7 Days to Die

7 Days to Die

Statistiche:
Questa discussione è stata chiusa
Alpha 20 Farming / Plant seeds
I just got to the point where my plants have matured, but all i got was:

-2 plants on every plant
-and on one corn plant i got a corn seed also

The plants were completely destroyed and did not revert back to their seedling stage.

Is this intended? That would mean Farming is only viable at Farming lvl 3 (gaining 6 plants ( so one plant and one seed basically)).
< >
Visualizzazione di 1,216-1,230 commenti su 1,772
Hear me out, I have the perfect solution. It's a end of the world survival game so food should be hard to find. Farming is fine the way it is and so is looting for food. The big issue I think is how little food does for you.

If you find a can of food it only really gives you 10 or 15 food(depends on can), this should be doubled or tripled. Every time I find food I have to eat right away and then 10 minutes later hungry again. Meat is no problem to get, but until you get some cooking skill you don't get much benefit.

That's just my two cents.
This is dumb. I hate this. If the want to make food scarce make it scarce. Don't make something very simple, hard. In real life you can grow 4 potato plants out of one single potato by just cutting into pieces and end up with dozens of potatoes.

It's even worse than just not being sustainable. if you want to make a corn seed it takes 5 ears of corn. Then you plant the plant and you get 2 ears of corn! WTF? Farming is literally less efficient than throwing away 40% of the food you find.

Just take out farming if you don't want lots of food in your game. Don't make it stupid.
Ultima modifica da Starmike; 28 dic 2021, ore 12:38
Messaggio originale di Starmike:
This is dumb. I hate this. If the want to make food scarce make it scarce. Don't make something very simple, hard. In real life you can grow 4 potato plants out of one single potato by just cutting into pieces and end up with dozens of potatoes.

It's even worse than just not being sustainable. if you want to make a corn seed it takes 5 ears of corn. Then you plant the plant and you get 2 ears of corn! WTF? Farming is literally less efficient than throwing away 40% of the food you find.

Just take out farming if you don't want lots of food in your game. Don't make it stupid.

Another who missed the point that you shouldn't be turning crops into seeds until at minimum 2 ranks into the skill......

Also trying to apply realism to farming is going to fail unless your going to apply realism to everything which means no respawning, no carrying around blocks of concrete, or blocks on general, no healing wounds in seconds, etc
Messaggio originale di brian9824:
Messaggio originale di Starmike:
This is dumb. I hate this. If the want to make food scarce make it scarce. Don't make something very simple, hard. In real life you can grow 4 potato plants out of one single potato by just cutting into pieces and end up with dozens of potatoes.

It's even worse than just not being sustainable. if you want to make a corn seed it takes 5 ears of corn. Then you plant the plant and you get 2 ears of corn! WTF? Farming is literally less efficient than throwing away 40% of the food you find.

Just take out farming if you don't want lots of food in your game. Don't make it stupid.

Another who missed the point that you shouldn't be turning crops into seeds until at minimum 2 ranks into the skill......

Also trying to apply realism to farming is going to fail unless your going to apply realism to everything which means no respawning, no carrying around blocks of concrete, or blocks on general, no healing wounds in seconds, etc


Um 3 is more then 2 maybe learn math. You need 3 points to replant. for replanting to be a given requires then you will always get a seed to replant. This is not 1 or 2 points in LOL its 3 only at max level can you do this.

Again make it a 50% chance of repairing your equipment or having to rely on the RNG to give you replacement weapons, tools and armor.

I promise you much like when they nerfed the hitpoints of plates and decorative blocks most of the people defending this system flipped their entire argument.

And yes that is indeed what happened because. NO DAMN DIFFERENCE.
Messaggio originale di tazman1:
Again make it a 50% chance of repairing your equipment or having to rely on the RNG to give you replacement weapons, tools and armor.

Again going to tell you that repairs have no alternative. I don´t find better quality compund crossbows, bows or military armor. Not even finding baseball bats a lot, not often enough that i could replace my current one when it needs repairs.

Tell me, how many smg5 did you find in loot cointainers?

I mean if you play only with wooden clubs, stone/pipe weapons, cloth/scrap armor and bone knife then you could simply replace everything instead of repairing. Other than that, reparing doesn´t have an alternative, while farming does.

