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Most likely if it is indeed the same sound it's 3rd party. It can be common to buy 3rd party resources for game development. Aka there are companies that sell weapon sound files for other games to use as it can be cheaper then making your own.
Make it your morning ring tone. You'll never be late to work.
This. You just haven't played enough games if you haven't heard them repeated in multiples. Especially for low-budget indie developers. The only one that really gets on my nerves is that "guy falling off a building" sound effect that is used in EVERY low budget movie ever created. If you've heard it, you know what I'm talking about.
You are referring to what is known as 'Wilhelm's Scream.' Absolutely perfect example.
[Edit] Not an exhaustive list by any means, but it gives a nice idea of just how widespread and normal this actually is.
As a personal example, I've heard certain "magic" or "spellcasting" sounds not just in video games, but all the way to television documentaries in years past.
Sounds and Audio are less of an issue. Its when the 3d physical model is -exactly- the same that it becomes so glaring and impossible to ignore.
Whilst not exactly wrong, it certainly displays a severe lack of polish when a game such as 7days supposedly tries to market itself as something more and 'original'.
Besides, we should all know about the debacle involving the use of a Clot model from Killing Floor 1 as a Zombie type.
It wouldnt be an issue if they made their own original content as opposed to purchasing (shady) asset packs from numerous locations.