7 Days to Die

7 Days to Die

View Stats:
Black Raven Dec 25, 2021 @ 11:39am
Loot buildings twice?
Am I right in thinking quests reset POI's?

So essentially take a quest, go to POI loot it before going to way point, then hit way point and do it again.

Seems a bit weird and exploitative
< >
Showing 1-8 of 8 comments
SaintDude Dec 25, 2021 @ 11:43am 
it is what it is
Vinyltavia Dec 25, 2021 @ 11:44am 
Originally posted by Black Raven:
Am I right in thinking quests reset POI's?

So essentially take a quest, go to POI loot it before going to way point, then hit way point and do it again.

Seems a bit weird and exploitative
You pay in time at the most and resources at the least.
Rookar Dec 25, 2021 @ 11:44am 
yep is right is just the first time so to reset the later just so you can loot the again. also applies here you do not have to do it. i dont do it.
mathaniel Dec 25, 2021 @ 11:59am 
If I`m dying of thirst/food early on, or something dire, I need one thing I may try for one thing. Once in a while if a lootable car is in front I might do it hehe. A personable decision like cheat mode. If a tree fals in the forest and no one tells Forest Gump, will he find out anyway? ;-)
Jonnson Dec 25, 2021 @ 1:04pm 
Dont see why youd say its explotive, or why someone would bother, just loot the building next door.
Kara Dec 25, 2021 @ 1:17pm 
Well it has to be that way. If you already looted and damaged the place at one point and then have a quest there later, you ruined the quest see?
admos Dec 25, 2021 @ 1:23pm 
Originally posted by Black Raven:
Am I right in thinking quests reset POI's?

So essentially take a quest, go to POI loot it before going to way point, then hit way point and do it again.

Seems a bit weird and exploitative

In order to implement repeatable quests, POIs need to be reset.

Otherwise, the game would need to have an infinite amount of POIs in order to have repeatable quests. This would mean the world generation would also be infinite but not yet built as it would take too much from your computer (in order to prevent infinite processing).
So, we'll be looking at worlds as large as you could explore. But in order for this to happen, no bounds have to be involved. But bounds are always involved in map generation because you need something to put the World>Biome>City>District>POI inside. And you can't define what 'inside' is, until you've set the boundaries for it. See the problem?
Last edited by admos; Dec 25, 2021 @ 1:25pm
Khissi Dec 25, 2021 @ 1:41pm 
Simple... if you choose to loot a POI twice, go for it. If it bothers you and you feel it's not something you want in YOUR personal game, don't do it. This game is all about choices. The settings are so that each individual, no matter their abilities at playing, no matter the amount of time they have to play, no matter how difficult they want their game to be, can make the game fit their own personal preferences.

Best game ever.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Dec 25, 2021 @ 11:39am
Posts: 8