7 Days to Die

7 Days to Die

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gwiboonie Jan 22, 2021 @ 1:44am
blood moon ending early?
is anyone else experience the blood moon ending early for some reason? i was playing with some friends and the zombies would stop spending at 0:00. Happened once on the server I was hosting and again when my friend was hosting but neither of us messed with the blood moon settings and idk how to fix it
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Showing 1-11 of 11 comments
Shurenai Jan 22, 2021 @ 1:47am 
Gamestage determines the total number of zombies to spawn (ish) and it's calculated to the nearest hour or half hour interval to stop spawning after that X value is slain.

EG: If the game decides its going to spawn 200 zombies, and it takes you 1.8~ hours to kill those 200 zombies, then it will stop after the 2hr mark.

Zombie spawns are not infinite. You can in fact exhaust the zombie count- It just gets increasingly difficult the higher your gamestage is due to the zombie count rising beyond what you can actually kill in the period of a single night.
Shane Jan 22, 2021 @ 1:59am 
every new game the first horde night always ends midnight for me
I play random horde nights and if i get a horde on night 1 2 or 3.. they can end about 11 pm... lol.

But there is a simple solution. Just logout of your game and rejoin to reset the horde to start again.
Works in single player, unsure what effect it will have in multi player. maybe you all need to logout.
I have actually done this 4 times in one night.
Such a exp who re. lol
Last edited by [-=O=-]^FightinCock; Jan 22, 2021 @ 6:41am
Originally posted by Shurenai:
Gamestage determines the total number of zombies to spawn (ish) and it's calculated to the nearest hour or half hour interval to stop spawning after that X value is slain.

EG: If the game decides its going to spawn 200 zombies, and it takes you 1.8~ hours to kill those 200 zombies, then it will stop after the 2hr mark.

Zombie spawns are not infinite. You can in fact exhaust the zombie count- It just gets increasingly difficult the higher your gamestage is due to the zombie count rising beyond what you can actually kill in the period of a single night.

How can I increase the amount of zombies spawned per moon if I am playing Single Player?
william_es Mar 26 @ 10:40am 
I have had something similar happen with blood moons. They should keep spawning from 10 pm to 4 am. But I've had them suddenly just stop attacking. I think it happens when all the spawned zombies get trapped somewhere. Since they aren't killed, they won't be respawned. 0
Macdallan Mar 26 @ 11:25am 
Originally posted by william_es:
I have had something similar happen with blood moons. They should keep spawning from 10 pm to 4 am. But I've had them suddenly just stop attacking. I think it happens when all the spawned zombies get trapped somewhere. Since they aren't killed, they won't be respawned. 0

They definitely get stuck from time to time. I just saw that happen to some of the blood moon spawns on the last blood moon I went through. I could see the zeds in a nearby POI and they were definitely stuck for some reason. Every once in a while they would jump and I would see their heads pop up above the wall or whatever they were stuck behind. For some reason they didn't smash or path their way out so I only had to deal with a few zeds at a time.
Originally posted by william_es:
I have had something similar happen with blood moons. They should keep spawning from 10 pm to 4 am. But I've had them suddenly just stop attacking. I think it happens when all the spawned zombies get trapped somewhere. Since they aren't killed, they won't be respawned. 0
Or you may have just killed them all. Each blood moon has a max number of zombies, kill them all and it stops, regardless of the time. The event ends either when you kill them all or 4am rolls around.

If you happen to play longer days or are at lower game stages it can be very easy to kill them all before the night ends.

You can open the console during a blood moon and see where you stand in the count, if you ever want to, and all of this is in gamestages.xml in case anyone is interested.
Dogmilk Mar 26 @ 10:16pm 
if someone dies it seems to put a pause on spawning too
Originally posted by Dogmilk:
if someone dies it seems to put a pause on spawning too
This, I think I read somewhere is so that you dont get overwhelmed to get your stuff back. I kinda think they should have a toggle to not pause the horde.
Also, I am curious, I saw a number saying like "maxnum 100" but I am almost 100% sure I did not kill 100 before they stopped spawning.
Originally posted by HAHA funny fish hat (DG):
Also, I am curious, I saw a number saying like "maxnum 100" but I am almost 100% sure I did not kill 100 before they stopped spawning.
If you ever really want to know what is going on with a blood moon just open the console (F1). You'll see the start of the blood moon with all the settings being used, every spawn and current count, max to spawn in the wave, how many are currently alive, every kill and when the event ends.

You can also check the log file if you don't want to do it while playing.

2025-03-27T08:47:01 296.101 INF BloodMoon starting for day 14 2025-03-27T08:47:01 296.103 INF Party of 1, game stage 64, scaling 1, enemy max 473, bonus every 15 ... ... 2025-03-27T08:47:09 304.264 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS54 (count 9, numToSpawn 91, maxAlive 22), cnt 9, zombieMoe, loot 0.02, at player 171, day/time 14 22:03 ... ...

Last edited by Pain Weasel; Mar 27 @ 5:55am
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Date Posted: Jan 22, 2021 @ 1:44am
Posts: 11