Stop using that comparison. It´s like apples and cows to compare repairing and farming.
Ultima modifica da pApA^LeGBa; 28 dic 2021, ore 13:22
hmm so your saying apples and cows are comparable. Because I have proven the comparison.

You DO NOT NEED the higher tier weaponry until mid to late game when you can craft that stuff relatively easily with the same odds of getting parts as getting seeds. Therefore making it an alternative.

In the exact same damn way there is an alternative to farming. Either both or neither work pick a lane and stick there.

by the time your using a SMG your loot stage would be in a point that you are finding them. Or your advancing to fast.

Much like the oh your problem is your not using 40+farm plots so your argument is invalid.
(go ahead look over the last 10 pages you will see that argument show up several times.)

Just because you don't like the fact that repairing your farm should be about the same as repairing your equipment. Does not change the fact that its the same concept.
Messaggio originale di Red Eagle LXIX:
It does make it harder.
Perk level 0
2 fruit/veg + 50% chance of seed
Perk Level 1
4 fruit/veg + 50% chance of seed
Perk Level 3
6 fruit/veg + 50% chance of seed


So with a start of 50 fruit that convert to 10 seeds.:
WORST CASE:
Perk Level 0
20 Fruit + 0 seeds (worth 0fruit) = Loss 30 Fruit
Perk Level 1
40 Fruit + 0 seeds (worth 0fruit) = Loss 10 Fruit
Perk Level 3
60 Fruit + 0 seeds (worth 0fruit) = Profit 10Fruit

AVERAGE CASE:
Perk Level 0
20 Fruit + 5 seeds (worth 25 fruit) = Loss 5 Fruit
Perk Level 1
40 Fruit + 5 seeds (worth 25 fruit) = Profit 15 Fruit
Perk Level 3
60 Fruit + 5 seeds (worth 25 fruit) = Profit 35 Fruit

BEST CASE:
Perk Level 0
20 Fruit + 10 seeds (worth 50 fruit) = Profit 20 Fruit
Perk Level 1
40 Fruit + 10 seeds (worth 50 fruit) = Profit 40 Fruit
Perk Level 3
60 Fruit + 10 seeds (worth 50 fruit) = Profit 60 Fruit

As can be seen, on Average it will take at least one level of Living Off The Land to have a reasonable chance of being profitable farming but even then losses are possible. It will take all 3 levels to guarantee profit.

It's really amazing how people ignore basic math.... With the changes to living off the land rank 2 basically means your profiting on average and only rarely losing if you craft seeds..

But hey, if it doesn't fit your agenda you ignore it and pretend it doesn't exist
Messaggio originale di tazman1:
hmm so your saying apples and cows are comparable. Because I have proven the comparison.

You DO NOT NEED the higher tier weaponry until mid to late game when you can craft that stuff relatively easily with the same odds of getting parts as getting seeds. Therefore making it an alternative.

In the exact same damn way there is an alternative to farming. Either both or neither work pick a lane and stick there.

by the time your using a SMG your loot stage would be in a point that you are finding them. Or your advancing to fast.

Much like the oh your problem is your not using 40+farm plots so your argument is invalid.
(go ahead look over the last 10 pages you will see that argument show up several times.)

Just because you don't like the fact that repairing your farm should be about the same as repairing your equipment. Does not change the fact that its the same concept.

I am using 25 farmplots. That´s enough for me, only need corn (10), potatoe(10), coffee(5). Plus 10 mushrooms.

Day 70 on our MP, no compound bow or crossbow schematic found and i found like 4 compound bows, all worse than mine, not a single SMG looted nor do i have enough pistol parts to constantly make a new one, wich would be at least once per day. Now don´t tell me you find 15 pistol parts daily. That would be a lie.

And i would have to invest points to craft military armor, because i can´t find enough to replace instead of repairing. Wich would bring us to the point where you say it sucks so hare having to invest points in farming, but i would have to invest points in light armore.
Hypocrit much?

You can compare everything. But neithter comparing cows to apples nor the farming skill with the repairing skill do make any sense.
Ultima modifica da pApA^LeGBa; 28 dic 2021, ore 15:13
Messaggio originale di pApA^LeGBa:

I am using 25 farmplots. That´s enough for me, only need corn (10), potatoe(10), coffee(5). Plus 10 mushrooms.

