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Anyway, there are mods where you can become a real farmer if that's what you like...
It's not more simple now. You have to collect rotting flesh to be able to farm. That makes zero sense.
I haven't played this game in quite some time, and none of this was true the last time I played. You could simply find a plot of ground, take care of the soil with tools and plant just about anything and it would grow if you gave it sunlight.
Since Farming was implemented up till A18, A seed cost 1 crop, And would grow 1 crop unless it was on fertilized soil, where it would make 2 doubling the return.
Without the fertilizer, it was a net neutral task.
I just want them to add a freaking "Hit E to harvest" option so I stop punching my seedlings because you don't hit what you're aiming at half the time.
OP may be referring to the early days, before fertilizer was added. (A14 I think?) Back then if I remember right we only needed to whack the ground with a hoe to plant crops. It was a very basic and incomplete mechanic. Then they added fertilizer, which (again if I remember right) gave 3 yield for hoed soil and 5 for hoed & fertilized.
In either version, you mostly used the hoe once, then it just became clutter in your farming chest. No other tool in the game is that limited... Now making fertilizer has changed to making farming plots which are more versatile, and crop yield is based purely on skill. In addition, crops continue to grow so we are spared the tedium of recrafting and replanting seeds.
I don't miss the hoe one bit.
In real life, you just need to prepare the soil and plant the seeds in an area that gets sunlight and rain. That's not incomplete. It's to the point and quite efficient.
I do not mind the fertilizer concept, personally... but this idea that you have to use rotting flesh is just ridiculous. If you think that's "complete" we fundamentally disagree. This is a classic example of a game changing a mechanic just to change it and not for the better.
The hoe being in the game is not a problem. You can easily scrap items you do not need... and I did not just use it one time. Any time I wanted to make a garden or work on crop fields I used the hoe.
This has nothing to do with how to plant and this function can work with setting up the soil with a hoe. This function was changed just to make the game longer for players and give the game another reason to slow the whole process down. It's a completely unnecessary change and is fairly ridiculous in my opinion.
I do not mind that there are other options for farming, I just don't understand why the hoe was removed and now you need rotting flesh to grow anything in the world. It's just silly.
You're right. You're absolutely right. Have a great day!
Why not rotting flesh? Meat can be composted, and it's a resource already in the game so no need to create further mechanics. And it doesn't matter what you or I call incomplete, that would be up to the devs. The earliest farming mechanic was a placeholder, and it's gone through some major overhauls since then to what we have now. And as with any change, not everybody is going to like it.
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No, you always needed rotten flesh, "Fertilizer recipe"?
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Just because YOU forgot how things worked doesn't meant the rest of us did...
The reason you can no longer hoe the ground is mostly due to changes in the terrain to improve performance.
There are a limited number of ground textures and limited places you can use them. Try crafting 2 dirt blocks and placing one in the wasteland and 1 in the desert. The one you place in the wasteland will be wasteland terrain and the one you place in the desert will be sand.
While you may not like losing the hoe, everyone likes performance improvement.
The devs constantly have to make decisions regarding what to leave in, what to change, and what to remove to increase performance. Some things you like may get removed.
The farm plots are not part of terrain, so they were able to keep farming while also improving performance from terrain blocks. To me, it is a perfectly fine adjustment.
https://community.7daystodie.com/topic/19558-khaines-a19-modlets-bigger-backpacks-backpack-buttons-hp-bars-etc/