7 Days to Die

7 Days to Die

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take ammo out of guns?
didnt there used to be a button that you could unload a gun instead of scrap and lose the ammo?
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Showing 1-13 of 13 comments
Rockatansky Jun 19, 2017 @ 11:40am 
Use Assembly

Sigh-Phi-Guy Jun 19, 2017 @ 11:41am 
you must find the schematic which allows you to disassemble the gun

hitting "assemble" removes the ammo.
Feralhunter Jun 19, 2017 @ 11:51am 
If I am not mistaken you should be able to equip the weapon and press and hold the reload button, deafult r and there should be an empty option.
RobertW Jun 19, 2017 @ 12:02pm 
Who needs a schematic for a gun (to repair/clean/unload or change parts of it)?

Your girlfriend - maybe, TFP for shure. My won't need a schematic to do so. For a not known gun you will need some time - but guns are easy stuff - if you take your time.

To built a forge - science, I don't know how to make it in real that it can smelt iron. From steel I even won't talk.

To produce a knife out of a forge - science.

To built a bike, a generator, ... for many stuff you need a book, a "perk" or whatever. But for guns?? Please remove it.
Last edited by RobertW; Jun 19, 2017 @ 12:04pm
Ozzy OzBorn Jun 19, 2017 @ 12:09pm 
Yeah a lot of it doesn't make sense. We should be able to get the gunpowder out of bullets we don't want either(10mm) :P. You don't need any tools to do that irl.
Last edited by Ozzy OzBorn; Jun 19, 2017 @ 12:09pm
RobertW Jun 19, 2017 @ 12:14pm 
Originally posted by Ozzy OzBorn:
Yeah a lot of it doesn't make sense. We should be able to get the gunpowder out of bullets we don't want either(10mm) :P. You don't need any tools to do that irl.

10mm is out in A16. MP5 is using 9mm now.
Dismantling would be cool.
gnorf73 Jun 19, 2017 @ 12:23pm 
Originally posted by RobertW:
Who needs a schematic for a gun (to repair/clean/unload or change parts of it)?

Your girlfriend - maybe, TFP for shure. My won't need a schematic to do so. For a not known gun you will need some time - but guns are easy stuff - if you take your time.

To built a forge - science, I don't know how to make it in real that it can smelt iron. From steel I even won't talk.

To produce a knife out of a forge - science.

To built a bike, a generator, ... for many stuff you need a book, a "perk" or whatever. But for guns?? Please remove it.
Not all if it is about RL. 7 days isn't a real life simulator, it's a game.
prpl_mage Jun 19, 2017 @ 12:30pm 
If they remove the recipe then they should also add a chance that the gun backfires or fail to fire. Because that's most likely what will happen if people try to assemble guns without knowledge
VinnyTheSavage Jun 19, 2017 @ 1:55pm 
forsure thank u everyone
Finkledbody Jun 19, 2017 @ 2:33pm 
Originally posted by RobertW:
Who needs a schematic for a gun (to repair/clean/unload or change parts of it)?

Your girlfriend - maybe, TFP for shure. My won't need a schematic to do so. For a not known gun you will need some time - but guns are easy stuff - if you take your time.

To built a forge - science, I don't know how to make it in real that it can smelt iron. From steel I even won't talk.

To produce a knife out of a forge - science.

To built a bike, a generator, ... for many stuff you need a book, a "perk" or whatever. But for guns?? Please remove it.


Nothing should need a book. Man kind has invented everything we see today with what we call "time".

The system would make more sense if we simply learned something after spending "xx:xx" time with any component that available in game.
Patouski Jun 19, 2017 @ 2:41pm 
Originally posted by Finkledbody:
Originally posted by RobertW:
Who needs a schematic for a gun (to repair/clean/unload or change parts of it)?

Your girlfriend - maybe, TFP for shure. My won't need a schematic to do so. For a not known gun you will need some time - but guns are easy stuff - if you take your time.

To built a forge - science, I don't know how to make it in real that it can smelt iron. From steel I even won't talk.

To produce a knife out of a forge - science.

To built a bike, a generator, ... for many stuff you need a book, a "perk" or whatever. But for guns?? Please remove it.


Nothing should need a book. Man kind has invented everything we see today with what we call "time".

The system would make more sense if we simply learned something after spending "xx:xx" time with any component that available in game.

But then you'd need to find a balance with the time required to "learn" something in order to cater to all types of people.

Casual
Hardcore
Achievers
Over-Achievers
Snowflakes
Milennials
Me.

That wouldn't be easy - and "gating" this behind options in the in-game menu, would clutter it beyond belief. Gating the assembly of weapon behind books, ensure everyone has an equal chance of finding them and being able to then better make use of the weapons.

Of course, everyone having an equal chance - is all related to the RNG god, but still... it's far less "punishing" for those who play only but a few hours here and there, compared to the over-achievers who will spend the required xxxx amount of time needed to craft, dismantle and re-assemble every gun there is.
Deschain Jun 19, 2017 @ 3:28pm 
Originally posted by Patouski:
Originally posted by Finkledbody:


Nothing should need a book. Man kind has invented everything we see today with what we call "time".

The system would make more sense if we simply learned something after spending "xx:xx" time with any component that available in game.

But then you'd need to find a balance with the time required to "learn" something in order to cater to all types of people.

Casual
Hardcore
Achievers
Over-Achievers
Snowflakes
Milennials
Me.

That wouldn't be easy - and "gating" this behind options in the in-game menu, would clutter it beyond belief. Gating the assembly of weapon behind books, ensure everyone has an equal chance of finding them and being able to then better make use of the weapons.

Of course, everyone having an equal chance - is all related to the RNG god, but still... it's far less "punishing" for those who play only but a few hours here and there, compared to the over-achievers who will spend the required xxxx amount of time needed to craft, dismantle and re-assemble every gun there is.
hahaha snowflakes

love this forum
Finkledbody Jun 19, 2017 @ 3:45pm 
Originally posted by Patouski:
Originally posted by Finkledbody:


Nothing should need a book. Man kind has invented everything we see today with what we call "time".

The system would make more sense if we simply learned something after spending "xx:xx" time with any component that available in game.

But then you'd need to find a balance with the time required to "learn" something in order to cater to all types of people.

Casual
Hardcore
Achievers
Over-Achievers
Snowflakes
Milennials
Me.

That wouldn't be easy - and "gating" this behind options in the in-game menu, would clutter it beyond belief. Gating the assembly of weapon behind books, ensure everyone has an equal chance of finding them and being able to then better make use of the weapons.

Of course, everyone having an equal chance - is all related to the RNG god, but still... it's far less "punishing" for those who play only but a few hours here and there, compared to the over-achievers who will spend the required xxxx amount of time needed to craft, dismantle and re-assemble every gun there is.

The fact you don't see both avenues equally achievable indicates your lack of thought in this matter. Besides several other points. You're not the one to talk to.
Last edited by Finkledbody; Jun 19, 2017 @ 3:47pm
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Date Posted: Jun 19, 2017 @ 11:36am
Posts: 13