Day 70 on our MP, no compound bow or crossbow schematic found and i found like 4 compound bows, all worse than mine, not a single SMG looted nor do i have enough pistol parts to constantly make a new one, wich would be at least once per day. Now don´t tell me you find 15 pistol parts daily. That would be a lie.

And i would have to invest points to craft military armor, because i can´t find enough to replace instead of repairing. Wich would bring us to the point where you say it sucks so hare having to invest points in farming, but i would have to invest points in light armore.
Hypocrit much?

You can compare everything. But neithter comparing cows to apples nor the farming skill with the repairing skill do make any sense.

again explain because you seem to be having bad RNG in the parts department. Might I go back and bring up your former posts about how me pointing out bad RNG in the seeds department added to a damn bug the devs even acknowledged and fixed in the first A20 patch is lying.

SO STOP LYING ABOUT IT. Since obviously you have to be lying since I aparently was about the food issues.

Also again when you replant YOU ARE BY DEFINITION REPAIRING THE FARM. Therefore indeed as I have proven that you can find replacements to your gear you DO NOT NEED TO REPAIR.

Spoiler Alert you can scrap lower quality weapons for parts.
Ultima modifica da tazman1; 28 dic 2021, ore 15:38
You find enough for 15 pistol parts a day? Yeah sure. An i am the emperor of china.

Also no ponits needed is a level 1 armor. You are simply trolling here. Can´t be taken serious.

Repairing has no alternative that works as good as other food sources do for farming and those can easily be done by just playing. That is the huge flaw you make.

I don´t go hunting nor do i have a vending machine route i do daily before i start a farm. I simply kill what i see, stop for farms or houses with pigs and other animals and buy from every vending machine i happen to see. And yet i have enough to eat every time until my farm is up.

The alternatives for farming are nearly zero effort. Just a bit of time invested. Really just a bit.

Anyways you claiming to find enough to make one smg per day (level 5 wich is 15 parts maybe even 18) and telling me i should simply wear level 1 armor because i don´t need points for that, show me that you are nothing but a troll. I am out.
Ultima modifica da pApA^LeGBa; 28 dic 2021, ore 15:44
Messaggio originale di brian9824:
It's really amazing how people ignore basic math.... With the changes to living off the land rank 2 basically means your profiting on average and only rarely losing if you craft seeds..

But hey, if it doesn't fit your agenda you ignore it and pretend it doesn't exist

Messaggio originale di Red Eagle LXIX:
Adjusted for b231
Perk level 0
2 fruit/veg + 50% chance of seed
Perk Level 1
4 fruit/veg + 50% chance of seed
Perk Level 2
4 fruit/veg + 50% chance of seed + 50% chance of additional fruit
Perk Level 3
6 fruit/veg + 50% chance of seed + 50% chance of additional fruit


So with a start of 50 fruit that convert to 10 seeds.:
WORST CASE:
Perk Level 0
20 Fruit + 0 seeds (worth 0fruit)+ 0 fruit = Loss 30 Fruit
Perk Level 1
40 Fruit + 0 seeds (worth 0fruit) + 0 fruit = Loss 10 Fruit
Perk Level 2
40 Fruit + 0 seeds (worth 0fruit) + 0 fruit = Loss 10 Fruit
Perk Level 3
60 Fruit + 0 seeds (worth 0fruit) + 0 fruit = Profit 10Fruit

AVERAGE CASE:
Perk Level 0
20 Fruit + 5 seeds (worth 25 fruit) + 0 fruit = Loss 5 Fruit
Perk Level 1
40 Fruit + 5 seeds (worth 25 fruit) + 0 fruit = Profit 15 Fruit
Perk Level 2
40 Fruit + 5 seeds (worth 25 fruit) + 5 fruit = Profit 20 Fruit
Perk Level 3
60 Fruit + 5 seeds (worth 25 fruit) + 5 fruit = Profit 40 Fruit

