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Nah, just spawn one in a creative game and practice. It gets a lot easier. And it is rather forgiving too. You can crash pretty hard and not take too much damage.
Sounds like the gyrocopter from Max Max :)
I had this same problem.
You look at it and think "helicopter". But then you get in it and it works as a plane. You try to land like a helicopter and it still works as a plane.
Yeah, that's because a gyrcopter has more in common with a plane than it does a helicopter. Those rotors above your head are not powered by any engine. It's powered by the act of going forward.
The dev's clearly put some thought into this thing and did their research. Namely, what air vehicle they would put into the game and how it would work. The downside of this is that I can't think of a single other game out there (never played mad max) with a vehicle like this one so learning to fly it will feel very uphill when you first do.
Taking off and flying is that of a plane, except you don't need a very long runway. In fact if you have a short ramp made of wedges this will get you into the air very quickly.
In flight, it's a plane. Simple.
Landing is where it can feel more like a helicopter, if done (more or less) right but still starts out like a plane.
You need to come in low to the target you want to land on. A bit before you are over it you want to pull up sharp to bring yourself to a stop, but right after than pull down just as sharp to level out and this will, more often than not, let you float the last few meters to the ground.
Do this too high up and you float at first, and then plummet the rest.
If you want it to stop moving when on the ground, just get out.
I don't know why, but the brakes on this thing only work when you're not in the drivers seat.
They should have just called it an autogyro, which it is, and left the word "copter" out of the mix. Confusion avoided.
It is possibly my favorite vehicle in all of my decades of gaming. I love flying it.
I think it fits the mood of the game perfectly. Like the minibike, it looks and feels like something we would be able to craft.
The 4x4 and motorcycle look and sound like Mad Max. They have always seemed out of place to me and I don't use them.
At which point if they're anything like me they will feel even less safe in it than they did before. Don't stop me using it though.
The motorbike and 4x4 fits just find because it looks like it's out of mad max. You know? A post apocalypse setting. Like this very game is also set in.
I don't use the 4x4 because it's just because I don't find it very useful overall.
To me this game feels much more like The Walking Dead than Mad Max. The gyro and minibike look like I built them. The 4x4 and motorcycle look like they were made by Hollywood set designer. Opinions. Whatever.
I never got past the first season of the walking dead so it doesn't come to mind much and as such I just lump all post apocalypse settings in together.
One just happened because zombies and the other from whatever the hell took place between the first and second mad max films.
The "problem" with the gyrocopter (for most people) is that it controls very much like a real gyrocopter. You need forward speed to spin the unpowered top prop fast enough to generate lift, and must maintain forward speed (generally speaking) to keep it in the air. Fly it more like an airplane than a helicopter, and you'll get the hang of it fairly quickly. Then you can start getting fancy and master things like vertical landings.