7 Days to Die

7 Days to Die

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smammered Jun 24, 2020 @ 10:33am
Why no DLC?
Look, there are a ton of very valid complaints about this game. That rate of development, game engine, etc etc.

However, I noticed that this game has no DLC released. They should release a DLC that lets you be wacky characters (like a clown, gangster, etc).

If y'all need money, i'd pay for DLC. (Just one or two, I hate games that focus almost all energy and money♥♥♥♥♥ nothing but dlc with no real progress to the game). The only reason I bought this game so long ago was to support it, even though I knew it was pretttty rough.

I would even contribute to a GoFundMe compaign with basic rewards.

I am not your average gamer. I am an old corporate guy that loves gaming. I know money is king. Provide me with a reason to give it to you and I will gladly assist you in expediting this games progress. So far, my impression is that there is a small group of people doing everything for this game development. Allow us to give you the monetary solution of outsourcing the gruntwork of your field so you can focus on the vision.

I just came back after a long, long break. I see more changes than added content, but still look forward to playing again to see what the last 3 alphas have brought.
Last edited by smammered; Jun 24, 2020 @ 10:34am
Originally posted by Khissi:
I think the OP was just wanting to find a way to contribute to TFP and a game he's enjoying, which is delightful! It would be nice to have something like that, but I don't think we're at that point, just yet. Though... maybe if we did have a way to contribute, the idea of a little something added on to our game, like a trophy or such, would be fun, and those of us who are able and willing to give, would be more than happy to help make our game creators happy.
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Showing 1-15 of 48 comments
Seftak Jun 24, 2020 @ 10:43am 
Yeaaaahhhh add skins for a first person solo game......

Also the game is not even out of alpha, if you want them to get a ♥♥♥♥♥♥♥♥♥ of complains even more than they already get, DLCs are the best way to go.
Last edited by Seftak; Jun 24, 2020 @ 10:57am
smammered Jun 24, 2020 @ 10:54am 
Originally posted by Seftak:
for a first person solo game......

Sorry, I just had to stop reading right there
Last edited by smammered; Jun 24, 2020 @ 10:55am
Seftak Jun 24, 2020 @ 10:57am 
Originally posted by smammered:
Originally posted by Seftak:
for a first person solo game......

Sorry, I just had to stop reading right there
The game IS intended for solo or up to 4 max 8 players PVE. Not an mmo for hundeds of players per server.
smammered Jun 24, 2020 @ 11:06am 
Originally posted by Seftak:
Originally posted by smammered:

Sorry, I just had to stop reading right there
The game IS intended for solo or up to 4 max 8 players PVE. Not an mmo for hundeds of players per server.
I certainly agree with that. In fact, I don't think this game is polished enough for PvP to even have a place, like how Ark has made a place for PvP for example. I think it strives the most in this 1-4 person private servers.

Also I agree with your statement, in part, about non-gamingchanging DLC's. Which is why I stated just one or two. Game developers need supplemental income. Especially if the community is demanding. It's not only fair, but reasonable, to boost their income if we demand more from them.
Last edited by smammered; Jun 24, 2020 @ 11:09am
Seftak Jun 24, 2020 @ 11:37am 
Originally posted by smammered:
Originally posted by Seftak:
The game IS intended for solo or up to 4 max 8 players PVE. Not an mmo for hundeds of players per server.
I certainly agree with that. In fact, I don't think this game is polished enough for PvP to even have a place, like how Ark has made a place for PvP for example. I think it strives the most in this 1-4 person private servers.

Also I agree with your statement, in part, about non-gamingchanging DLC's. Which is why I stated just one or two. Game developers need supplemental income. Especially if the community is demanding. It's not only fair, but reasonable, to boost their income if we demand more from them.
I have no problem with them adding DLCs AFTER game release. Wether they are new story on new map, cosmetics or something else. But AFTER game is done. If you want what happens when you sell DLCs for an unfinished game just look at Ark Scorched Earth.
.... Jun 24, 2020 @ 11:43am 
Why on earth would consumers even ask for awfully overpriced items?

