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Later as I play, I will increase horde night frequency and set all zombies to either Sprint or Nightmare to keep things challenging.
It's bad enough needing schematics for everything and finding the same book 8x instead of a new one. So that's my main reason for Loot 200%
XP on 300% as some "perks" aren't really perks and should just be a given. Again i have no interest in grindning for 15+ hours to just use steel.
I also set it to horde every night, on my solo worlds.
And i still don´t understand why there is no 70, 80, 100 an 110 minute days. But we have the option for 10min, as if anyone wouild actually do that regulary.
This... I love 120 days for looting and building and long, long nights for mining and the new Restore Power missions. Those long, nasty, crazy Blood Moons are the best for both XP and fun, though I do tend to be very tired by the end of it.... so much lootage.
I am different in a few other ways, though, and keep my xp gain fairly low, but bump my perk number to 2 per level via the xml file and always have my Player Block Damage at 300%. It better fits my personal preferences and I have more fun with less boredom and agonizing blech that way. I still level fast enough but my GameStage stays manageable. Yes, I'm a weenie and totally hate playing at stupid-bullet-sponge-zombie difficulties above warrior, though running zombies are just fine. Nightmare speed on Horde night means they get to me faster, the waves are more intense and I have more fun.
If I want a little faster daily, 90 minutes. Blood moons still off. I only turn those on these days if I'm testing something.
I also do loot respawn off, which in A20 seems to = no sleeper respawns. Which is sometimes nice but also sometimes kinda annoying depending on my mood. But I don't like respawning loot.