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Put a repairing tool in your hand (like a hammer or nailgun), then aim at a block. If a health bar shows up, it's got damage and is not 100%. You have a pretty decent range, so you can check a fairly wide swath of blocks around you just by swinging your aim around. I generally get set up, and just walk parallel to what I want to check and keep my aim centered, that way I'm just moving down a line of blocks and watching for the health bar to pop up to let me know where the damage is.
That's the best approach I've found, unfortunately. It's definitely a very manual inspection operation. But, I also tend to incorporate it directly into my repairing routine too - make sure I have the materials on me, and then when I see the damage indicated on a block I'm inspecting I just right click and pop it back to 100% health.
It could even be something like you can change the range you see damaged blocks (5m, 10m ,15m etc) and toggle what types of materials (all, wood, rock, metal, steel). Could be tied to quality of nailgun as well.