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2. craft food and sell it
3. insert mods you don't need into armor/tools/weapons and sell it. Allows to avoid count limit on mods, and also increases the item's cost. Always repair them before you sell them.
4. doing quests gives the most, unless you spend too much time doing them.
5. unsalvage cars. sell its details.
6. brass has 1-to-1 cost rate. Trading perk pushes that a little further.
7. you probably have overabundance of electrical and mechanical parts you don't need. They cost a lot.
I'd also suggest using cigar, sugar butts candy buff and the Magnum Enforcer's "more barter when holding magnum" perk, just so you can maximize the cost of the stuff you have
I do the Trade Quests during the Day, and Mine for XP at Night.
While Trade Questing you collect quite a bit of items, a lot of it can be sold. Not to mention he pays you a reasonable Coin also.
Don't throw away the rock when you mine, the traders will buy stacks of those also for a decent price.
Obviously perk into anything trader related. Point whatever gun at him. Even certain foods are supposed to give better bartering. Not sure how many of these perks you can stack in A19. The Pumpkin Pie Cheesecake perk definitely did not work in A18. Or didn't play nice with other perks.
Lucky Looter and associated looting perks are key as well for trading. I hang onto mods until I need them, or I can put them into higher tiered items for a better resale value.
Drawbridges were one of the last items I remember making in bulk for trading. Not sure if that got nerfed.
Just gotta poke around and see what loopholes there still are.
Right now I have three full duke stacks in my inventory and a gun safe at my main base filled with full 20k stacks just from doing these two things.
I keep the dukes I make from selling gear I find or craft in another gun safe at my minibase, and there's probably 300k+ in that safe too.
Check trash bins for treasure maps. Kind of rare to find and not surprised as to why, there's fat stacks of loot in those locked chests.
Mods boost the value of items, the higher tier of the item the better. Buy all the mods from the trader, slap them on Q5/Q6 equipment, and sell the equipment back.
Salvage lots of resources and sell them. Leather and polymers sell for good money, followed by mechanical parts, electrical parts, and pipes. Everything else has too low of a per-unit value, but can be sold if you have stacks of them doing nothing.
Use all of the perks and barter-boosting items you can, preferably all at once. With the right cocktail you can easily get over 50% discount on items.