7 Days to Die

7 Days to Die

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FT Oct 25, 2021 @ 6:48pm
A20's New Pipe Baton
Originally posted by Roland:
Originally posted by dcsobral:
And a20 will introduce the pipe baton... I hope we get to see it during the dev streams, but here the irony about it: did anyone ever thought that what the Intellect tree was missing was a worse stun baton?
The pipe baton is better than the wooden club. Unless I perk into clubs, I craft a pipe baton as soon as I get my hands on some short pipes.
I saw this in the official forum and thought it was an interesting perspective.
I think almost everyone playing A19 will agree the current StunBaton is a weaker melee weapon than the WoodenClub.
Does this mean the new PipeBaton is better in combat than the current StunBaton somehow?

At least it'll be cheap to try.
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Showing 1-15 of 90 comments
FT Oct 25, 2021 @ 7:02pm 
Whoops, maybe nevermind. I'm a slow reader.
Originally posted by Roland:
Well....not so fast. I failed to take swing speed into consideration as was pointed out to me by one of the testers. The baton does greater damage than the club but is slower. So overall the one that is best depends on how you play. I realized that I tend to swing weapons at the same pace rather than take advantage of the speed differentials between melee weapons. I don't know why...huh....

Isn't the currant StunBaton a tiny bit faster-swinging but weaker-hitting than the WoodenClub? I wonder if both batons are getting tweaked or if the pipe version will just play fairly different compared to its higher-tier version.
...👑 JOST AMMAN 👑... (Banned) Oct 26, 2021 @ 12:52am 
I don't know... a pipe baton doesn't sound like an INT guy weapon at all in my book.
Whooo! I took a pipe and I started swinging it like a weapon!
I'm a freaking genius! :lunar2019crylaughingpig:
Brevan Oct 26, 2021 @ 4:31am 
You'll change your mind back to Clubs once you try the Pipe Club.
BlackTemplar Oct 26, 2021 @ 4:57am 
I love crafting vehicles. Robots. Tech items for weapons. and Tons of special ammo's.....
When i wrap my hands around my Flaming Chain wrapped steel club. All Int goes out the door. and... The Barbarian is here.

Civilize the mind.. Keep Savage the body.
Crashtian Oct 26, 2021 @ 7:34am 
Originally posted by ⚜ JOST AMMAN ⚜:
I don't know... a pipe baton doesn't sound like an INT guy weapon at all in my book.
Whooo! I took a pipe and I started swinging it like a weapon!
I'm a freaking genius! :lunar2019crylaughingpig:


Literally a club. pipe guns, sure. cool.

Pipe baton? The ♥♥♥♥. Tweak the god dang Primitive bow so it's actually somewhat useful.
HanlonsRazor Oct 26, 2021 @ 9:49am 
So when I was younger, we made a pvc pipe and bicycle tire inner tube sling. We could load a sharpened broom stick in and launch it out with pretty good accuracy and damage over short distance. That would have been better then a pipe baton, or a pneumatic scrap metal launch that works like a junk turret that can only be fired in hand.
FT Oct 26, 2021 @ 10:14am 
Originally posted by ⚜ JOST AMMAN ⚜:
I don't know... a pipe baton doesn't sound like an INT guy weapon at all in my book.
Whooo! I took a pipe and I started swinging it like a weapon!
I'm a freaking genius! :lunar2019crylaughingpig:
I totally overlooked the demo they showed not having any shock/electric stuff involved.
Yeah, it was just a club or police-baton (the old-fasioned, non-telescoping versions...L-shaped).
Last edited by FT; Oct 26, 2021 @ 10:14am
KellyR Oct 26, 2021 @ 12:55pm 
Originally posted by Crashtian:
Originally posted by ⚜ JOST AMMAN ⚜:
I don't know... a pipe baton doesn't sound like an INT guy weapon at all in my book.
Whooo! I took a pipe and I started swinging it like a weapon!
I'm a freaking genius! :lunar2019crylaughingpig:


Literally a club. pipe guns, sure. cool.

Pipe baton? The ♥♥♥♥. Tweak the god dang Primitive bow so it's actually somewhat useful.
The primitive bow is hugely useful and I use it constantly. When I upgrade to the wood bow later it throws me off because it shoots in such a flat arc and I'm used to aiming higher with the primitive bow.

But I use the primitive bow for sneak headshot kills for the first several weeks of the game and it works perfectly fine.

Also bows aren't an intellect weapon so why are you even mentioning them and pipe batons in the same post? They're totally unrelated.
Last edited by KellyR; Oct 26, 2021 @ 12:56pm
FT Oct 26, 2021 @ 3:48pm 
Originally posted by KellyR:
Originally posted by Crashtian:
Literally a club. pipe guns, sure. cool.
Pipe baton? The ♥♥♥♥. Tweak the god dang Primitive bow so it's actually somewhat useful.
The primitive bow is hugely useful and I use it constantly. When I upgrade to the wood bow later it throws me off because it shoots in such a flat arc and I'm used to aiming higher with the primitive bow.
Also bows aren't an intellect weapon so why are you even mentioning them and pipe batons in the same post? They're totally unrelated.
Maybe the PipeBaton has a similarly great SneakAttack bonus? Kidding, of course.

If we're wondering off-topic to random things I want changed "fixed" I'll complain about the zombies still having that silly "I'M ALWAYS FACING YOU" thing that makes their heads turn 360degrees when their bodies rotate, and also makes their faces appear strangely 2D/sprite-like for some models. :P
...Also, another plug for "please don't make grass/plants in A20 require high-resolution to avoid looking really fat/thick like A17-19 (maybe A15-16 too, but can't remember at this point).

