7 Days to Die

7 Days to Die

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Game stage broken/heat map broken?
Right so I don’t think I am getting the right amount of zombies that I can currently getting. Though blood moon and POI zombies feel about right but I’m talking about screamers and roaming hoards. My game stage is about 150 (I don’t have the full stats on me ATM). My days survive is 69 no deaths so far, and my level is about 52, yet I’m getting roaming hoards with about 5 to 8 zombies. And there is no special zombies in the groups either. Also with screamers I’ve only ever seen 2 so far in the 69 days I’ve survived and that was just after I collapsed a big steel radio tower and 2 spawned basically straight away. I’ve also had 2 forges, workbench, generator and chemistry station running for quite long periods, although not all at once. Also my difficulty is set to nomad. So anyone got any idea what’s going on?
Τελευταία επεξεργασία από TheChoccoBiccy09; 11 Ιουν 2020, 15:27
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Εμφάνιση 1-6 από 6 σχόλια
Game difficulty multiplies your gamestage- Nomad is the 'center' stage though, equivalent to normal difficulty, so it doesn't multiply. It does sound like you should be getting bigger wandering hordes though..

That said, regarding screamers, Heat decays over time- So since you're not doing a lot of activity constantly, you're likely managing to remain under the 100% threshold- When Heat reaches 100% it summons a screamer, simple as that. So since you're not running all your machines At the same time you're not building up enough heat to attract them. However knocking down buildings generates an absolute ton of heat- As does the mining or explosives you used to do knock it down in the first place- So you spiked over 200% heat all in one go, which subsequently spawned two screamers back to back.
You are at that magical point, where Demos will begin to appear in your blood moon hoard. After this time, you will start seeing more radiated zombies out in the world in POIs, more cops, a few wights and such. You're getting there! You'll be ready for them when they start being naughty.

So, if you're just WANTING a screamer to come find you which, that is a nice way to get some sweet xp delivery, break out your auger and go to town on the nearest node. Light up a bunch of forges and chem stations, plant some torches all around your base, but don't say we didn't warn you. *evil grin*
Αναρτήθηκε αρχικά από Shurenai:
Game difficulty multiplies your gamestage- Nomad is the 'center' stage though, equivalent to normal difficulty, so it doesn't multiply. It does sound like you should be getting bigger wandering hordes though..

That said, regarding screamers, Heat decays over time- So since you're not doing a lot of activity constantly, you're likely managing to remain under the 100% threshold- When Heat reaches 100% it summons a screamer, simple as that. So since you're not running all your machines At the same time you're not building up enough heat to attract them. However knocking down buildings generates an absolute ton of heat- As does the mining or explosives you used to do knock it down in the first place- So you spiked over 200% heat all in one go, which subsequently spawned two screamers back to back.
Fair enough, I do know a bit about the heat map I just thought I would have spawned a screamer by now as I’ve had a Chem station on for about 1 hour straight at one point and 2 forges running for about 20 mins. So yeah I’m just surprised all that heat hasn’t bought on a screamer yet. Is there a video or thread that gives exact values on how much heat each thing gives and how long you have to run things to spawn a screamer, heat decay time ect?
Thanks for the help.
Αναρτήθηκε αρχικά από Khissi:
You are at that magical point, where Demos will begin to appear in your blood moon hoard. After this time, you will start seeing more radiated zombies out in the world in POIs, more cops, a few wights and such. You're getting there! You'll be ready for them when they start being naughty.

So, if you're just WANTING a screamer to come find you which, that is a nice way to get some sweet xp delivery, break out your auger and go to town on the nearest node. Light up a bunch of forges and chem stations, plant some torches all around your base, but don't say we didn't warn you. *evil grin*
OH NO not demos! I was wondering when they were gonna show up! But yeah I have started seeing radiated zombies in poi’s. Like I had a radiated cop in a poi that blew up a bunch of unlooted book shelves :( but yeah I think I am ready for the screamer to bring on the horde!
Αναρτήθηκε αρχικά από TheChoccoBiccy09:
Αναρτήθηκε αρχικά από Shurenai:
Game difficulty multiplies your gamestage- Nomad is the 'center' stage though, equivalent to normal difficulty, so it doesn't multiply. It does sound like you should be getting bigger wandering hordes though..

That said, regarding screamers, Heat decays over time- So since you're not doing a lot of activity constantly, you're likely managing to remain under the 100% threshold- When Heat reaches 100% it summons a screamer, simple as that. So since you're not running all your machines At the same time you're not building up enough heat to attract them. However knocking down buildings generates an absolute ton of heat- As does the mining or explosives you used to do knock it down in the first place- So you spiked over 200% heat all in one go, which subsequently spawned two screamers back to back.
Fair enough, I do know a bit about the heat map I just thought I would have spawned a screamer by now as I’ve had a Chem station on for about 1 hour straight at one point and 2 forges running for about 20 mins. So yeah I’m just surprised all that heat hasn’t bought on a screamer yet. Is there a video or thread that gives exact values on how much heat each thing gives and how long you have to run things to spawn a screamer, heat decay time ect?
Thanks for the help.
I don't know of a video- But I believe the decay value is enough that you can run one of each crafting station pretty much indefinitely, along with a few lights in a small area without triggering screamers? (Might be a bit off here, but it's been my experience that for 30~ mins at a time i can run one of each; and the decay limit is 15 mins for something to decay away, so...) It's when you start using two, and three of each crafting station that it adds up fast.

It's also highly possible that your base is right on the border of several chunks, with some of your crafting stations in one, and some in the other- so the heat is not added up all in one place.
Αναρτήθηκε αρχικά από Shurenai:
It's also highly possible that your base is right on the border of several chunks, with some of your crafting stations in one, and some in the other- so the heat is not added up all in one place.

I've often thought about the effects that chunk boundaries have on that kind of thing, mainly heatmap stuff but there are occasional other things that I feel like it would be nice to be able to see the chunk boundaries, too.

Does anyone know the easiest way to tell where one chunk ends and another begins?

How big is a chunk, anyway? Part of my brain is telling me 16 blocks on a side (horizontally) and infinitely vertical, but that part my brain is a jerk who sometimes makes things up. Anyone know for sure?
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