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Also, you should have read some of the changes with the AI. They've been working on bandit AI and using it on the zeds since a17. Actual zed Ai will be like a16 but with more randomness and less chance of getting hung up in circles. The developer faatal has talked about this in depth in the dev diary.
Because most of the things they've 'fixed' weren't "broken" mechanics, they were functions of the game that worked as they were supposed to but used in unexpected or unintended ways. Its understandable that the devs would want to change things, but its not hard to see how some players would feel that they're trying to defeat the player either when creative ideas get squashed for working 'too well'.
As for being an exploit, zombies bumping against or walking through the current barbed-wire fences degrades them until they disappear. A horde can knock a couple barbed fences out within a few seconds simply by brushing against them repeatedly. So I doubt this is ever going to be a foolproof setup unless the zombies are mostly kept away from even touching the barbed-wire altogether.. or if it can work with several several layers.
You still don't need a way to abuse AI and its abilities to just.
what about disabling zombies and bloodmoons?
it should be valid solution by your "logic"?
currently game discourage building anything, because ever steel walls on 25% of damage will be broken eventually, you do not actually need bloodmoon for this.
on default settings no walls will protect you and this basically eliminate entire point of making walls.
Sorry for the delay, I just got up. I've not shared a screenshot before but I think this is correct(?):
https://steamcommunity.com/sharedfiles/filedetails/?id=2188149340
I would like to point out that it's not impenetrable, crawling zombie can end up breaking the lower block and get through which in turn lets in anything that isn't 2 block in height. I've also not seen how the leaping zombie interact with it, and the vultures can of course get over it.
It doesn't discourage you from building in general. You can build structures that funnel zombies where you want them, structures that slow down zombies and line them up single file for 1 at a time melee killing, structures that allow you to stay out of reach of zombies when you need to heal or used ranged, etc. Not everything has to be a basic wall type barrier. If you can't build something that helps you on horde night that is strictly your limitation, not the game's. There's more to building than 'square box'.