7 Days to Die
3 way switches.
The electricity in this game is enraging. please add 3 way switches at the very least. being able to only open a powered drawbridge from 1 side is very primative
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กำลังแสดง 1-7 จาก 7 ความเห็น
Wiring is one directional- However when objects capable of manipulating something are wired directly to one another they can both trigger what is down the line without affecting one another; It works with motion sensors and pressure plates, Not 100% sure it works with switches though as I've never personally tried with them..

But it's very important there is nothing wired between the two trigger objects, It has to go Camera->Camera->Door, Or Pressure->Pressure->Door; No relays or anything else between the cameras/pressure plates, Although there can be something between the triggers and the object being triggered.

If there IS something between the two trigger objects, then the first trigger object in line will determine if the second can even function.
แก้ไขล่าสุดโดย Shurenai; 12 ต.ค. 2020 @ 12: 12pm
you can definitely open a powered drawbridge from both sides.

i'm not great with electricity but have seen it done.

You can do it with generator>motion sensor>motion sensor>drawbridge.

You can not have anything between the two motion sensors: no relays or switches. I don't know why, i just know you cant.

good luck

โพสต์ดั้งเดิมโดย Teresa:
you can definitely open a powered drawbridge from both sides.

i'm not great with electricity but have seen it done.

You can do it with generator>motion sensor>motion sensor>drawbridge.

You can not have anything between the two motion sensors: no relays or switches. I don't know why, i just know you cant.

good luck
I just edited it into my post, but to explain more thoroughly, it's because when they're directly wired together they will pass power through as if it were one unit- But when there is a separation they're treated like two units.

So when you wire them together directly they can both function normally and either can be triggered, but when wired with a separation via relay the first instead determines if power is passed to the relay; And so in the second case the first motion sensor directly determines if the second one receives power and functions or not.

Edit: Essentially the trigger objects have two different rulesets they use; When wired to another trigger object, it passes power through unconditionally to the last trigger object in line, and all trigger objects can then act on what is down the line from them. When wired to a relay, it instead uses the ruleset where it determines if power is sent or not, and so using a relay to separate trigger objects results in the second ruleset being used.
แก้ไขล่าสุดโดย Shurenai; 12 ต.ค. 2020 @ 12: 19pm
Conected in serial they act as an OR gate, with a relay in between it's an AND gate.
so the way my wiring was set up is a relay to power the motion sensors and door. I tried to wire them in series (sensor > sensor > door) but it acted as an AND and not an OR. When I wired them sensor > door > sensor only one of the sensors opened the garage... If you could split the wires and have 1 going to each sensor then both going to door it would work but the powered drawbridge can only have 1 incoming connection
power>sensor>sensor>door with no relay in between the sensors works in a vanilla non-bugged game.

if it is not working for you, either you are playing on an old map generated before the current version, you have mods that are screwing it up, or your game is bugged.

if it is a bug, you should definitely report it, with logs.

If it is possible you generated your world in a previous version, generate a brand new 4k x 4k seed, create a game on that seed, and use the console to give you the items you need to test whether it works or not on a fresh world. If it works there, you know that your current game is just glitched because of an old map and you can decide if you want to restart,

If it is working on the new world, add your mods in one at a time until it doesn't work anymore. The last mod you added is the problem.
it is a vanilla on current alpha, ill regen and see if it is fixed, thanks for help
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วันที่โพสต์: 12 ต.ค. 2020 @ 12: 07pm
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