.
I'm not even running a remotely top end PC and I'm playing it on Ultra after the A20 update. Cranked up my settings because it's running far better now.
The fact you went searching for that is pretty creepy dude, not gonna lie that is ♥♥♥♥♥♥♥ weird. But I still stand by my statements regardless because apparently expecting better from a game that's been put out for money FOR NEARLY A ♥♥♥♥♥♥♥ DECADE is apparently so venomously evil that I'm now somehow a cartoon villain.
The only people who don't learn is people like you, expect better for god's sake.
Oh damn the 7DTD police has detained me in the mediocrity prison, how ever will I escape this tortuous hell! Because No Man's Sky, another voxel game much grander in scale surely didn't make a massive comeback with a similarly sized team that also paid out of their own pocket to make it all work. Oh wait.