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Two new perk books (increased charge attack proc % and Repulsor mod schematic) made it alright. I had no points in stun or robotics, but high Int. Found a Level 6 stun baton, added a weighted head mod, and threw a drum magazine on a level 4 sentry turret. It's slower going, but dropping a turret down and stunning enemies helped reduce my gun usage to save up durability/ammo for Blood Moon nights (my server has them every 3 days with a 1 day variance).
The stun baton is better than the JunkSledgeTurret, but you're probably more likely going to kill a zombie by spitting on it than you are by using the JunkSledgeTurret.
JunkTurretGun is still fun and eventually the JunkDrone should be, but those are both late-game items now, so I feel like you're better off with different melee and ranged weapons even without points spend into them if you're going INT build.
I could be wrong though.
O well, I guess I'll go Int/Str for clubs then. Still want the turrets perk but as single player I was hoping to invest heavy in Int. Looking forward to Junk Drone....
With A19 now, the baton is even better even with no points invested into it. I hope we get something else though for intelligence. I already enjoy that we're getting more Robotics.. I can't get over the new sledge. I love the way it works and the sound.
Lvl 6 stun batton + lvl 8 int + lvl 6 str + lvl 3 Tyrannosaurus, still takes a lot of kill a single zed.
Granted, no mods on the stun batton, but when a level 4 iron sledgehammer, that I havent skilled in beyond strength, it better, it says something
It takes me like 3-4 hits to kill a zombie with a tier 2 baton and no points in it, but level 7 intelligence. No points in strength or tyrannosaurus either. I don't even have any of the perk books. On day 10 with default settings for difficulty, so not sure if it just gets harder later, but I'm perfectly fine with the baton as my main melee. I keep a bow and a pistol or ak around for ranged options.
Well that would explain a few things. Higher difficulty means harder zombies from the start. Like I said, I'm on like day 10 or around there, so I don't really know how well the baton scales as difficulty gets higher. I assume it's fine as long as you start putting points into it.