BEST CASE:
Perk Level 0
20 Fruit + 10 seeds (worth 50 fruit) + 0 fruit = Profit 20 Fruit
Perk Level 1
40 Fruit + 10 seeds (worth 50 fruit) + 0 fruit = Profit 40 Fruit
Perk Level 2
40 Fruit + 10 seeds (worth 50 fruit) + 10 fruit = Profit 50 Fruit
Perk Level 3
60 Fruit + 10 seeds (worth 50 fruit) + 10 fruit = Profit 70 Fruit
You should really use this as the quote since it is more current.
Ultima modifica da Red Eagle LXIX; 28 dic 2021, ore 15:49
Messaggio originale di Red Eagle LXIX:
Messaggio originale di Red Eagle LXIX:
Adjusted for b231
Perk level 0
2 fruit/veg + 50% chance of seed
Perk Level 1
4 fruit/veg + 50% chance of seed
Perk Level 2
4 fruit/veg + 50% chance of seed + 50% chance of additional fruit
Perk Level 3
6 fruit/veg + 50% chance of seed + 50% chance of additional fruit


So with a start of 50 fruit that convert to 10 seeds.:
WORST CASE:
Perk Level 0
20 Fruit + 0 seeds (worth 0fruit)+ 0 fruit = Loss 30 Fruit
Perk Level 1
40 Fruit + 0 seeds (worth 0fruit) + 0 fruit = Loss 10 Fruit
Perk Level 2
40 Fruit + 0 seeds (worth 0fruit) + 0 fruit = Loss 10 Fruit
Perk Level 3
60 Fruit + 0 seeds (worth 0fruit) + 0 fruit = Profit 10Fruit

AVERAGE CASE:
Perk Level 0
20 Fruit + 5 seeds (worth 25 fruit) + 0 fruit = Loss 5 Fruit
Perk Level 1
40 Fruit + 5 seeds (worth 25 fruit) + 0 fruit = Profit 15 Fruit
Perk Level 2
40 Fruit + 5 seeds (worth 25 fruit) + 5 fruit = Profit 20 Fruit
Perk Level 3
60 Fruit + 5 seeds (worth 25 fruit) + 5 fruit = Profit 40 Fruit

BEST CASE:
Perk Level 0
20 Fruit + 10 seeds (worth 50 fruit) + 0 fruit = Profit 20 Fruit
Perk Level 1
40 Fruit + 10 seeds (worth 50 fruit) + 0 fruit = Profit 40 Fruit
Perk Level 2
40 Fruit + 10 seeds (worth 50 fruit) + 10 fruit = Profit 50 Fruit
Perk Level 3
60 Fruit + 10 seeds (worth 50 fruit) + 10 fruit = Profit 70 Fruit
You should really use this as the quote since it is more current.

Couldn't find it in the monstrosity of this thread. thx.
Messaggio originale di brian9824:
Couldn't find it in the monstrosity of this thread. thx.
Here's the link too: https://steamcommunity.com/app/251570/discussions/0/3196989600458374497/?ctp=53#c4676423350570553872
Messaggio originale di pApA^LeGBa:
Why do people always say it costs so much time to hunt? Before i get a farm i live from meat/canned food, i never go hunting on it´s own. I kill what i see and i will stop if i see a farm with pigs in it.

Ofc that needs some time, but i ended up with a lot of meat and it surely didn´t take a few hours.

And if one really has issues finding animals, put one point in animal tracker. Wasn´t needed for me so far, there is a LOT of animals.

Also the looting food is a risky and time consuming task? Like how is that even an issue? You go out looting daily anyways and if not you are doing it wrong tbh. That´s not an argument.

And i still can´t believe that people make such a fuss about 5 skill points and 2mins of time every 2 days.

I legit have no idea either. I literally get off my bike, stealth shoot a cougar or wolf with my hunting rifle, shoot it again and its usually dead. Takes me about as long as looting a car honestly.

Like, thats why I keep saying this was never about "ignoring an entire bar" because its stupidly easy too that now with the investment of a few bullets. Also I have no idea why anyone ever counts Thirst as a bar thats ever actually at risk of running out.
Just harvested my 50 plot farm, came away with 211 crop profit after re-planting, and re-planting took me under a minute.
< >
Visualizzazione di 1,216-1,230 commenti su 1,772
Per pagina: 1530 50

Data di pubblicazione: 7 dic 2021, ore 8:25
Messaggi: 1,772