I do like the plain bow early-game for the sneak kills/damage, though I tend to leave difficulty (main affect of zombie HP) on easy or default most of the time....so I can see folks with bullet-sponge settings starting to hate bows.
Last edited by FT; Oct 26, 2021 @ 3:50pm
Crashtian Oct 26, 2021 @ 6:21pm 
Originally posted by KellyR:
Originally posted by Crashtian:


Literally a club. pipe guns, sure. cool.

Pipe baton? The ♥♥♥♥. Tweak the god dang Primitive bow so it's actually somewhat useful.
The primitive bow is hugely useful and I use it constantly. When I upgrade to the wood bow later it throws me off because it shoots in such a flat arc and I'm used to aiming higher with the primitive bow.

But I use the primitive bow for sneak headshot kills for the first several weeks of the game and it works perfectly fine.

Also bows aren't an intellect weapon so why are you even mentioning them and pipe batons in the same post? They're totally unrelated.

Ok let me simplify the post. "Pipe batons? why ♥♥♥♥♥♥♥ bother"


The idea was that I think the addition of pipe batons was useless, and would rather have them spend the time working on a different mechanic I feel has fallen behind. On any setting above normal the bow is basically a waste of time compared to the other options.

You can get a stun baton withing the first 7 days with almost zero effort. By the time you make a pipe baton you won't need it anymore. It's a useless early game addition.

De Espirit Oct 26, 2021 @ 6:41pm 
Weren't there a chunk of people specifically asking for a primitive-tier Intellect weapon, since you can't get stun batons and turrets out of the gate? What is the issue here, aside from the oxymoron of having a primitive intelligence weapon?
Chariot Oct 26, 2021 @ 8:46pm 
Woah woah woah, The batons in this game are extremely good, Get the books that make them stun more often, and you have guaranteed kills on pretty much any creature, with a low chance of taking damage just because of how much you'll be stunning them.
admos Oct 26, 2021 @ 9:04pm 
Originally posted by Solgaleo:
Woah woah woah, The batons in this game are extremely good, Get the books that make them stun more often, and you have guaranteed kills on pretty much any creature, with a low chance of taking damage just because of how much you'll be stunning them.

yeah, but stamina though. It's way easier to kill with a club than it is to kill/stun with stun batons.
Stun is useless when your enemies are dead.
AOE stun is fun, but they have to be close to each other for it to work, and then comes Mr. Sledgie which is just a club but does AOE, hence, no need for stun because it already has its own stun mechanic which is killing effectively.

Hopefully they tweak the stamina usage a bit for the stun baton, or change how the stun works. Maybe change the duration or lower the amount of hits needed to proc it. I dunno, it's a hard balance imo. Just a weird weapon in general..

Something made out of wood shouldn't compare to something that generates electricity I think. In terms of killing power, at least.
Last edited by admos; Oct 26, 2021 @ 9:07pm
RobbEJay Oct 26, 2021 @ 9:54pm 
Originally posted by admos:
Originally posted by Solgaleo:
Woah woah woah, The batons in this game are extremely good, Get the books that make them stun more often, and you have guaranteed kills on pretty much any creature, with a low chance of taking damage just because of how much you'll be stunning them.

yeah, but stamina though. It's way easier to kill with a club than it is to kill/stun with stun batons.
Stun is useless when your enemies are dead.
AOE stun is fun, but they have to be close to each other for it to work, and then comes Mr. Sledgie which is just a club but does AOE, hence, no need for stun because it already has its own stun mechanic which is killing effectively.

Hopefully they tweak the stamina usage a bit for the stun baton, or change how the stun works. Maybe change the duration or lower the amount of hits needed to proc it. I dunno, it's a hard balance imo. Just a weird weapon in general..

Something made out of wood shouldn't compare to something that generates electricity I think. In terms of killing power, at least.

The skill books already do that, one of them makes it so that power attacks charge it with fewer hits and allow you to rapid fire electricity much easier than smashing with the sledge. With the books stunning is about as reliable as knock down with the club, without them is where its a bit underwhelming.

Some of those skills could probably be folded into the main skill tree as higher tier perks and would fix a lot of the grievances people have with it. One of INT's main drawbacks is the lack of skill trees like pummel Pete, making it more reliant on loot RNG.
RasaNova Oct 27, 2021 @ 3:28am 
Originally posted by FT:
Originally posted by Roland:

The pipe baton is better than the wooden club. Unless I perk into clubs, I craft a pipe baton as soon as I get my hands on some short pipes.
I saw this in the official forum and thought it was an interesting perspective.
I think almost everyone playing A19 will agree the current StunBaton is a weaker melee weapon than the WoodenClub.
Does this mean the new PipeBaton is better in combat than the current StunBaton somehow?

At least it'll be cheap to try.

The point of stun baton isn't the direct damage it does. It's their stun effect and crowd control ability. They have a reputation for being useless and the worst weapon in the game, yet the people who use them think they're OP.

I remember seeing videos by one of the forum regulars who demonstrated using it against swarms of zombies on insane difficulty, even against zombie bears.

I don't know what the new pipe version will be like, but am definitely interested in seeing it! (even though I still probably wouldn't use it. Just not my style.)
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Date Posted: Oct 25, 2021 @ 6:48pm
Posts: 90