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Attacking structure supports under you was basically the same.
In a17, they will do it on purpose.
Dammit, I was writing this, but I deleted it because I couldn't word it without sounding like a ♥♥♥♥. Even after I deleted all the expletives, it still sounded bad.
Plus Unity shouldn't have the hard cap at 16GB anymore that causes servers to crash.
That was fixed in 5.4.1 way back in 2016, are they just now updating the engine to that or higher?
That why i prefer Unreal engine rahter tehn unity mobile games
Unreal hasn't supported a fully 3D Voxel world until recently. It wouldn't have been possible to make this game as it is on Unreal back in 2013.
I'd trade all that to know if they have stopped zombies spinning round in circles when crawling on spikes....
They said they did. Dogs included.
O M G
FINALLY! That is one thing that always annoyed the everloving crap out of me on heavily modded servers w/ a ton of recipes. The constant hitching gave me a headache.
And Jesus Christ at the total amount of patch notes.
This is like dozens of seperate updates rolled into one. I now understand why this took a year to roll out. This is an entirely new game.
MM wasn't kidding when he said this could be a DLC unto itself.
I also heard on the stream i watched this was fixed.