Sersiouly the prices of DLC these days are insane. Yet people even actively ask for more? What am i missing?

Just looking at games that sell skins for a character for 10-20 EUR - skins that are probably made by an intern within a few hours if its just different colors or a day by editing pre-existing rigged models ... People even pay 10-20 EUR for Map-Packs with few maps (for a game where the complete base game with probably 20 maps and everything else costs 40 EUR ...) - these days there are even games that will sell you ingame-currency for the SP mode ...

Sorry this really makes me speechless - also this kind of ruins my hobby since more and more games reduce cosmetics and even content ingame to sell them extra ...

But you cant even blame companies for doing that since who wouldnt sell almost worthless stuff (regarding production costs) for absurd prices with no risk?
Last edited by ....; Jun 24, 2020 @ 11:46am
Voilodion Jun 24, 2020 @ 12:08pm 
Originally posted by smammered:
I just came back after a long, long break. I see more changes than added content, but still look forward to playing again to see what the last 3 alphas have brought.
You haven't yet played enough to see the hundreds of uniquely designed POIs they have added in the last year or so, I guess. But maybe that's not as good as clown suits.
Khissi Jun 24, 2020 @ 12:09pm 
Maybe, what you're looking for are the really great mods that are already out there. TFP actively supports mod makers and that's amazing! Some of the mods, to include Wars3suk, War of the Walkers, Ravenhurst, and Darkness Falls, are mega remakes of the game! They include interesting storylines, tons of new items and new abilities, and make 7 Days into almost totally new games that we can enjoy while our developers continue to work.

I have to say that the measly 20 bucks I spent for this game way back when, has been repaid so much in so many ways that I would willingly throw more money at TFP just... well, just because. Do yourself a favor and look up the 7 Days to Die Mod Launcher.
4_Haydawn Jun 24, 2020 @ 1:35pm 
i made the game that all those people told me to make in this forum, please dont ban me
making the game and telling you about it.
Ryvucz Jun 24, 2020 @ 2:17pm 
Because it's been an alpha for nearly a decade.
SylenThunder Jun 24, 2020 @ 2:23pm 
Originally posted by Ryvucz:
Because it's been an alpha for nearly a decade.
No different from large new titles from AAA studios with hundreds of developers and an unlimited budget.
Seftak Jun 24, 2020 @ 2:45pm 
Originally posted by SylenThunder:
Originally posted by Ryvucz:
Because it's been an alpha for nearly a decade.
No different from large new titles from AAA studios with hundreds of developers and an unlimited budget.
But the common misconception is that people thinks game developpement starts 6 months before release when they show it off at E3..... seems like they cannot fathom the possibility that they've been working on it for the last 6 years.
Last edited by Seftak; Jun 24, 2020 @ 2:46pm
AquaX Jun 24, 2020 @ 2:49pm 
Please don’t ask for dlc on a game that isn’t even fully released yet, your asking to be shot by all sides. If your bored with current version, add mods for a twist to the current game. There are plenty in the forums.

Games tend to be made several years before their showing in E3. E3 tends to be when they got a workable build that the devs think is good enough to show to the upper management if you discount the disaster game call anthem.
Last edited by AquaX; Jun 24, 2020 @ 2:51pm
Voilodion Jun 24, 2020 @ 3:22pm 
Of all the things one could think to request they devote finite development resources to...clown suits that we'd have to pay extra for. :steamfacepalm:
Tux Jun 24, 2020 @ 8:26pm 
Originally posted by Seftak:
Originally posted by smammered:

Sorry, I just had to stop reading right there
The game IS intended for solo or up to 4 max 8 players PVE. Not an mmo for hundeds of players per server.

i gotta say, I wish they had kept to that target becasue in a lot of threads the answer to why they changed things so much starting with A13 almost always is 'took up too much computer resources so they had to change that'.

I think now its more of a MP effort game design
Last edited by Tux; Jun 24, 2020 @ 8:26pm
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Date Posted: Jun 24, 2020 @ 10:33am
Posts: 48